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* Video: Vidix, Direct Rendering Infrastructure
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Video and Direct
* August 2010: Shaw Direct launched a more advanced dual tuner High Definition Digital Video Recorder ( HDPVR630 ).
* 2000, won the Golden Reel Award in the category " Best Sound Editing – Direct to Video – Sound Editorial " for the movie Alvin and the Chipmunks Meet Frankenstein.
In 2004, Rogers Video began a partnership with Zip. ca to provide a DVD-by-mail service called Rogers Video Direct.
As of December 2011, Rogers Video Direct has closed and customers are redirected to the Zip. ca website.
In some analog video formats ( Frequency modulation is the standard method for recording the luminance part of the signal, and is used to record a composite video signal in Direct colour systems ), e. g. Video 2000 and some Hi-band formats a pilot tone is added to the signal to detect and correct timebase errors.
The film was included on the compilation VHS release Hardware Wars, and Other Film Farces from Warner Home Video and is currently available on VHS and DVD from Pyramid Direct Films.
In the 1998 Direct To Video series, Ultra Seven once used one of the capsules to incapacitate a member of the new Ultra Garrison in order to take his place.
Video and Infrastructure
In California, the passage of AB2987 or " The Digital Infrastructure and Video Competition Act of 2006 ," has changed the laws by which cable TV companies operate and as a result many public-access television studios in the state have closed.
Direct and Rendering
The Direct Rendering Infrastructure ( DRI ), which aims to provide a reliable kernel-level interface to the framebuffer, may make these efforts redundant.
For sufficiently capable combinations of hardware and operating systems, X. Org plans to access the video hardware only via the Direct Rendering Infrastructure ( DRI ), using the 3D hardware.
DirectFBGL is an OpenGL extension for DirectFB / XDirectFB that uses Direct Rendering Infrastructure ( DRI ) in the Mesa 3D library to support OpenGL hardware acceleration.
In computing, the Direct Rendering Infrastructure ( DRI ) is an interface and a free software implementation used in the X Window System to securely allow user applications to access the video hardware without requiring data to be passed through the X server.
* The Direct Rendering Manager ( DRM ) is a combination of at least two kernel modules, one of core DRM code and others providing APIs to userland to access different classes of video hardware.
* A Multipipe Direct Rendering Architecture for 3D ( Jens Owen and Kevin Martin, 1998 ) ( original DRI design document )
* Direct Rendering Infrastructure, Low-Level Design Document ( Kevin E. Martin, Rickard E. Faith, Jens Owen, and Allen Akin, 1999 )
* DRI Extension for supporting Direct Rendering Protocol Specification ( Jens Owen and Kevin Martin, Precision Insight, 1999 )
Recent technologies such as DirectFB, Direct Rendering Infrastructure, and hardware compositing via OpenGL allow X client applications to utilize true alpha transparency.
The 3D acceleration set was provided via the Direct Rendering Manager, which worked by mapping 3D rendered pictures on top of the 2D picture.
Direct and Infrastructure
The Direct Rendering Manager ( DRM ) is a component of the Direct Rendering Infrastructure, a system to provide efficient video acceleration ( especially 3D rendering ) on Unix-like operating systems, e. g. Linux, FreeBSD, NetBSD, and OpenBSD.
The Direct Rendering Infrastructure ( DRI ) was one of these approaches to interface Mesa, OpenGL and other 3D rendering API libraries with the device drivers and hardware.
Utah GLX was a project aimed at creating a fully open source basic hardware-accelerated 3D rendering for XFree86 and OpenGL before the introduction of the Direct Rendering Infrastructure in XFree86 version 4. 0, which is what is used today.
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