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Page "Cannon Fodder (series)" ¶ 11
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Amiga and magazines
Originally developed for Commodore Amiga, Lemmings was one of the most popular video games of its time, and several gaming magazines gave it some of their highest review scores at the time.
CU Amiga had a final name change to help distinguish itself from other competing magazines in an increasingly small market, it became CU Amiga Magazine.
The magazine came to an end without the preceding page, staff or quality cuts that had afflicted some other Amiga magazines.
Category: Amiga magazines
A hack for the original game to enable the player to skip levels by holding down the fire button and pressing the escape key was also distributed on the coverdisks of several Amiga magazines.
An early version of the game was previewed on the British TV show Gamesmaster, and some screenshots were featured in Amiga magazines of the time.
Other reviews from computer magazines gave the Amiga version of the game more positive reviews.
Category: Amiga magazines
* The game received generally good reviews, with most game magazines giving it a rating of between 70 % and 90 %, though CU Amiga scored it at just 40 %.
Like almost all Amiga magazines of the time, they marked games according to a percentage scale.
Amiga magazines at the time ( as with most games magazines right up to the present day ) tended to give " average " games marks of around 70 %, and rarely below 50 % except for very poor games.
It was simply a table of recent games, and the percentage scores that they received from Amiga Power and the two main competing Amiga games magazines of the time: The One Amiga and Amiga Action.
While other magazines used at most a modest box ( the " flannel panel ") to introduce their reviewers, Amiga Power dedicated a full page to their staff, with photographs and short sections for each member.
When the game was released, it got quite positive reviews from some magazines ( 90 % from Amiga Action, 89 % from Amiga Computing ) while some reviewers did not like it at all ( 59 % from Amiga Format, 52 % from The One ).
Category: Amiga magazines
The ST and Amiga had reached a larger market by 1991 and there were dozens of single format magazines catering to these users.

Amiga and received
The Amiga version of Simon the Sorcerer received generally high ratings.
Some of the early Amiga trackers such as ProTracker, OctaMED have received various updates, mostly for porting to other platforms.
As with the Amiga, the Atari ST version received positive reviews ; 88 % and 87 % from The One for 16-bit Games and Computer and Video Games respectively.
The game received even more publicity due to being included in the Amiga 500 Batman Pack, which was launched in September 1989 and sold over 2 million units.
When the game was released, it received consistently high reviews for all versions, 95 % from Amiga Computing for the Amiga version, 96 % from Computer and Video Games for the PC version.
Examples for the mixed reviews the game received are 97 % and 92 % ratings from Zzap! 64 magazine for the C64 and Amiga versions respectively, compared to a review in Commodore User magazine awarding a mere 49 %.
The Amiga versions of the game received generally high review scores, including 93 % in Amiga Format, 90 % in Amiga Computing, 86 % in Amiga Power and 76 % in CU Amiga.
While the arcade version amassed moderate sales, the ZX Spectrum, Commodore 64, and Atari ST versions received mixed praise and criticism, whereas the Amiga version ( directly ported from Atari ST ) received mostly negative reception.
The game was not critically well received, getting a 44 % score by Amiga Joker magazine in November 1992, and 3 / 5 stars from Amiga Power in 1994.
The game received mostly positive reviews, including the scores of 79 % in Amiga Format, 83 % in CU Amiga and 89 % in Zero.
The port of Heretic II was generally well received by the Amiga press, but had weak sales.
Sensible World of Soccer 1995 / 96 received review scores of 96 % from both Amiga Power and Amiga Format, the joint highest mark given for any game by either magazine.

Amiga and game
However, poor marketing and failure to repeat the technological advances of the first systems meant that the Amiga quickly lost its market share to competing platforms, such as the fourth generation game consoles, Apple Macintosh and IBM PC compatibles.
Ports of the game were released for the Commodore 64, Sinclair ZX Spectrum, Amiga, Atari ST, MSX, Amstrad CPC, Sharp X68000, PC ( MS-DOS, 1989 and 1996 ), Apple II, FM Towns Marty, Sega Master System, Game Boy, Game Boy Color, Game Boy Advance, Nintendo DS, PlayStation, Sega Saturn, Nintendo Entertainment System, Famicom Disk System, Sega Game Gear, mobile phone ( Sprint PCS ), Texas Instruments TI-8x series of calculators and UltraCade's Taito Arcade Classics.
Garfield: Big Fat Hairy Deal is a 1987 video game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip.
* Hex ( video game ), a 1985 computer game for the Amiga and Atari ST
Simon the Sorcerer is an adventure game that was released by Adventure Soft on 2 January 1993 for Amiga and MS-DOS formats.
This was the first Amiga adventure game to feature full voice acting, but only on the CD version.
CU Amiga rated the game 90 % and praised the high quality graphics and how much fun the game was to play.
Amiga Computing gave the game a score of 89 % and also praised the graphics.
The game, whose concept was devised by Andy Davidson, was described by the Amiga gaming press as a cross between Cannon Fodder and Lemmings.
The game was originally created by Andy Davidson as an entry for a Blitz BASIC programming competition run by the Amiga Format magazine, a cut-down version of the programming language having been covermounted previously.
The first Worms game featured darker tones than later Worms games, with more realistic effects for weapons rather than cartoon-style effects, and the ambient sound of a battlefield. It subsequently evolved into a full commercial game, renamed Worms, available initially only for the Commodore Amiga computer.
It was also the last version released for the Commodore Amiga platform from which the game originated.
* Grand Monster Slam, a 1989 computer game for the Commodore Amiga, Commodore 64, Atari ST and PC
* Colossus Chess, A game from the 1980s on the Commodore 64 / Amiga
Minotron: 2112 is the remake of the Atari ST / Amiga classic, Llamatron ( which is, in fact, directly inspired by the coin-op video game Robotron: 2084 ).
Occasionally, owners of Atari ST and Amiga computers and Sega Genesis game consoles replaced their system's 68000 CPU with a 68010 to gain a small speed boost.
* Carrier Command, a 1988 simulator game for Amiga and many other platforms
Many Amiga game developers were active in the demo scene.
The demo scene spearheaded development in multimedia programming techniques for the Amiga, such that it was de rigueur for the latest visual tricks, soundtrackers and 3D algorithms from the demo scene to end up being used in computer game development.
To raise money for the Lorraine project, Amiga Corp. designed and sold joysticks and game cartridges for popular game consoles such as the Atari 2600 and ColecoVision, as well as an odd input device called the Joyboard, essentially a joystick the player stood on.
* Exploration ( video game ), 1994 computer strategy game for the Amiga

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