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Warcraft and III
There are also the Superhero and Warcraft III mods which mix the first-person gameplay of Counter-Strike with an experience system, allowing a player to become more powerful as they continue to play.
* In the 2002 video game Warcraft III: Reign of Chaos, a Tree of Life is the central building of the Night Elf race.
* In popular Warcraft III custom map " Defense of the Ancients ", Akasha is the name of a female hero with the ability to create waves of sound that damage multiple units.
* Puck in the Warcraft III mod Defense of the Ancients
It is also an Undead unit in Warcraft III: Reign of Chaos, and there are named necromancers in World of Warcraft.
Warcraft III: Reign of Chaos ( often referred to as War3 or WC3 or RoC ) is a real time strategy video game released by Blizzard Entertainment on July 3, 2002 ( US ).
Warcraft III contains four playable races: Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which were introduced to the Warcraft mythos in this installment.
Warcraft III < nowiki >'</ nowiki > s single-player campaign is laid out similarly to that of StarCraft ( another Blizzard game ), being told through all four of the game's races in a progressive manner.
Warcraft III won many awards including " Game of the Year " from more than six different publications.
A game of Warcraft III takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs.
There are three main resources that are managed in Warcraft III: gold, lumber, and food.
Warcraft III also introduced a day / night cycle to the series.
In Warcraft III, the Night Elves and the Undead are added as playable races.
In addition, Warcraft III adds powerful new units called heroes.
A screenshot of Warcraft III: Reign of Chaos campaign.
Warcraft III < nowiki >'</ nowiki > s campaign mode is broken up into five campaigns ( Including an optional prologue ), each featuring a different race which the player controls ( 2 Orc campaigns, 1 Human, 1 Undead, and 1 Night Elf ).
Unlike previous Blizzard titles, such as Warcraft II or StarCraft, players are not directed to mission briefings in which plot exposition occurs and objectives are announced ; rather, Warcraft III uses a system of " seamless quests.
Warcraft III, like Blizzard's previous title StarCraft, allows for single and multiplayer replays to be recorded and viewed, allowing a game to be played at slower and faster speeds and viewed from the perspective of all players.
Like all previous Blizzard titles since Diablo, Warcraft III uses the Battle. net multiplayer network.
Unlike previous Battle. net-enabled games, Warcraft III introduced anonymous matchmaking, automatically pairing players for games based on their skill level and game type preferences, preventing players from cheating and inflating their records artificially.

Warcraft and Reign
* Reign of Chaos, a Warcraft computer game developed by Blizzard Entertainment
Blizzard Entertainment also released the Warcraft Battle Chest, which contains Reign of Chaos bundled with The Frozen Throne in one box, along with guides from BradyGames.
# redirect Warcraft III: Reign of Chaos
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* Warcraft III: Reign of Chaos, the third game in the Warcraft series
* Chen, the Holy Knight, a character in the Warcraft III: Reign of Chaos custom map Dota.
It is the official expansion pack to Warcraft III: Reign of Chaos, requiring Reign of Chaos to play.
Sea units were reintroduced ; they had been present in Warcraft II but were absent in Reign of Chaos.
As in Warcraft III: Reign of Chaos, the single-player campaign of the Frozen Throne follows each of the main races in sequence.
# redirect Warcraft III: Reign of Chaos

Warcraft and 2002
MMORPGs, originating in the mid-to-late 1990s, become a popular PC trend and virtual online worlds become a reality as games such as RuneScape ( 2001 ), Final Fantasy XI ( 2002 ), Eve Online ( 2003 ), Star Wars Galaxies: An Empire Divided ( 2003 ), World of Warcraft ( 2004 ), and Everquest II ( 2004 ), The Lord of the Rings Online: Shadows of Angmar ( 2007 ) and Warhammer Online: Age of Reckoning ( 2008 ) are released.
In the middle of January 2002, Blizzard shipped out 5000 beta versions of Warcraft III to randomly selected testers in order to help improve it before being released in stores.
RTS World tournaments have been held for Warcraft III since its release in 2002.
The most successful games after Ultima Online have been EverQuest ( released in March 1999 ), Asheron's Call ( released in November 1999 ), Dark Age of Camelot ( released in October 2001 ), Final Fantasy XI ( released in May 2002 ), World of Warcraft ( released in November 2004 ).
Sigil Games Online, Inc. was a computer game developer based in Carlsbad, California founded in January 2002 by Brad McQuaid and Jeff Butler, key development team members who created EverQuest, the most popular massively multiplayer online role-playing game before World of Warcraft.
The game debuted at an event in Montreal, and was later submitted at the 2002 Electronic Entertainment Expo in May 2002, with such games as Doom III, Max Payne 2 and Warcraft III: Reign of Chaos.
Green contributed writing to The Art of Warcraft, published in 2002 by BradyGames, a book detailing the art and design of the Warcraft series of real-time strategy games.
* Warcraft III ( 2002 ) — Sylvanas Windrunner

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