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Castlevania and Legacy
* Ada ( Castlevania ), character in Castlevania: Legacy of Darkness
Castlevania: Legacy of Darkness is a video game that was developed and published by Konami for the Nintendo 64.
Legacy of Darkness was a continuation of Konami's first attempt ( Castlevania, also published in 1999 ) to create a 3D Castlevania.
Legacy of Darkness also features several minor additions, such as an alternate costume for Cornell and new alternate costumes for Carrie and Reinhardt ( their original costumes from Castlevania 64 ).
The most recent English language timeline, distributed with preordered versions of Castlevania: Portrait of Ruin in North America by Konami of America, includes Legacy of Darkness but does not describe the game's plot.
Chronologically speaking his appearance in Castlevania Judgement is set before the events of Legacy of Darkness.
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A series of comic books were released in 2005 by IDW Publishing called Castlevania: The Belmont Legacy, which centered on the character of Christopher Belmont.
The music for the second level, titled " The Sinking Old Sanctuary ," was reused in later Castlevania games, Circle of the Moon, for the Game Boy Advance, and Legacy of Darkness, for the Nintendo 64.
* Castlevania: Legacy of Darkness, a video game for the Nintendo 64
His favorite video games include the Doom and Quake series, Castlevania, Street Fighter, Devil May Cry, Legacy of Kain and Metal Gear Solid.
* Malus ( Castlevania ), a young boy who is the reincarnation of Dracula in the video games Castlevania and Castlevania: Legacy of Darkness

Castlevania and Darkness
* Castlevania: Curse of Darkness
* Castlevania: Curse of Darkness
More recently, the character was featured in Castlevania: Lament of Innocence, Castlevania: Curse of Darkness, Castlevania: The Arcade ( only in Japan and Europe ), and Pachislot Akumajō Dracula II ( only in Japan ).
* Hector ( Castlevania ), character from Castlevania: Curse of Darkness
Kojima's hiatus was also to allow her to concentrate upon her character designs for Castlevania: Curse of Darkness.
* Castlevania: Curse of Darkness
Castlevania: Curse of Darkness, known in Japan as, is a console video game developed by Konami for the Xbox and PlayStation 2.
Curse of Darkness is set in the year 1479, three years after the events of Castlevania III: Dracula's Curse.
There was a sampler given away as a bonus to anyone who pre-ordered a copy of Castlevania: Curse of Darkness from supporting retailers.
Taking place between the events of Castlevania III: Dracula's Curse and Castlevania: Curse of Darkness, the manga centers on Isaac and Hector.
Castlevania: Curse of Darkness was positively received by English-language readers.
* " Castlevania: Curse of Darkness.
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Castlevania and was
* Belmondo's last name was the inspiration for the name of " Simon Belmondo " better known today as Simon Belmont, of Castlevania fame.
The adaptation was done in the style of movie adaptations of the 1980s for the Nintendo Entertainment System such as A Nightmare on Elm Street and Friday the 13th with gameplay in the style of Castlevania and Mega Man.
KCET was a Tokyo-based game developer responsible for many of Konami's most notable video game franchises, including Pro Evolution Soccer / Winning Eleven, Castlevania, Dance Dance Revolution, Gradius and Silent Hill
Although the MSX 2 port ( localized in Europe and Brazil as Vampire Killer ) was released first outside of Japan, the series did not receive wide attention outside of Japan until the FDS version was ported to cartridge format for the Nintendo Entertainment System and localized for North American and European releases of Castlevania in 1987.
This allowed experimentation with applied acoustics in video games, such as musical acoustics ( early games like Castlevania IV, F-Zero, Final Fantasy IV, Gradius III, and later games like Chrono Trigger ), directional ( Star Fox ) and spatial acoustics ( Dolby Pro-Logic was used in some games, like King Arthur's World and Jurassic Park ), as well as environmental and architectural acoustics ( Zelda III, Secret of Evermore ).
Rather, the game was initially devised to be a ' cute ' parody of Shinobi, in a similar vein to Kid Dracula was to Castlevania and Parodius was to Gradius.
* In the 1997 video game Castlevania: Symphony of the Night, a boss was termed Granfalloon.
In 2010 she was the voice of Marie in the video game Castlevania: Lords of Shadow from Konami.
The NES version of Contra was also included in the video game compilation Konami Collector's Series: Castlevania & Contra for Microsoft Windows in North America, which also included Super C and the three Castlevania games released for the NES.
* Alucard, one of protagonists of Castlevania series, twice defeated and destroyed his father, Dracula, though Dracula was later resurrected.
- Shinwa kara Owarai e -, Ghouls ' n Ghosts, Strider, Final Fight, Alien Syndrome, Street Fighter II Dash, Akumajo Dracula ( Castlevania in other regions, the X68000 version was ported to the PlayStation as Castlevania Chronicles ), Cho Ren Sha 68k ( which has a Windows port ) and many others.
Symphony of the Night was an important milestone of the Castlevania series, and is considered a milestone in platform game development as well due to its wide-open level design and massive game world.
His primary motivation for the abrupt design change was seeing dozens of Castlevania games in the " used " bargain bin in Japanese video game stores, as linear Castlevania games offered limited replay value after completion.
Released first, the Japanese release of Symphony of the Night was packaged with an artbook ( which also contains a small manga based on the game ), and a soundtrack compiled of most of the Castlevania games released before Symphony of the Night.
In 2010, a puzzle game for the iOS was released titled Castlevania Puzzle: Encore of the Night.
Aria of Sorrow takes many elements from other Castlevania games, including Castlevania: Harmony of Dissonance, which was in production at the same time as Aria of Sorrow.
Aria of Sorrow was also re-released as part of Konami's " Konami the Best " line on November 3, 2005 in Japan, and in a dual pack with Harmony of Dissonance, titled the Castlevania Double Pack, in North America on January 11, 2006.
A direct sequel to it, the critically acclaimed Castlevania: Symphony of the Night, was released in 1997.

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