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Atari and Corporation
Development of the Amiga began in 1982 with Jay Miner, developer of the Atari 800 chip set, as the principal hardware designer of Amiga Corporation.
The Atari ST is a home computer released by Atari Corporation in June 1985.
The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console re-released by Atari Corporation in January 1986.
The Atari 7800 ProSystem was the first game system from Atari Inc. designed by an outside company, General Computer Corporation ( GCC ).
The Atari Lynx is a 16-bit handheld game console that was released by Atari Corporation in 1989.
Similar 8. 3 file naming schemes have also existed on earlier CP / M, Atari, and some Data General and Digital Equipment Corporation minicomputer operating systems.
TTL was then renamed Atari Corporation.
The Atari Transputer Workstation ( also known as ATW-800, or simply ATW ) was a workstation class computer released by Atari Corporation in the late 1980s, based on the INMOS transputer.
The company later merged with Jack Tramiel's Atari Corporation, and was declared bankrupt in 1999.
On February 13, 1996, JTS merged with video game console and former home-computer producer, Atari Corporation.
* Wolfenstein 3D ( 1994 ), Atari Corporation
The Atari XE Video Game System ( Atari XEGS ) is a video game console released by Atari Corporation in 1987.
In 1985, after the video game crash, and after previously having been sold to Warner Communications, Atari had been split into two corporate entities: Atari Corporation, which took over the home computer and console hardware business ; and Atari Games, which retained the arcade game business.
In both cases, the base consoles did not perform as well in the market as their publishers ( Nintendo and Atari Corporation ) had hoped, and the add-ons were ultimately released for only two reasons: to keep the promise of their release to gamers, and to recoup some of the money already spent on the consoles ' development.
Atari Games Corporation was an American producer of arcade games, and originally part of Atari, Inc.

Atari and was
Atari had been in the process of manufacturing another vector game, Lunar Lander, but demand for Asteroids was so high " that several hundred Asteroids games were shipped in Lunar Lander cabinets.
The Atari 7800 version was a launch title and featured co-operative play, it was the built in game on the European Atari 7800 release.
( This package was released for the PC a year earlier under the title Atari: 80 Classic Games in One.
The Atari ST was part of the 16 / 32 bit generation of home computers, based on the Motorola 68000 CPU noted for 128 kB of RAM or more, a graphical user interface, and 3½ " microfloppy disks as storage.
His replacement was Atari co-founder Nolan Bushnell.
The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a higher end complementary console for the popular Atari 2600.
The 5200 was based on Atari Inc .' s existing 400 / 800 computers and the internal hardware was almost identical, although software was not directly compatible between the two systems.
The 360-degree non-centering joystick was touted as offering more control than the eight-way joystick controller offered with the Atari 2600.
Atari's management decided to enter this market, and the new technology was repackaged into the Atari 400 and 800, hitting the market in 1979.
In its prototype stage, the Atari 5200 was originally called the " Atari Video System X-Advanced Video Computer System ", and was codenamed " Pam " after a female employee at Atari Inc.
Atari Inc. released the Pro-Line Trak-Ball controller for the system, which was used primarily for gaming titles such as Centipede or Missile Command.
Although the Atari 5200's internal design was extensively based on that of the 400 / 800 home computers, the differences were sufficient that games designed for one would not run directly on the other.

Atari and responsible
Mackeonis founded Triangle Publishing, the software publishing company responsible for creating the ST Organizer for the Atari ST and PC Organizer and Counterpoint ( a GUI system ) for Amstrad Computers and GoldStar computers.
Reiley commented that the game's poor quality was responsible for ending the product life of the Atari 2600.
* It is responsible for reading the state of the joysticks ' triggers ( bottom buttons only in case of Atari 5200 controllers ).

