Help


[permalink] [id link]
+
Page "Planescape: Torment" ¶ 27
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

game's and premise
* In the video game Tomb of the Lost Queen, a fictionalized version of her tomb is used as the game's premise.
In 1997, the game's designers produced a 47-page document that outlined the game's premise and vision statement, and was used to pitch the idea to management at Interplay.
" The video game's campaign hinges on a unique premise – one that ignores how much the culture of gaming has changed.
A number of reviewers also praised the attention paid to the game's premise and setting ; GameSpot's Greg Kasavin described getting " the impression that Doom 3 takes place in a fully realized world " while IGN noted that " the UAC base also has a very worn and lived-in feel that adds to the realism.
Parish found the game's premise a saving grace, though ; considering it " ambitious ", he added that it also provided the series a vital crux: " Samus ' actions in Metroid II fuel the plots of both its sequels: Super Metroid Metroid Fusion.
Invisible War is set twenty years after Deus Ex, and is based on the premise that a combination of all three of the original game's possible endings occurred.
All the games in the series begin with a quick opening sequence that quickly establishes the game's premise, often ending with a cliffhanger, followed by a title card.
PC World was so unimpressed with the game's premise they listed it as a runner up on a " Top Ten Worst Games " list.
" Game Informer praised the game's audacity and competent technical capabilities, stating that " It ’ s a frightening premise that places gamers in a psychological impasse.
The basic premise of the game has been consistent throughout the game's history.
As a break from tradition from previous Rare games the gameplay is simple in design, utilizing the simple premise of moving through the game's mansion and completing the required ' beat em ' up ' challenges for each room.
GameCritics. com cites the scope of the game's tracks as a strength, but points out that there is little revolutionary in the game's overall premise of snowboard races.
" Lead writer Marc Laidlaw expanded further on the game's premise, saying,
The game's premise was based around time travel.
Game Revolution thought that while the game's premise itself was simply a rehash of previous titles, " the story that unfolds as you actually play the game is flawlessly interwoven and quite entertaining ".
More unpopular with players, however, was the somewhat bizarre premise that " playing a perfect game ", not winning a pennant, was the game's ultimate goal.
Defense of the Ancients has been credited as one of the influences for the 2009 Gas Powered Games title Demigod, with the video game publication GameSpy noting the game's premise revolved around aspiring gods " DotA in real life ".
Extra downloadable content is available via Xbox Live to expand the game's original premise.
The game's premise is that American old west cowboy Marshal Graham is required to save the universe from scientist turned evil time lord Vulcor, who's found a way to manipulate and distort time itself ; and to also rescue Princess Kyi-La of the Galactic Federation, whom Vulcor is holding prisoner in his quest to disrupt the flow of time.
The fair use rationale, therefore, is for use solely in the article relating to the game from which it came for the purpose of visually depicting the game's core premise.

game's and writing
A reviewer for Home of the Underdogs lauded the game's excellent writing and the " superb " English translation patch, noting that the " interesting plot " would appeal to fantasy fans if they could stomach the limited interactivity.
Grossman believed that this benefited the game's writing, as he and Schafer " were all funny in slightly different ways, and it worked well together ".
He singled out the game's writing, characters and plot structure as its best elements.
Kasavin again praised him in a review for Defiance, writing that " it's rare enough to find a truly memorable main character in a game, let alone two ", and that the game's ensemble cast " some extent superseded the problems in the gameplay ".
Feist states in his afterword to Krondor: The Betrayal that he was busy writing The King's Buccaneer during the game's production and that the plot, text, and new characters were created solely by designers Neal Hallford and John Cutter.
According to Nite, the game's writing style owes itself to a humorous email exchange between himself and Johnson that began when the two separated after high school.
GameSpot enjoyed the game's presentation, writing that " it exhibits a level of visual artistry and technical prowess matched or exceeded by few other GameCube games ".
Fletcher praised the game's graphics and parody elements, writing " Splatterhouse wasn't the most deadly serious game, but it was bloody enough to be shocking ... How would you follow up a game like that?
However, the game's implementation of the DS capabilities received much praise, as did its plot and writing.
1UP. com's review, written two weeks after the game's release, stated " But the sad truth is that NWN2 shipped in a pretty messy state, and even after a couple patches ( as of this writing ), the biggest problems remain.
When writing this game, Blank couldn't include all of the game's text in the limited 80KB of disk space.
The game's director, Masato Kato, was my close friend, and so I'd always talk with him about the setting and the scene before going into writing.
American reviewers praised the game's story and setting for its quirky, unique flavor ; Nintendo Power called Mystical Ninja Starring Goemon a " blend of history, fantasy, and science fiction ," writing that the game " never failed to enchant or intrigue.
Mark Patterson of Commodore User gave the game an 8 out of 10, citing positive impressions of the game's humor, writing that the game was " probably the only game that has intentionally set out to make people laugh, and worked.
A team of five composers created the game's main sound track, each personally writing several demos and arranging finished pieces.
Miyake noted that it was difficult for him to write the scenario for To Heart 2 because the game's development began during the time he was writing December When There Is No Angel, and Ruri and Sango's original scenario had to be rewritten because of their overwhelming resemblance to the latter title.
The animation studio handled the artistic end of the production, writing the story and creating the artwork that would be used for the design of the game's environments and characters.

