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BioWare and game
Gernsback's importance to science fiction was acknowledged by video game developer BioWare, who named a vessel after him in the game Mass Effect 2.
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BioWare is a Canadian video game developer founded in February 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk, and Augustine Yip.
Neverwinter Nights was originally to be published by Interplay, but the company lost the license of the game to Atari and part of their Dungeons & Dragons license, to BioWare.
The following year, BioWare released Sonic Chronicles: The Dark Brotherhood on the Nintendo DS, its first title for a handheld game console.
The game used the Infinity Engine, a game engine initially developed by BioWare for Baldur's Gate.
EA has confirmed that a new free-to-play game, entitled Command & Conquer, is in development with the studio BioWare Victory.
* Mass Effect, a video game developed by BioWare
On June 24, 2009, EA announced it will merge two of its development studios, BioWare and Mythic into one single role-playing video game and MMO development powerhouse.
" EA has announced that it is turning its attention to creating new game IPs in order to stem this trend, with recently acquired and critically acclaimed studios BioWare and Pandemic would be contributing to this process.
* Mass Effect series ( starting with Mass Effect 2, the first game was published by Microsoft )( 2009 –) by BioWare
The most successful subsequent Interplay franchise was probably Baldur's Gate, a Dungeons & Dragons game that was developed by BioWare, and which spawned a successful expansion, sequel and spin-off series.
The Aurora toolset ( sometimes called the Aurora toolkit ) is a set of software tools developed by BioWare for use with the Aurora Engine, the game engine first used in BioWare's 2002 role-playing video game Neverwinter Nights.
Ser is a gender-neutral form of Sir that has been used in the Dragon Age video game series by BioWare, in the video game Dragon's Dogma by Capcom, George R. R.
* The Keepers ( Mass Effect ), a fictional artificial species from the BioWare game Mass Effect
GameDaily's Chris Buffa listed the moment as the fourth top video game spoiler, and Robert Workman listed the moment as one of the eight BioWare moments that shocked him.
It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity, which was ultimately re-engineered to become the first installment of the Baldur's Gate series.
NWScript is the scripting language developed by BioWare for the role-playing video game Neverwinter Nights.
In the 2003 video game Star Wars: Knights of the Old Republic by Canadian developer BioWare the player visits the planet Manaan, the capital of the planet is called Ahto City.
Baldur's Gate: Tales of the Sword Coast is a role-playing video game in a high fantasy setting, developed by BioWare and published by Interplay in April 1999.
Baldur's Gate II: Shadows of Amn is a computer role-playing game developed by BioWare and published by Black Isle Studios.

BioWare and who
BioWare was established in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip, who had graduated together from medical school at the University of Alberta.

BioWare and was
While the Bhaalspawn Saga was originally developed exclusively by BioWare for the Personal Computer, in 2012 Atari revealed that Beamdog and Overhaul Games would remake the games in HD.
MDK 2 was released on PC, Dreamcast, and eventually PlayStation 2, offering BioWare their first taste of developing games for consoles.
Following Interplay's bankruptcy, BioWare began to work with Infogrames, which was later renamed to Atari.
In November 2005, it was announced that BioWare and Pandemic Studios ( itself founded by former Activision employees ) would be joining forces, with private equity fund Elevation Partners investing in the partnership.
The MMORPG Star Wars: The Old Republic is based on BioWare's previous contribution to the Star Wars franchise, and was announced on October 21, 2008, although BioWare had first mentioned an unspecified new collaboration with LucasArts in October the previous year.
Also includes BioWare Victory which was integrated into BioWare in December 2011.
Initially BioWare was contracted for Shattered Steel for Interplay.
It was developed by Mythic Entertainment ( currently known as BioWare Mythic ) and was simultaneously released in North and South Americas, Europe, Asia, Australia and New Zealand on September 18, 2008.
Baldur's Gate II was developed by BioWare and published by Black Isle Studios.
Baldur's Gate had been the first role-playing game that BioWare had made ; and what they learned in making it was applied to Baldur's Gate II.
During the game's development, a quality assurance department was added to BioWare ; and the game's publishers also lent their assistance in testing.
It was developed by BioWare and published by Black Isle Studios.
The change of developers came at BioWare's suggestion based on their familiarity with Obsidian Entertainment's previous work, as BioWare was busy developing Jade Empire and started focusing on their own intellectual properties.
The Sith Lords was constructed using an updated version of Knights of the Old Republic < nowiki >'</ nowiki > s Odyssey game engine, which Obsidian obtained from BioWare Company.

BioWare and their
In 2011, BioWare launched their first MMORPG, Star Wars: The Old Republic.
MDK 2 drew the same level of praise as its predecessor but, despite the success, BioWare returned to the Baldur's Gate series for their next project.
After selling their D & D license to Atari, BioWare developed Star Wars: Knights of the Old Republic and Jade Empire.
Later, EA announced that BioWare would be merged with Mythic Entertainment, another division of EA, so that they could have all of their RPG development in one business unit.
Electronic Arts announced on June 24, 2009, that they are restructuring their RPG and MMO games development into a new group that includes both Mythic Entertainment and BioWare.
In response to these criticisms, BioWare announced on April 5 that they would reschedule their post-release content production and release an " Extended Cut " DLC that would expand the original endings and address the most common points of critique.
After EA Los Angeles started up their new internal group Danger Close and switched its focus to the Medal of Honor series, EA launched a new studio named BioWare Victory to continue the Command & Conquer franchise.
BioWare describes Dragon Age: Origins as a " dark heroic fantasy set in a unique world ", and a spiritual successor to their Baldur's Gate series of games, which took place in the Forgotten Realms Campaign Setting of the Dungeons & Dragons franchise.

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