Atari and for
Atari also used the game for its other late ' 90s and 2000s anthology series.
In 2001, Infogrames released Atari Anniversary Edition for the Sega Dreamcast and PC compatibles which included emulated versions of Asteroids and other classics.
In 2004, Asteroids ( Including both the Atari 2600 port and the arcade original, along with Asteroids Deluxe ) were included as part of Atari Anthology for both Xbox and PlayStation 2, using Digital Eclipse's emulation technology.
This would eliminate the need for more ports on the back of the machine, and allowed for the elimination of expansion slots for supporting more complex devices ( the Atari 8-bit family used a similar solution, known as SIO ).
Namco Bandai has purchased a 34 % stake in Atari Europe on May 14, 2009, paving the way for its acquisition from Infogrames.
Atari has had significant financial issues for several years now, posting losses in the tens of millions since 2005.
It also has changes in the cartridge port address lines to allow for the Atari 2600 adapter released that year.
While it touted superior graphics to the 2600 and Mattel's Intellivision, the system was initially incompatible with the 2600s expansive library of games, and some market analysts have speculated that this hurt its sales especially since an Atari 2600 cartridge adapter had been released for the Intellivision II.
) This lack of new games was due in part to a lack of funding, with Atari continuing to develop most of its games for the saturated 2600 market.
Second, the Atari 5200 ( the original intended successor to the Atari 2600 VCS ) had been widely criticized for not being able to play Atari 2600 VCS games without an adapter.

Atari and computer
Much of the technology in the Atari 8-bit family of home computer systems were originally developed as a second-generation games console intended to replace the 2600.
A keyboard was developed, and the keyboard had an expansion port ( which was the SIO port from Atari's 8-bit computer line, though the 7800 could not run Atari computer programs ) allowed for the addition of peripherals such as disk drives and printers.
On January 1, 1992, Atari Corp. formally announced that production of the Atari 7800, the Atari 2600, the Atari 8-bit computer line, and the Atari XE Game System would cease.
The source code for 13 games, as well as the OS and development tools ( for the Atari ST computer system ) were discovered in a dumpster behind the Atari building in Sunnyvale, California.
Soon after, BBS software was being written for all of the major home computer systems of the late 1970s era-the Apple II, Atari, Commodore and TRS-80 being some of the most popular.
After one year Atari would have the right to add a keyboard and market the complete Amiga computer.
Interested in Atari's overseas manufacturing and worldwide distribution network for his new computer, he approached Atari and entered negotiations.
After several on-again / off-again talks with Atari in May and June 1984, Tramiel had secured his funding and bought Atari's Consumer Division ( which included the console and home computer departments ) in July.
While this rivalry was in many ways a holdover from the days when the Commodore 64 had first challenged the Atari 800 ( among others ) in a series of scathing television commercials, the events leading to the launch of the ST and Amiga only served to further alienate fans of each computer, who fought vitriolic holy wars on the question of which platform was superior.
Mature versions of the Commodore, SWTPC, Atari and Apple home computer systems all featured a disk operating system ( actually called ' DOS ' in the case of the Commodore 64 ( CBM DOS ), Atari 800 ( Atari DOS ), and Apple II machines ( Apple DOS )), as did ( at the other end of the hardware spectrum, and much earlier ) IBM's System / 360, 370 and ( later ) 390 series of mainframes ( e. g., DOS / 360: Disk Operating System / 360 and DOS / VSE: Disk Operating System / Virtual Storage Extended ).
* Gauntlet ( Donald R. Lebeau video game ), a 1984 shoot ' em up video game for the Atari 8-bit computer
* Hex ( video game ), a 1985 computer game for the Amiga and Atari ST
The 1990s, though, were a turbulent time for graphics development, as the computer industry was collapsing, with long-time computer makers such as Tandy / Radio Shack, Atari, and Commodore / Amiga disappearing, and the PC and Macintosh markets were fighting for dominance.
Although used in the early days of the personal computer ( on the Sinclair ZX80, ZX81 and Atari 400 ), they have been supplanted by the more tactile dome and mechanical switch keyboards.

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