Rubber spoon is a website for photographs, digital and analog art, and webcam blogs.
Rubber spoon is a website for photographs, digital and analog art, and webcam
blogs.
I'm really happy with tonight's lesson. You should be also. The previous Making Javantea's Fate showed a girl with red hair. Her hair was not very realistic. It started as red, then I attempted to change it highlighted and shaded. It didn't work terrifically well. Well, I came up with a new hair generation technique and I'd like to share it with you. It was done in Gimp, but you can probably figure it out in any sufficiently good image editor. I started with the ink pen. This image highlights the use of an ink pen: jaw outline, eye outline, nose, and mouth are all pen. That's a simple use of pen. I tried to make hair-looking things with the pen. I lowered the opacity and painted hair strands as best I could. Actually I thought it would work, but nothing came of it. I ended up blurring it out of recognition. But I left it there because the blur looked about right. So I took out the paint brush and left the brush solid 11. I reduced the opacity to 2%. I drew curves back and forth over and over. It worked. That is exactly what you see here. The rest was not very much different from the usual. That is the lesson for today, hair can be drawn using 2% solid 11 paintbrush on top of white grey blurred gradient.
Good luck and keep up the good work.
Javantea's Fate may be in disrepair, but hopefully this summer, it will become an amazing site. One of the many changes that I am planning for this summer is advertising. I haven't advertised Javantea's Fate except in personal communication in the 3.5 years that I've done this. That's probably why my hits are fairly low. I get a bit of traffic from the search engines, but it's not much. So why haven't I advertised JF? At the start, I wanted to keep a low profile so that I could focus on getting stuff done instead of dealing with jerk-offs shouting about why 3d manga suxx0rs. JF was not a finished product at the end of year one. I was a student, so my time was limited. As it moved along, I started slacking. I couldn't get past Scene 5, so a large audience to my defeat would probably not have been wise anyway. I wanted to redo JF a few times. Eventually it came to a point where each time I was able to make progress, some catastrophe happened (motherboard died twice).
In Sept 2003, I spent 6 months working on the Linux port of Javantea's Fate. It actually didn't take much time. I was taking my Physics classes much more seriously so I was able to get my Bachelor of Science that June. In March or so, I decided that JF was a write-off and that I could use the engine for a video game that I could sell much easier. A video game could be sold for $10 downloadable or $20 via mail for a profit of $10. That game is Hack Mars. It's going fairly well. I spent a year trying to make progress on it. A lot of distractions kept me from making reasonable progress on it. Not least of those distractions was lack of money and need to find a job. In January 2005 I found a good job. I'm working on it with all my strength and making a good salary.