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3D and ceramic
The Bunny consists of data describing 69, 451 triangles determined by 3D scanning a ceramic figurine of a rabbit.
CEREC ( Chairside Economical Restoration of Esthetic Ceramics, or CEramic REConstruction ) is a dental restoration product that allows a dental practitioner to produce an indirect ceramic dental restoration using a variety of computer assisted technologies, including 3D photography and CAD / CAM.
As well as producing paintings and related 2D art work, Everall also creates 3D works which range from small palm sized ceramic pieces to large outdoor stone sculpture.

3D and have
As with aircraft management, the bigger sensor platforms ( like the E ‑ 3D, JSTARS, ASTOR, Nimrod MRA4, Merlin HM Mk 1 ) have mission-management computers.
The characters have made cameo appearances ( either visually or only voices ) and have been referenced in numerous television shows, such as Friends, Two and a Half Men, Celebrity Deathmatch, Robot Chicken, Space Ghost Coast to Coast, and Saturday Night Live ( TV Funhouse ), in films such as Airheads, Clueless, Austin Powers: International Man of Mystery and Jackass 3D, and even parodied in children shows such as Tiny Toon Adventures, Regular Show and Arthur.
* Height differences – all rooms in Wolfenstein 3D have the same height ;
Scott Miller of 3D Realms recalled that " with Duke 3D, unlike every shooter that came before, we wanted have sort of real life locations like a cinema theatre, you know, strip club, bookstores ..."
About a month after the release of the Duke Nukem 3D source code, Blood project manager Matt Saettler released the source code for both EDuke v2. 0 and EDuke v2. 1, the test version of what would have eventually become the next EDuke release, under the GPL.
The scripting and 3D animation is slower, enemies have only their front sprites and lack gory deaths when attacked by strong hits or weapons, and the frame rate is slower.
He told Computer Graphics World, " It probably would have been quicker to do the film in a 3D animated program.
Mecha have been featured in video games since the 1980s, particularly in vehicular combat and shooter games, including Sesame Japan's side-scrolling shooter game Vastar in 1983, various Gundam games such as the first-person shooters Mobile Suit Gundam: Last Shooting in 1984 and Z-Gundam: Hot Scramble in 1986, the run and gun shooters Hover Attack in 1984 and Thexder in 1985, and Arsys Software's 3D role-playing shooters WiBArm in 1986 and Star Cruiser in 1988.
3D techniques have better sensitivity ( because more coincidences are detected and used ) and therefore less noise, but are more sensitive to the effects of scatter and random coincidences, as well as requiring correspondingly greater computer resources.
Some real-time software 3D engines based on ray tracing have been developed by hobbyist demo programmers since the late 1990s.
It was to use the same game engine code as Wolfenstein 3D, and have new levels, art, and characters.
The 3D structures of the homologous Mn and Fe superoxide dismutases have the same arrangement of alpha-helices, and their active sites contain the same type and arrangement of amino acid side-chains.
* two 3D figures have mirror symmetry, but with respect to different mirror planes.
* two 3D figures have 3-fold rotational symmetry, but with respect to different axes.
A 3D model of how the Palace must have looked during Moctezuma's reign ; based on an illustration from Codex Mendoza ( 1542 )
Trackballs have also been regarded as excellent complements to analog joysticks, as pioneered by the Assassin 3D 1996 trackball with joystick pass-through capability.
Wire frame models were used extensively in video games to represent 3D objects during the 1980s and early 1990s when properly filled 3D objects would have been too complex to calculate and draw with the computers of the time.
After the appropriate calculations have been performed to transform the 3D coordinates of the vertices into 2D screen coordinates, a naïve interpretation could create a wireframe representation by simply drawing straight lines between the screen coordinates of the appropriate vertices using the edge list.
The gameplay is much the same as it was in Worms 3D, but new gameplay modes and weapons have been introduced, and the user interface has been improved and simplified.
In contrast, modern versions of X generally have extensions such as MESA allowing local display of a local program's graphics to be optimized to bypass the network model and directly control the video card, for use of full-screen video, rendered 3D applications, and other such applications.
Two more 3D zoetropes have been created by Pixar, both featuring 360-degree viewing.

