Making of Javantea's Fate 193

Here are two of the four things that I've worked on today. I'll explain the two in the picture, I'll give you a little lesson and then I'll explain the other two things that I've been working on. First off, The text is something I did for fun and possibly for use. You probably can guess where I'll put it. I can put it on CD covers, website splash pages, banners, and wherever can hold something that big and currently uses the lame Verdana font. So here it is. I'll probably color it some wild color, too. I tried using emissive, diffuse, and ambient color to make it look cool, but I didn't take a picture of it. How did I make it? By hand. I took boxes and extruded them a bunch. This is the end result. How did I make the "a"? I simply took a box and extruded it upward twice. Then I took the top and the bottom squares of its left side, ne doso? I extruded them to its left. Then I took the vertexes and welded them. Then I took the new left side and extruded it rightward. Then I extruded up, up, and left. It's just like DDR, ne? Okay, the more important thing that I worked on was the driver. The driver is simply DA 14 in a driver position inside the car. I'll make a new skin when I can. Not yet, though. What is cool about this are two things: first, the animation is perfect. First, he turns the car on. You'll find out why the SUV isn't running at the start of Scene 6. He turns the invisible steering wheel to the right, looks right, hits the breaks, and shouts. Then he hits the gas pedal. Then he looks forward. Then he looks left, hits the break, turns the steering wheel left. This will be perfect for both the manga and the anime. For the manga, I'm going to make a subplot of him being the type of guy that GTA3 is based on. He's driving this SUV full of AK-47 wielding maniacs after Jav and he's going to actually get to talk. Not much, but a bit. You see, I've given far too much monologue to Jav and no one has really talked to him except sensei and each scene has a one-liner. JF Final will be stretched out to many, many pages. I've written down in my dev XML all about how I'm going to expand Scene 1 into 5-10 pages instead of 3. You see, I was afraid to expand my manga for some reason and I still am. Part of that is that the software hasn't been perfect. Another problem is that it takes a lot of disk space. I'm a panzy when it comes to disk space, especially with this handicapped computer. You see, my workstation has a 40 GB hard drive. 10 GB was filled with JF/AltSci stuff alone. Ten more were filled with games (each game is a gig these days, sheesh). Ten more were filled with videos of mine. Of course, I have all the videos on CD and DVD, but I feel vunerable when I'm forced to use a CD-ROM. So everything goes on the hard drive. JF is one of those things. 10 GB would fill 16 CDs. I have fifty blank CDRs, but it'd also take about a week non-stop. Also, one wonders what to keep. Of course, I don't have to keep any of the screen capture bitmaps. I could zip them or even leave it to the 3D .asd files and my models. Also, there's the question of keeping source files for Making Of JF files. Should I keep them zipped, on CD or not at all? If I lost it all, I could simply download it from my website (which I did on this most recent crash). I also keep CDs of JF around just in case. But I guess Scene 6 will be the first scene that is longer than it should be. I'll be happy. I'll just take twice as many screen shots as I usually do and use them much less frugal. Then I'll delete all the source once I've gotten the page done. My plan is to have the first page done in one week. It shouldn't be too hard. You see, all I need is that new Jav40f model to open the door, give a huge expression, and run. Then I need the SUV and it's four occupants. If I do one model per day, I'll have it done in five days. No problem.

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3D Calculations

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3D Calculations

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Making of Javantea's Fate 192

These two movies feature Javantea's 40th body. Although I've modeled up to body 44, I have decided that this is the best Javantea model yet. In the running model, you can notice the pinching effect is almost zero. The shoulders, elbows, and knees are important areas for pinching. The wincing video shows Javantea actually expressing emotion, which is better than in real life*. Each of these are less than 100k, so don't worry, be happy. If your browser doesn't support it, click here and here.

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