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Software and Engineering
* SIGSOFT: Software Engineering
This model became the foundation from which Carnegie Mellon created the Software Engineering Institute ( SEI ).
Active development of the model by the US Department of Defense Software Engineering Institute ( SEI ) began in 1986 when Humphrey joined the Software Engineering Institute located at Carnegie Mellon University in Pittsburgh, Pennsylvania after retiring from IBM.
Organizations were originally assessed using a process maturity questionnaire and a Software Capability Evaluation method devised by Humphrey and his colleagues at the Software Engineering Institute
* CSIRAC The Computation Laboratory at the University of Melbourne's Dept of Computer Science and Software Engineering
* RAISE, Rigorous Approach to Industrial Software Engineering, was developed as part of the European ESPRIT II LaCoS project in the 1990s, led by Dines Bjørner.
* Domain-Specific Languages for Software Engineering ( Compares 4GLs to DSLs )
In addition to The Mythical Man-Month, Brooks is also known for the paper No Silver Bullet — Essence and Accident in Software Engineering.
The Software Engineering Institute at Carnegie Mellon University, in a publication titled " Governing for Enterprise Security ( GES )", defines characteristics of effective security governance.
In 2008, Id Software was honored at the 59th Annual Technology & Engineering Emmy Awards for the pioneering work Quake represented in user modifiable games.
In 2009 OMG, together with the Software Engineering Institute at Carnegie Mellon, launched the Consortium of IT Software Quality ( CISQ ).
The Software Process Engineering Metamodel ( SPEM ) is an OMG-standard for Meta-Process Modeling.
* Capability Maturity Model from the Software Engineering Institute.
* Team Software Process ( TSP ) from the Software Engineering Institute.
* Mens, Tom and Tourwé, Tom ( 2004 ) A Survey of Software Refactoring, IEEE Transactions on Software Engineering, February 2004 ( vol.
The term software engineering first appeared in the 1968 NATO Software Engineering Conference, and was meant to provoke thought regarding the perceived " software crisis " at the time.
The IEEE's Guide to the Software Engineering Body of Knowledge-2004 Version, or SWEBOK, defines the field and describes the knowledge the IEEE expects a practicing software engineer to have.
The IEEE also promulgates a " Software Engineering Code of Ethics ".

Software and Practitioner's
Roger Pressman, in his book Software Engineering: A Practitioner's Approach, states that SCM " is a set of activities designed to control change by identifying the work products that are likely to change, establishing relationships among them, defining mechanisms for managing different versions of these work products, controlling the changes imposed, and auditing and reporting on the changes made.
" Software Engineering: A Practitioner's Approach, 7th International edition by Roger S. Pressman ( 2009 ) McGraw-Hill, New York
* Roger Pressman ( 1997 ) Software Engineering: A Practitioner's Approach 4th edition, pages 29 – 30, McGraw Hill.
* Pressman, R. S., ' Applying Web Engineering ', Part 3, Chapters 16-20, in Software Engineering: A Practitioner's Perspective, Sixth Edition, McGraw-Hill, New York, 2004. http :// www. rspa. com /'

Software and Approach
It was documented in the 1992 book Object-Oriented Software Engineering: A Use Case Driven Approach, ISBN 0-201-54435-0
" Brooks's law Revisited: A System Dynamics Approach ," compsac, p. 370, Twenty-Third Annual International Computer Software and Applications Conference, 1999.
: Jacobson Ivar, Christerson M., Jonsson P., Övergaard G., Object-Oriented Software Engineering-A Use Case Driven Approach, Addison-Wesley, 1992.
" In ; Entity-Relationship Approach to Software Engineering.
He co-authored, with David A. Patterson, two well-known books on computer architecture, Computer Organization and Design: the Hardware / Software Interface and Computer Architecture: A Quantitative Approach, which introduced the DLX RISC architecture.
He began his career at MicroProse Software, where he was responsible for games such as Kennedy Approach, Gunship, F-15 Strike Eagle II, F-19 Stealth Fighter and F-15 Strike Eagle III, as well as science fiction titles Lightspeed and Hyperspeed.
He has over fifty publications in various areas of Computer Science, concentrating on Artificial intelligence, Natural language processing, Information retrieval and Software Engineering including the books Artificial Intelligence: A Modern Approach, Paradigms of AI Programming: Case Studies in Common Lisp, Verbmobil: A Translation System for Face-to-Face Dialog, and Intelligent Help Systems for UNIX.
Development of the JSD method came to an end in the early 1990s as Jackson's thinking evolved into the Problem Frames Approach with the publication of Software Requirements and Specifications ( 1995 ) and Problem Frames: Analyzing and Structuring Software Development Problems ( 2000 ).
* John R. Cameron ( 1989 ). The Jackson Approach to Software Development, IEEE Computer Society Press, Silver Spring.
* Newsforge Article on Neuros Open Source Approach to Hardware and Software Development
ISO 9001: 2000 for Software and Systems Providers: An Engineering Approach ( 1st ed .).
* " Erlang Programming: A Concurrent Approach to Software Development " ( O ' Reilly Media, 2009 )
Object-Oriented Software Engineering: A Use Case Driven Approach ( ACM Press ) With Magnus Christerson, Patrik Jonsson & Gunnar Overgaard.
* Newsforge Article on Neuros Open Source Approach to Hardware and Software Development
The Modular Approach to Software Construction Operation and Test ( MASCOT ) is a software engineering methodology developed under the auspices of the United Kingdom Ministry of Defence starting in the early 1970s at the Royal Radar Establishment and continuing its evolution over the next twenty years.
# MASCOT-A Modular Approach to Software Construction Operation and Test, Royal Radar Establishment, RRE Technical Note No 778, October 1975
RAISE ( Rigorous Approach to Industrial Software Engineering ) was developed as part of the European ESPRIT II LaCoS project in the 1990s, led by Dines Bjørner.
* RAISE – Rigorous Approach to Industrial Software Engineering

Software and 7th
The 7th Guest — the first title released by Trilobyte Software.
* November 24 — Nintendo unveils a playable version of the Nintendo Ultra 64, now renamed the Nintendo 64, at the 7th Annual Nintendo Space World Software Exhibition in Japan.

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