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feelies and by
Deadline included several physical items related to the game's theme, which Infocom referred to as feelies, and they continued the technique by providing feelies with Zork III and Starcross.
For years, each game released by Infocom contained feelies, or extra objects, in its packaging.
In " Steel Beach " she is also mentioned as one of the " Gigastars " enshrined by the Flacks-a bizarre celebrity cult-who later regret this choice, when feelies go out of fashion.

feelies and company
The company was also known for shipping creative props, or " feelies " ( and even " smellies "), with its games.
Although Arthur was one of the last interactive fiction games Infocom released before closing, the packaging still included a modest attempt at the extra objects, or feelies, that had been a long-standing tradition for the company.

feelies and Infocom
And to compete with the Leisure Suit Larry style games that were also appearing, Infocom also came out with Leather Goddesses of Phobos in 1986, which featured " tame ", " suggestive ", and " lewd " playing modes, and that was notable for including among its " feelies " a " scratch-and-sniff " card with six odors that corresponded to six cues during the game.
* The Infocom Gallery with photos of all game boxes, feelies, instruction manuals and extra game contents.
As a tribute to the original Infocom, Return to Zork included feelies.
Most Infocom games contained " feelies ", bonus novelty items included to enhance the immersiveness of the game.
Among the extra items, which Infocom called feelies, in the Bureaucracy game package are:
* Bureaucracy information from the Infocom Gallery with photos of the entire contents of the game ( manual, feelies, etc.
Although AMFV was an atypical Infocom game, it nonetheless contained the extra package content known as feelies.
* The Infocom Gallery entry for A Mind Forever Voyaging with photos of all feelies, manual and decoder table
The game featured no copy protection as such, but like many Infocom games, it included puzzles that were nearly impossible to solve without hints from the accompanying documentation ( the so-called feelies ).
Included in the Wishbringer package are several items, which Infocom called feelies:
* Wishbringer information from the Infocom Gallery with photos of the entire contents of the game ( manual, feelies, etc.
Some significant omissions from the package were the " feelies " for which Infocom had become known.
* The Infocom Gallery with images of most feelies from the Infocom games
* The Infocom Gallery entry on Starcross including photos of the box, feelies and entire manual ( PDF format )
* The Lurking Horror information from the Infocom Gallery with photos of the entire contents of the game ( manual, feelies, etc.
Like most other Infocom games, Zork Zero comes with feelies: a printed calendar titled " The Flathead Calendar 883 " with portraits and biographies of the Twelve Flatheads ( also usable as a 1989 calendar ), folded blueprints with a yellow Post-it note attached, and a scrap of parchment.
In keeping with another Infocom tradition, these feelies also provided a measure of protection against software piracy.
Working with a newly hired advertising agency, Infocom created the first feelies for this game: extra items that gave more information than could be included within the digital game itself.
Infocom thus started including feelies in their subsequent releases, though not every game required the use of the included feelies.

feelies and include
The feelies include:

feelies and many
Not only did the feelies lose much of their " realism ", but many of the original items were reduced in size and scanned at such low resolution that they were nearly unreadable.
Deadline was a game of many " firsts " for Infocom: their first mystery game, their first non-Zork game, and the game that started their tradition of feelies.

feelies and such
* Zork games such as Beyond Zork and Zork Zero came with " feelies " which contained information vital to the completion of the game.

feelies and maps
* Photos of entire game contents including feelies, maps and all pages of the Lane Mastodon comic

feelies and documents
" These extra objects and documents sometimes served as a form of copy protection, as several games were impossible to solve without information found in their feelies.
Among the feelies in the package are several documents that set up the backstory.
Although the inclusion of feelies, or extra items in the game's package, was a relatively new concept at the time of Infidels release, a rich array of documents was provided:

feelies and each
The first editions of the three graphical Zork games they produced each included printed feelies.
Included in each package of The Witness were the following supplementary items, called feelies:
Infocom was famous for including extra items, called feelies, with each game package.
Besides the high quality of their interactive fiction games, Infocom was also known for feelies: extra items included in each game package related to the story, and sometimes used as copy protection.
Infocom had a reputation for not only creating involving stories, but also for feelies, which were extra items included with each game.

feelies and game's
Third, the inclusion of " feelies "— imaginative props and extras tied to the game's theme — provided some copy protection against pirating.
The game's feelies included:
The original plans for this game's feelies incorporated " Astronaut Food ", which was to be a small package of something edible and presumably freeze-dried.

feelies and .
Three components proved key to Infocom's success: marketing strategy, rich storytelling and feelies.
And because of the cleverness and uniqueness of the feelies, users rarely felt like they were an intrusion or inconvenience, as was the case with most of the other copy-protection schemes of the time.
The tradition of feelies, or extra items included in the game package, was started with the release of Deadline and continued with Suspended.
Huxley feared we would become a trivial culture, preoccupied with some equivalent of the feelies, the orgy porgy, and the centrifugal bumblepuppy.
Cover of the Lane Mastodon comic feelies | feely — the instruction manual for the game.
( These objects and their relations to the wishes are described in the feelies, as a form of copy protection.
The quality of the photocopied feelies and manuals was, in general, slightly better than those in the original Lost Treasures package.

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