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Westwood and Pacific
It was managed by Westwood and became known as Westwood Pacific, and later EA Pacific.
In March 2003, Westwood Studios ( along with EA Pacific ) was liquidated by EA, and all willing staff were assimilated into EA Los Angeles.
The racial makeup of Westwood was 1, 430 ( 86. 8 %) White, 3 ( 0. 2 %) African American, 104 ( 6. 3 %) Native American, 10 ( 0. 6 %) Asian, 2 ( 0. 1 %) Pacific Islander, 49 ( 3. 0 %) from other races, and 49 ( 3. 0 %) from two or more races.
* Peter Lawford ( 1923 – 1984 ), actor, was cremated and ashes originally buried at Westwood ; they were later removed and scattered in the Pacific Ocean
; EA Pacific ( a. k. a. Westwood Pacific ) ( 2000 – 2003 )
* EA Pacific ( known for a time as Westwood Pacific ) in Irvine, California, formerly part of Virgin Interactive, acquired with Westwood in 1998, closed in 2003
Waxman's most recent district ( until 2012 ), California's 30th congressional district, included Santa Monica, Beverly Hills, Agoura Hills, Calabasas, Hidden Hills, Malibu, West Hollywood, and Westlake Village as well as such areas of Los Angeles as West Los Angeles, Fairfax, Pacific Palisades, Brentwood, Beverlywood, Topanga, Chatsworth, Palms, Westwood, West Hills, Westside Village, Woodland Hills, but through the creation of a new 33rd Congressional District by the California Citizens Redistricting Commission, in the November 2012 general election Waxman will be competing for re-election in an area including his home community of Beverly Hills and stretching to Malibu and Pacific-coastal communities heading south including Santa Monica, Manhattan Beach, Redondo Beach, Hermosa Beach and the Palos Verdes Peninsula.
The company was acquired by Electronic Arts in 2000 from the film studio ( and Microsoft, which had part ownership of the company ) and in 2003 merged with the Westwood Studios ( the original creators of the Command & Conquer series ) and EA Pacific ( originally Westwood Pacific ) to create the new EA Los Angeles development studios.
Pacific Western University operated in Brentwood, California, a suburb of Los Angeles, for its first twenty years, then moved to the Westwood neighborhood of Los Angeles, where it remained until relocating to San Diego in January 2006.
The company was formed by the last group of ex-Westwood Studios employees who resigned when Westwood Pacific was shut down by Electronic Arts in 2003, effectively assimilating Westwood Studios into the EA Pacific studios in Los Angeles to form EA Los Angeles.
By the late 1980s, movie studios were once again being allowed to own theaters and in 1989 the Walt Disney Company entered into a lease agreement with the Pacific Circuit for the Paramount and the smaller Crest Theatre in Westwood.