3D and been
Duke Nukem 3D has been ported to run on modern Microsoft Windows variants including Windows XP and Windows 7.
Id Software is the only game development company ever honored twice by the National Academy of Television Arts & Sciences, having been given an Emmy Award in 2007 for creation of the 3D technology that underlies modern shooter computer games.
Maxis also released some non-simulation titles, such as 1991's RoboSport and the well-known 1995 3D Pinball for Windows, which has been included as one of the standard system games in many Windows releases.
Python has been successfully embedded in a number of software products as a scripting language, including in finite element method software such as Abaqus, 3D animation packages such as Blender, Cinema 4D, Lightwave, Houdini, Maya, modo, MotionBuilder, Softimage, the visual effects compositor Nuke, and 2D imaging programs like GIMP, Inkscape, Scribus and Paint Shop Pro.
Stop motion has very rarely been shot in stereoscopic 3D throughout film history.
There have apparently been some postmarks with a producing a stereoscopic or " 3D " effect where a special viewer is require and is considered more as a novelty than a practical postmark.
Also, a free open-source physics library for 3D deformable object simulation Vega FEM has been named after Jurij Vega.
To satisfy that demand, a number of new systems have recently been proposed for 3D systems based on 35 mm film by Technicolor, Panavision and others.
Ebert has been skeptical of the recent resurgence of 3D effects in film, which he has found unrealistic and distracting.
Thursday's Fictions which has been a stage production, a book, a film and an 3D online immersive world in Second Life.
However, the initial impression of a 3D object remains even after it has been contradicted.
The fact that Lucas's films have been influential ( spawning their own pastiches-see the 1983 3D film Metalstorm: The Destruction of Jared-Syn ) can be regarded as a function of postmodernity.
The first three types have been distributed to audiences at 3D movies, while video glasses are used by a single person.

3D and developed
* IVS – A proprietary version with Digital Rights Management developed by 3D Solar UK Ltd for use in music downloaded from their Tronme Music Store and interactive music and video player.
In 1989, Autodesk, an American multinational corporation that focuses on 2D and 3D design software, developed a virtual design system called Cyberspace.
In some versions of Doom II, both of these secret levels incorporate level design and characters from Dooms precursor, Wolfenstein 3D, which was also developed by id.
The development of Doom started in 1992, when John D. Carmack developed a new 3D game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny.
Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by GT Interactive Software.
Duke Nukem 3D was developed on a budget of roughly $ 300, 000.
The FPGA configuration is generally specified using a hardware description language ( HDL ), similar to that used for an application-specific integrated circuit ( ASIC ) ( circuit diagrams were previously used to specify the configuration, as they were for ASICs, but this is increasingly rare ) in one package, employing technology developed for 3D construction and stacked-die assemblies.
Id Software has developed their own game engine for each of their titles when moving to the next technological milestone, including Commander Keen, Wolfenstein 3D, Shadowcaster, DOOM, Quake, Quake II, and Quake III, as well as technology used in making Doom 3.
The game is a 3D shooter, and was developed by Project Sora, the company of Super Smash Bros. designer Masahiro Sakurai.
Paul Lauterbur expanded on Carr's technique and developed a way to generate the first MRI images, in 2D and 3D, using gradients.
The game engine developed for Quake, the Quake engine, popularized several major advances in the 3D game genre: polygonal models instead of prerendered sprites ; full 3D level design instead of a 2. 5D map ; prerendered lightmaps ; and allowing end users to partially program the game ( in this case with QuakeC ), which popularized fan-created modifications ( mods ).
Rise of the Triad: Dark War ( abbreviated as ROTT ) is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software ( formerly 3D Realms ).
Visual chat rooms add graphics to the chat experience, in either 2D or 3D ( employing virtual reality technology ). These are characterized by using a graphic representation of the user, an avatar ( virtualing elements such as games ( in particular massively multiplayer online games ) and educational material most often developed by individual site owners, who in general are simply more advanced users of the systems.
When originally developed, for the Intel i860, the use of integer math made sense ( both 2D and 3D calculations required it ), but as graphics cards that did much of this became common, integer SIMD in the CPU became somewhat redundant for graphical applications.
In July 2008, at the San Diego Comic-Con International, he appeared in a teaser for Tron: Legacy, shot as concept footage for director Joseph Kosinski ; this developed into a full 3D feature release in 2010.
Binary space partitioning was developed in the context of 3D computer graphics, where the structure of a BSP tree allows spatial information about the objects in a scene that is useful in rendering, such as their ordering from front-to-back with respect to a viewer at a given location, to be accessed rapidly.
All Nintendo GameCube systems support the display of stereoscopic 3D, and Luigi's Mansion was developed to utilise this.
In order to overcome these problems, as of 2010, non-contact or touchless 3D fingerprint scanners have been developed.
* Manila, the codename for TouchFLO 3D, a user interface for Windows Mobile developed by HTC Corporation
In 1992, Servan Keondjian started a company named RenderMorphics, which developed a 3D graphics API named Reality Lab, which was used in medical imaging and CAD software.

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