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Page "Mixin" ¶ 10
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ActionScript and with
S60 5th Edition also integrates standard C / C ++ APIs and includes Adobe Flash Lite 3. 0 with S60-specific ActionScript extensions that give Flash Lite developers access to phone features like contacts, text messaging, sensors and device location information ( GPS ).
Since then imaging has also been added to Adobe Flash's ActionScript language with the Flash BitmapData object.
Today, ActionScript is suitable for use in some database applications, and in basic robotics, as with the Make Controller Kit.
Adobe offers its Flex product line to meet the demand for Rich Internet Applications built on the Flash runtime, with behaviors and programming done in ActionScript.
* Flash Player 7: Additions include CSS styling for text and support for ActionScript 2. 0, a programming language based on the ECMAScript 4 Netscape Proposal with class-based inheritance.
* Flash Player 8: Further extended ActionScript 1 / ActionScript 2 by adding new class libraries with APIs for controlling bitmap data at run-time, file uploads and live filters for blur and dropshadow.
* Flash Player 9 ( initially called 8. 5 ): Added ActionScript 3. 0 with the advent of a new virtual machine, called AVM2 ( ActionScript Virtual Machine 2 ), which coexists with the previous AVM1 needed to support legacy content.
This was the first version of ActionScript with influences from JavaScript and the ECMA-262 ( Third Edition ) standard, supporting the said standard's object model and many of its core data types.
Notably, ActionScript could now also be typed with a text editor rather than being assembled by choosing actions from drop-down lists and dialog box controls.
The next major revision of the language, ActionScript 2. 0, was introduced in September 2003 with the release of Flash MX 2004 and its corresponding player, Flash Player 7.
In June 2006, ActionScript 3. 0 debuted with Adobe Flex 2. 0 and its corresponding player, Flash Player 9.
* Compiles to an entirely new type of bytecode, incompatible with ActionScript 1. 0 and 2. 0 bytecode.
ActionScript code is free form and thus may be created with whichever amount or style of whitespace that the author desires.
Some of the languages with support for foreach loops include ABC, ActionScript, Ada, C ++ 11, C #, Cobra, D, Daplex ( a query language ), ECMAScript, Java ( since 1. 5, using the reserved word for the for loop and the foreach loop ), JavaScript, Objective-C ( since 2. 0 ), Perl, PHP, Python, REALbasic, Ruby, Smalltalk, Tcl, tcsh, Unix shells, Visual Basic. NET and Windows PowerShell.
Originally implemented for C and C ++, the language-agnostic design ( and the success ) of LLVM has since spawned a wide variety of front ends: languages with compilers which use LLVM include Objective-C, Fortran, Ada, Haskell, Java bytecode, Python, Ruby, ActionScript, GLSL, D, and Rust.
Other than Adobe products, SWFs can be built with open source Motion-Twin ActionScript 2 Compiler ( MTASC ), the open source Ming library and the free software suite SWFTools.
Application developers use MXML in combination with ActionScript to develop rich Internet applications, with products such as Adobe Flex.
It can contain chunks of ActionScript code, either when creating the body of an event handler function, or with data binding where the curly braces (
Coinciding with the release of Flex 2, Adobe introduced a new version of the ActionScript programming language, known as Actionscript 3, reflecting the latest ECMAScript specification.

ActionScript and Adobe
* ActionScript, a programming language originally developed by Macromedia and currently by Adobe for developing Flash and Flex applications
ActionScript is an object-oriented language originally developed by Macromedia Inc. ( now owned by Adobe Systems ).
ActionScript was initially designed for controlling simple 2D vector animations made in Adobe Flash ( formerly Macromedia Flash ).
Adobe AIR supports ActionScript, in addition to some extended contents, such as the Stage3D engine Adobe has developed.
ActionScript on Adobe AIR has also increased efficiency and popularity because of its versatility of being able to run on many interfaces.
Some well-known examples for the code on demand paradigm on the web are Java applets, Adobe ’ s ActionScript language for the Flash player, and JavaScript: The program code lies inactive on a web server until a user ( client ) requests a web page that contains a link to the code using the client's web browser.
SWF ( ) is an Adobe Flash file format used for multimedia, vector graphics and ActionScript.
May 3rd, 2011, Adobe shipped Flash Builder 4. 5 copying Flex 4. 5 ( SDK Only ) which delivers full support for building Flex and ActionScript applications for Google Android, as well as support for building ActionScript applications for BlackBerry Tablet OS and Apple iOS.
Adobe Flash Player supports socket communication using stream sockets which can be utilized using ActionScript to transfer plain text, XML or binary data between servers.
Three variations, allowing the developer to write in JavaScript, ActionScript, or Adobe Flex 1. 5, are available.
SWiSH Max does not support some Adobe Flash features such as ActionScript 3. 0, shape tweens, and bitmap drawing capabilities.
The company has released Java, Python and ActionScript for Adobe Flash implementations of Hessian under an open source license ( the Apache license ).
* ActionScript Virtual Machine, a component of the Adobe Flash Player using Tamarin

ActionScript and Flex
Most innovations, such as Flash 10, Flex 3, and ActionScript 3. 0 have all been discussed and / or trialled on the site.
ActionScript 3. 0 forms the foundation of the Flex 2 API.
The use of ActionScript 3 and Flex 2 requires version 9 or later of the Flash Player runtime.
The ColdFusion MX 7. 0. 2 release adds updated Flash Remoting to support ActionScript 3, a Flex Data Services event gateway, and the Flex Data Services assembler.

ActionScript and are
Some current prototype-oriented languages are ECMAScript ( and its implementations JavaScript, JScript and Flash's ActionScript ), Cecil, NewtonScript, Io, MOO, REBOL, and Lisaac.
Two important features of ActionScript that distinguish it from later versions are its loose type system and its reliance on prototype-based inheritance.
The ActionScript 3 Eval Library and the D. eval API are ongoing development projects to create equivalents to in ActionScript 3.
Client-side scripting languages like JavaScript or ActionScript, used for Dynamic HTML ( DHTML ) and Flash technologies respectively, are frequently used to orchestrate media types ( sound, animations, changing text, etc.
Adobe's Coding Conventions and Best Practices suggests naming standards for ActionScript that are mostly consistent with those of ECMAScript.

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