Westwood and developed
** BattleTech: The Crescent Hawk's Inception ( 1988, developed by Westwood Studios )
** BattleTech: The Crescent Hawk's Revenge ( 1991, developed by Westwood Studios )
** Circuit's Edge ( 1989, developed by Westwood Studios )
Because of this and EA's newly imposed demands, games being developed by Westwood Studios at the time were rushed and left unfinished upon their release, namely Command & Conquer: Tiberian Sun.
All the subsequent games developed by Westwood were also heavily subjected to increased control by Electronic Arts, with some of them being cancelled.
* Nox ( video game ), a video game developed by Westwood Studios
Command & Conquer ( abbreviated as C & C or CnC ) is a video game franchise featuring real-time strategy games, first developed by Westwood Studios and considered a staple of the RTS genre.
Eye of the Beholder is a role-playing video game for computers and video game consoles developed by Westwood Studios.
Eye of the Beholder III: Assault on Myth Drannor was not developed by Westwood Studios, the developer of Eye of the Beholder and The Legend of Darkmoon, but rather in-house by the publisher SSI.
Blade Runner is a point-and-click adventure game, developed by Westwood Studios for the PC.
This game was designed by Louis Castle and Brett Sperry, and developed by Westwood Associates.
Nox is an action role-playing game developed by Westwood Studios and published by Electronic Arts in 2000 for Microsoft Windows.
It helped the career of many developers, including Westwood Studios ( who developed Command & Conquer Series and the PC port of Resident Evil ) and Synergistic.
Eye of the Beholder was a 1990 role-playing video game developed by Westwood Studios and published by Strategic Simulations, Inc.
They were developed by British designers Vivienne Westwood and Malcolm McLaren in the 1970s punk subculture.
The Amiga, Atari ST and Apple II versions, developed by Westwood Associates, sported digital sound effects and higher-quality graphics than the previous versions.
The Tiberian series is a sub-series of the Command & Conquer franchise of real-time strategy video games developed by Westwood Studios and Electronic Arts.
Command & Conquer: Continuum was to be Westwood's second MMORPG, developed on the " Westwood 3D " engine, and set in the Tiberian Universe.
Westwood Studios developed the file format. VQA for video encoding for Legend of Kyrandia: Book Three: Malcolm's Revenge.
Circuit's Edge is a computer game developed by Westwood Studios and released by Infocom in 1989.
Turner left Gibson in 1992 and ran a guitar repair shop at Westwood Music in Los Angeles where he developed piezo pickup designs, working with Jackson Browne, David Crosby and others.
Command & Conquer, abbreviated C & C and later known as Tiberian Dawn, is a 1995 real-time strategy computer game developed by Westwood Studios for MS-DOS and published by Virgin Interactive.
Command & Conquer: Tiberian Sun is a real-time strategy video game developed by Westwood Studios and released in 1999.
Command & Conquer: Tiberian Sun – Firestorm is an expansion pack to Tiberian Sun developed by Westwood and published by Electronic Arts on March 7, 2000.

Westwood and games
He will reportedly call about 50 games a season, with his focus remaining on duties for Westwood One and TNT.
Albert was also the lead play-by-play voice of the Westwood One radio network's NFL coverage for several years, calling Monday Night Football as well as numerous playoff games and every Super Bowl beginning 2002.
Other publishers of early Westwood games included Infocom and Disney.
Well-known Westwood titles from the early 1990s include Dune II, the game that set the template for subsequent real-time strategy games, as well as The Legend of Kyrandia and Lands of Lore.
One of the last games released by Westwood, Command & Conquer: Renegade ( an action game, which mixed elements from first-person shooters and real-time strategy games ) failed to meet consumer expectations and commercial goals Electronic Arts had set for it.
* Brandywine ( dragon ), a female dragon who lives with wizard Darm in The Legend of Kyrandia series of point-and-click adventure games by Westwood Studios
However, it was with the release of Dune II from Westwood Studios ( 1992 ) that real-time strategy became recognized as a distinct genre of video games.
* NFL on Westwood One ( in season, overflow from WGR when WGR does Bills games )
Games produced by Westwood use the proprietary Westwood Online system to facilitate multiplayer games over the Internet ; Renegade also supported Gamespy.
Much of the music for the series was composed and produced by Westwood Studios ' former sound director and video game music composer Frank Klepacki for the early games, with composition duties being taken on by several others following the liquidation of Westwood Studios in 2003.
* NFL late games broadcast on Sunday evening with coverage taken from Westwood One, the NFL International Series, and the Super Bowl.
Category: Westwood Studios games
EA Games ' ( formerly Westwood Studios ') Command & Conquer franchise has incorporated a similar fog of war through the series, as has Activision's Dark Reign ; the same type of effect is present in EA Games ' Genie Engine which powers games including Age of Empires and Star Wars: Galactic Battlegrounds.
Other examples of this would be Sierra's VMD ( Video and Music Data ) format, used in games like Gabriel Knight 2 and Phantasmagoria, or Westwood Studios ' VQA format, used in most Westwood games made from the mid-1990s up until 2000's Command & Conquer: Tiberian Sun Firestorm.
Unlike many games of its time, which used polygon-based renderers exploiting 3D accelerators, Westwood opted for their own software-based renderer using voxel technology ( called " voxel plus ").

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