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Atari and 2600
Asteroids has been ported to multiple systems, including many of Atari's systems ( Atari 2600, 7800, Atari Lynx ) and many others.
Many of the recent TV Games series of old Atari games have included either the 2600 or arcade versions of Asteroids.
In 2004, Asteroids ( Including both the Atari 2600 port and the arcade original, along with Asteroids Deluxe ) were included as part of Atari Anthology for both Xbox and PlayStation 2, using Digital Eclipse's emulation technology.
Category: Atari 2600 games
The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a higher end complementary console for the popular Atari 2600.
The 360-degree non-centering joystick was touted as offering more control than the eight-way joystick controller offered with the Atari 2600.
Much of the technology in the Atari 8-bit family of home computer systems were originally developed as a second-generation games console intended to replace the 2600.
It also has changes in the cartridge port address lines to allow for the Atari 2600 adapter released that year.
The Atari 5200 did not fare well commercially, compared to its predecessor, the Atari 2600.
While it touted superior graphics to the 2600 and Mattel's Intellivision, the system was initially incompatible with the 2600s expansive library of games, and some market analysts have speculated that this hurt its sales especially since an Atari 2600 cartridge adapter had been released for the Intellivision II.
) This lack of new games was due in part to a lack of funding, with Atari continuing to develop most of its games for the saturated 2600 market.
It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules.
They justified this relatively low ranking ( though higher than every other Atari console save the 2600 ) with the summary statement: " Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles.

Atari and Intellivision
This had been a primary reason for the success of the Atari 2600 VCS against systems like the Intellivision.
Later Coleco continued adapting newer successful arcade games like Subroc, Time Pilot and Frenzy, the company also made inferior ports of many of these games for the Atari 2600 and Intellivision, in an effort to broaden its market.
" The games on the whole, however, rated last on his survey of over 200 games for the Atari, Intellivision, Astrocade and Odyssey consoles, and contemporary games were rated " Average " with future Channel F games rated " below average ".
Third-party Atari developers Activision, and Imagic began releasing games for the Intellivision, as did hardware rivals Atari and Coleco.
In addition to the ECS module, 1982 also saw the introduction of a redesigned model, called the Intellivision II ( featuring detachable controllers and sleeker case ), the System Changer ( which played Atari 2600 games on the Intellivision II ), and a music keyboard add-on for the ECS.
Its graphics and few color choices, compared to its biggest competitors at the time — the Atari 2600, Mattel's Intellivision and the Bally Astrocade — were its " weakest point ".
For many years prior to the 32X, console makers promised devices like the 32X ( for consoles such as the ColecoVision, Intellivision II and some Atari systems ) that would extend and enhance the original system.
At the time of the U. S crash, there were numerous consoles on the market, including the Atari 2600, the Atari 5200, the Bally Astrocade, the ColecoVision, the Coleco Gemini ( a 2600 clone ), the Emerson Arcadia 2001, the Fairchild Channel F System II, the Magnavox Odyssey < sup > 2 </ sup >, the Mattel Intellivision ( and its just-released update with several peripherals, the Intellivision II ), the Sears Tele-Games systems ( which included both 2600 and Intellivision clones ), the Tandyvision ( an Intellivision clone for Radio Shack ), and the Vectrex.
Atari even hired several programmers from Mattel's Intellivision development studio, prompting a lawsuit by Mattel against Atari that included charges of industrial espionage.
Among them were DOS ( as a booter ), Amiga 1000, Apple II, Atari 400 / 800, Atari 2600, Atari 5200, Atari XL, MSX, ZX Spectrum, Commodore 64, Dragon 32, ColecoVision, Intellivision, Sega SG-1000 and TRS-80 Color Computer.

Atari and ports
This would eliminate the need for more ports on the back of the machine, and allowed for the elimination of expansion slots for supporting more complex devices ( the Atari 8-bit family used a similar solution, known as SIO ).
The 1983 revision of the Atari 5200 has two controller ports instead of four, and a change back to the more conventional separate power supply and standard non-autoswitching RF switch.
* Atari CX7800, two joystick ports on lower front panel.
The Atari ST was favored for its MIDI ports that were built directly into the computer.
Many of the 8-bit computer ports ( ZX Spectrum, Amstrad CPC 464, Commodore 64, BBC Micro, MSX, Atari 8-bit, Apple II ) were very popular in Europe in the 1980s.
The Atari 2600 and Intellivision ports were noticeably different because they used a 3rd person, behind the ship 3D perspective instead of the isometric graphics of the other versions.
Less mainstream personal computer ports include those to AmigaOS / MorphOS, Atari / FreeMiNT, Haiku / BeOS / ZETA and OS / 2.
This song was included in the Japanese Mega Drive, PC Engine and Famicom releases of the game, as well at the Ocean Software home Computer ports ( Amstrad CPC, ZX Spectrum, Commodore 64, Amiga and Atari ST )
He had almost finished the Commodore 64 to Apple II port of Tower Toppler, but Epyx unexpectedly cancelled all its ports industrywide due to their tremendous investment in the first round of games for the upcoming Atari Lynx.
was Bunten's first game for EA, originally published for the Atari 8-bit family because the Atari 800 had four controller ports.
Software Projects made ports to the Commodore Amiga and Atari ST but canceled them before they were released, although Manic Miner and Jet Set Willy II were later released on the Commodore Amiga.
Sierra also sublicensed their magnetic-media rights to developers who published for systems not normally supported by Sierra ( e. g. Cornsoft published the official TRS-80, Timex Sinclair 1000 and Timex Sinclair 2068 ports ); because of this, even the Atari 2600 received multiple releases: a cartridge from Parker Bros. and a cassette for the Supercharger from Starpath.
Parker Bros. produced cartridge ports of Frogger for the Atari 2600, Intellivision, Atari 5200, ColecoVision, Atari 8-bit computers, VIC-20, and Commodore 64.
Sierra released disk and / or tape ports for the C64 ( which as a result ended up with two versions of the game ), Apple II, the original 128k Macintosh, IBM PC, Atari 2600 Supercharger, and the above-mentioned versions for the TRS-80 Color Computer and Sinclair developed by UK-based Cornsoft.
The official FIGlet FTP site includes precompiled ports for the Acorn, Amiga, Apple II, Atari ST, BeOS, Macintosh, MS-DOS, NextStep, OS / 2, and Windows platforms, as well as a reimplementation in Perl ( Text :: FIGlet ).
Several ports were made for computer systems ( such as the Commodore 64, Atari 800, and TRS-80 Color Computer ), as well as for home consoles ( such as the ColecoVision and the Intellivision ).
There he earned his living by doing C64 ports of Lucasfilm Atari 800 games.
Virgin Mastertronic released ports of the arcade version for the ZX Spectrum, Commodore 64, IBM PC, Commodore Amiga, Amstrad CPC and Atari ST in 1989.
Unofficial ports exist for the IBM PC compatibles ( Windows, DOS and Linux ), Apple Macintosh, Atari ST, ZX81, Sony PlayStation, Nintendo 64, Neo Geo Pocket Color, Acorn Archimedes, Orao, Z88, PMD 85, HP48, and Microsoft Zune.
In the C64 and Atari 8-bit ports one could even drive further out on the black border on the side of the screen.

0.359 seconds.