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Digital and Illusions
* Mirror's Edge, a 2008 video game developed by EA Digital Illusions CE
** EA Digital Illusions CE ( formerly Digital Illusions Creative Entertainment, DICE )
* EA Digital Illusions CE in Stockholm, Sweden
* Battlefield series ( 2002 – present ) by EA Digital Illusions CE
* Mirror's Edge ( 2008 ) by EA Digital Illusions CE
EA Digital Illusions Creative Entertainment AB ( EA DICE, or just DICE ) is a Swedish video game developer, wholly owned by Electronic Arts, best known for the Battlefield video game series and Mirror's Edge.
In November 2004, Electronic Arts announced their intent to purchase all outstanding shares in Digital Illusions CE at a price of per share.
The board of directors of Digital Illusions CE recommended that the company's shareholders accept the offer.
Electronic Arts owned 62 % of Digital Illusions CE on March 31, 2005.
# REDIRECT EA Digital Illusions CE
The game was developed by the Swedish company Digital Illusions CE and published by Electronic Arts on March 15, 2004 in North America and days later in other parts of the world.
* Patrick Söderlund, now managing director at Digital Illusions ( DICE ) wrote for the magazine in the mid-1990s.
** What Dreams May Come by Mass Illusions, POP, Digital Domain, Vincent Ward, Stephen Simon and Barnet Bain, US
The Gold Edition was discontinued but later repackaged and redistributed by EA Digital Illusions CE.
* Battlefield ( series ), video games developed by Digital Illusions CE and published by Electronic Arts
Pinball Fantasies is an Amiga pinball game developed by Digital Illusions CE in late 1992, as a sequel to Pinball Dreams.
* Digital Illusions CE
Category: Digital Illusions CE games

Digital and CE
Winter Hill also broadcasts two other local digital multiplexes-MXR North West 12C and CE Digital Manchester 11C ( it is a digital transmitter for Radio Manchester ).
The station broadcasts on the analogue frequency 103FM, from a 4 KW transmitter on Saddleworth Moor and broadcasts on DAB Digital Radio from City Tower ( formerly Sunley Tower ) on the CE Manchester multiplex.
The series is developed by the Swedish company EA Digital Illusions CE, and published by Electronic Arts.
Battlefield 2 ( commonly abbreviated to BF2 ) is a first person shooter by the Swedish developer Digital Illusions CE ( DICE ).
Refraction Games later merged with Digital Illusions CE ( DICE ) and developed Battlefield 1942.

Digital and was
ATM was developed to meet the needs of the Broadband Integrated Services Digital Network, as defined in the late 1980s.
At the time of the design of ATM, 155 Mbit / s Synchronous Digital Hierarchy ( SDH ) with 135 Mbit / s payload was considered a fast optical network link, and many Plesiochronous Digital Hierarchy ( PDH ) links in the digital network were considerably slower, ranging from 1. 544 to 45 Mbit / s in the USA, and 2 to 34 Mbit / s in Europe.
Until that time, software was bundled with the hardware by Original equipment manufacturers ( OEMs ) such as Data General, Digital Equipment and IBM.
Cellular Digital Packet Data ( CDPD ) was a wide-area mobile data service which used unused bandwidth normally used by AMPS mobile phones between 800 and 900 MHz to transfer data.
Digital Equipment Corporation was a major American company in the computer industry and a leading vendor of computer systems, software and peripherals from the 1960s to the 1990s.
In 1975, one year after an agreement between Digital and Intersil, the Intersil 6100 chip was launched, effectively a PDP-8 on a chip.
This was a way to allow PDP-8 software to be run even after the official end-of-life announcement for the Digital PDP-8 product line.
Digital Research produced a compatible variant known as DR DOS, which was eventually taken over ( after a buyout of Digital Research ) by Novell, then by Caldera.
Edson de Castro was the Product Manager at Digital Equipment Corporation ( DEC ) of their pioneering PDP-8, a 12-bit computer generally considered by most to be the first true minicomputer.
Initially named " Digital European Cordless Telephone " at its launch by CEPT in November 1987, following a suggestion by Enrico Tosato of Italy, its name was soon changed to " Digital European Cordless Telecommunications " to reflect its broader range of application, including data services.
Digital video was first introduced commercially in 1986 with the Sony D-1 format, which recorded an uncompressed standard definition component video signal in digital form instead of the high-band analog forms that had been commonplace until then.
Digital Cinema Initiatives ( DCI ) was formed in March 2002 as a joint project of many motion picture studios ( Disney, Fox, MGM, Paramount, Sony Pictures Entertainment, Universal, and Warner Bros. Studios ) to develop a system specification for digital cinema.
The development of Digital Cinema was a broad-based industry project involving many companies and development teams.
On 2002, the first secure encrypted digital cinema feature was Star Wars Episode II: Attack of the Clones by Cinecomm Digital Cinema ( then led by Russell J. Wintner ).
The First Digital Cinema Network enabling digital delivery directly to the theaters was built by Digital Cinema Solutions in 2002.
Following MOTOWN, Digital Cinema Solutions electronically distributed over a virtual private network close to 100 films until it was sold in 2005.
In January 2004, it was announced that the screenplay he wrote for his novels Ilium and Olympos would be made into a film by Digital Domain and Barnet Bain Films, with Simmons acting as executive producer.
DPNSS was developed in the early 1980s by BT, or its forerunner, Post Office Telecommunications in recognition that the emerging Digital Private Circuit Primary Rate product ' Megastream ' had to address the market for both data and voice, the latter being significantly greater because of the market for PBXs.
Digital considered using a combined register file, but a split register file was determined to be better as it enabled two-chip implementations to have a register file located on each chip and integer-only implementations to omit the floating-point register file containing the floating point registers.
Digital concluded that 32 registers was more suitable as it required less die space, which improved clock frequencies.
* According to the Digital Britain Report, 494 exabytes of data was transferred across the globe on June 15, 2009.

0.592 seconds.