game's and were
Like many games of its time, Asteroids contains several bugs that were mostly the result of the original programmers underestimating the game's popularity or the skill of its players.
Block argues that rounders and early baseball were actually regional variants of each other, and that the game's most direct antecedents are the English games of stoolball and " tut-ball ".
Over the next couple seasons, The Boston Red Stockings dominated the league and hoarded many of the game's best players, even those who were under contract with other teams.
Walsh felt that this was because the Cowboys were scheduled to play the Rams the next week in a rare Sunday night game and that showing the highlights of the 49ers ' win would potentially hurt the game's ratings.
It is not known whether the game's printed screen shots were from an actual prototype or were merely pre-development illustrations.
Various spin-offs and modifications to the original Duke Nukem 3D were produced in the following years of the game's initial launch.
The visuals were drastically simplified, being closer to early shooters like Wolfenstein 3D ; also, it consists solely of Lunar Apocalypse, the second from the original game's three " episodes ", which was heavily modified to suit the engine.
Generally the maps produced in this add-on were considerably harder than the original game's maps due to tricks that Tom & Joe had learned in the editor since the release of the original.
Part of the game's appeal was the use of special moves that could only be discovered by experimenting with the game controls, which created a sense of mystique and invited players to practice the game, although similar controller motions used for grappling maneuvers in the earlier Brian Jacks Uchi Mata were deemed too difficult.
There were other minor differences, all of which were later updated by the game's initial release and remain essentially unchanged in the standard classic editions of the game .< ref >< nowiki > http :// www. hasbro. com / clue / default. cfm? page = History & src = endeca </ nowiki > Hasbro, THE HISTORY OF CLUE </ ref >
Bookies had Carey as pre-count favourite for the Brownlow Medal on four separate occasions ( 1993, 1995, 1996 and 1998 ), but many believe his on field arrogance and backchat to umpires were the primary reason he never claimed the game's highest individual honor.
# Video game soundtracks are often released after a game's release, usually consisting of the background music from the game's levels, menus, title screens, promo material ( such as entire songs that only segments of which were used in the game ), cut-screens and occasionally sound-effects used in the game ( Examples: Sonic Heroes, The Legend of Zelda: Ocarina of Time )
The only significant additions to the game's engine were the Jjaro ship, multiple paths between levels, a new rapid-fire weapon that could be used underwater, and vacuum-enabled humans carrying fusion weapons ( called " Vacuum Bobs " or " VacBobs ").
The game's parser and time-saving techniques ( such as a " follow " command ) were similarly praised.
In North America, the game's popularity peaked in 1984, a year in which over 20 million games were sold.
Following a mid-season trade to Oakland in 1989, Henderson reasserted himself as one of the game's greatest players, with a memorable half-season in which his 52 steals and 72 runs scored led the A's into the postseason ; his 126 walks for the year were the most for any AL hitter since 1970.
" The simple design and layout were praised, as were the game's colorful graphics.
The weak points are the game's difficulty as the cars are quite difficult to drive well ( although many fans consider this to be a virtue, as Formula One cars of that era were difficult to drive compared to modern high-downforce cars ), and some minor physics flaws such as primitive aerodynamic modelling.
Also, the cars were difficult to drive, while the game's hardware requirements meant that it did not run well on many computers at the time of its release.
The game's insult swordfighting mechanics were influenced by swashbuckling movies starring Errol Flynn, which Gilbert, Schafer and Grossman often watched for inspiration.

1.448 seconds.