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* Creative Assembly, PC Game Developer
In March 2010 the Quartet was honored for Excellence in Research and Creative Work by the Boulder Faculty Assembly at the University of Colorado at Boulder.
On September 27th, 2011, The Creative Assembly released a DLC pack for Total War: Shogun 2 entitled " Rise of the Samurai ", which allows players to play as members of the Taira, the Minamoto, or the Fujiwara families.
Developers such as Blizzard Entertainment, id Software, Valve Software, Bethesda Softworks, Firaxis, Crytek, The Creative Assembly and Epic Games provide extensive tools and documentation to assist mod makers, leveraging the potential success brought in by a popular mod like Counter-Strike.
Total War is a computer strategy game series developed by the Creative Assembly.
Total War: Rome II was announced by Creative Assembly as the next game in the series.
Shogun: Total War is a turn-based strategy and real-time tactics computer game developed by The Creative Assembly and published by Electronic Arts.
Through the course of development, Shogun: Total War evolved into a real-time tactics game with a focus on historical authenticity ; military historian Stephen Turnbull advised The Creative Assembly in this regard.
Shogun: Total War was announced in early 1999, developed by the Creative Assembly under Electronic Arts.
The Creative Assembly had previously been involved with Electronic Arts, producing games for the EA Sports brand.
According to Simpson, Shogun was conceived when the Creative Assembly established a secondary development team from their EA Sports designers to develop an alternate, low business risk product for the company.
As development progressed, 3dfx video cards began to proliferate amongst consumers, leading the Creative Assembly to move the game from 2D to 3D computer graphics.
To attempt to make the setting as authentic as possible, the Creative Assembly enlisted the aid of Stephen Turnbull, a military historian who specialises with samurai warfare, although the jidaigeki films by Akira Kurosawa also provided a source of inspiration-excerpts of the famous Mt.
Category: The Creative Assembly games
Rome: Total War ( often abbreviated to RTW or Rome ) is a PC strategy game developed by The Creative Assembly and released on by Activision.
On 2 July 2012, The Creative Assembly announced the development of Total War: Rome II as the next edition of the Total War series.
* Total War: Rome II, an upcoming strategy game developed by the The Creative Assembly, sequel to Rome: Total War.
The televised programmes contained no reference to the origin of the software powering the 3D visuals, due to the BBC's rules against product placement ; however Rome: Total War makers The Creative Assembly were named in the credits of the show with a specific mention of them providing the game engine.
The Creative Assembly is a British video game developer established in 1987 by Tim Ansell and based in the West Sussex town of Horsham.
Shogun: Total War was highly successful for the Creative Assembly and is regarded as a benchmark strategy game.
In March 2005, the Creative Assembly was acquired by Japanese giant Sega as a European subsidiary.
Under Sega, further Total War titles were developed, and the Creative Assembly entered the console market with action-adventure games such as Spartan: Total Warrior and Viking: Battle for Asgard.
The Creative Assembly began work with Electronic Arts in 1993, producing titles under the EA Sports label, starting with the DOS version of the early FIFA games.
With EA Sports, The Creative Assembly was able to produce low development risk products bearing official league endorsements.

Creative and was
In 1995, Hofstadter's book Fluid Concepts & Creative Analogies: Computer Models of the Fundamental Mechanisms of Thought was the first book ever sold by Amazon. com.
This was bundled with " multimedia upgrade kits ", comprising a CD-ROM drive and a sound card, such as the Creative Labs Sound Blaster Pro.
This article was later reprinted in the book The Best of Creative Computing, Volume 1.
In addition to tabletop role-playing, LARP was preceded and possibly influenced by the Society for Creative Anachronism, childhood games of make believe, play fighting, costume parties, roleplay simulations, Commedia dell ' arte, improvisational theatre, psychodrama, military simulations, and historical reenactment groups.
Creative misspellings and ASCII-art-derived words were also a way to attempt to indicate one was knowledgeable about the culture of computer users.
The first synthesizer to run directly on a host computer's CPU was Reality, by Dave Smith's Seer Systems, which achieved a low latency through tight driver integration, and therefore could run only on Creative Labs soundcards.
He was a founding member of the Society for Creative Anachronism.
Space Quest III was written in Sierra's Creative Interpreter ( SCI ), which had 3-D capabilities.
The name " Society for Creative Anachronism " was coined by science fiction author Marion Zimmer Bradley, an early participant, when the nascent group needed an official name in order to reserve a park for a tournament.
" The Emmy for Outstanding Voice-Over Performance is a Creative Arts and not handed out during the primetime telecast and, prior to 2009, was a juried award without nominations.
* Reich Star A table-top RPG which takes place in 2134, it was published by Simon Bell and Ken Richardson ( 1991 ) under the name of " Creative Encounters ".
In 1977, a U. S. district court ruled that a curriculum in TM and the Science of Creative Intelligence that was being taught in some New Jersey schools was religious in nature and in violation of the First Amendment.
The movement was formally established with the formation of the Japanese Creative Print Society in 1918, however, it was commercially less successful, as Western collectors preferred the more traditionally Japanese look of shin-hanga.
Beth Swofford of the Creative Artists Agency arranged meetings for Mendes with studio figures in Los Angeles to see if film direction was a possibility.
This karuta set was produced by Discovery Creative under the supervision of Osaka City University Professor Nakagawa Makoto.
He was active in science fiction fandom and in the early years of the Society for Creative Anachronism under the name " Yang the Nauseating ", and co-founded the Great Dark Horde in 1971.
The first article in a general interest publication about Creative Commons, written by Hal Plotkin, was published in February 2002.
In January 2009, the Creative Commons Korea Association was consequently founded as a non-profit incorporated association.
The city was selected to become the headquarters of the European institution Acp / Ue and as a City of Literature by UNESCO's Creative Cities Network.
Digital audio ( PCM ) was not supported, a key feature supported by later competition ( such as the Creative Labs Sound Blaster.
Creative Labs was already Yamaha's biggest customer for music-based technology, generating a conflict of interest that delayed the Gold's development process.
According to critic David Ehrenstein, the term " Creative Accounting " was first used in 1968 in the film The Producers by Mel Brooks.
Senior deputy state coroner Jacqueline Milledge issued a statement saying responsibility was on the Big Day Out's promoters Creative Entertainment Australia, saying there was overwhelming evidence that crowd density was dangerous when Limp Bizkit went on stage.

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