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Characters and groups
Characters have nine Attributes in three groups: Mental, Physical, and Social.
Characters get a number of Dots to " fill in " the Ability / Skill Dots, and like the Attributes, they must assign a specific number of skills to the primary, secondary and tertiary skill groups.
Characters are divided into groups according to certain skills.

Characters and which
Rather than the traditional format established by Dungeons & Dragons, which often involved the characters wandering randomly through caves or tunnels and fighting different types of monsters, Sandy Petersen introduced the concept of the Onion Skin: Interlocking layers of information and nested clues that lead the Player Characters from seemingly minor investigations into a missing person to discovering mind-numbingly awful, global conspiracies to destroy the world.
Characters in all versions of Gamma World earn experience points during their adventures, which cause the character's Rank ( in some editions, Level ) to increase.
* Author: The GM plans out ( in the loosest sense ) the plot of the story of which the Player Characters will become heroes ( or villains, or rich, or whatever ); creating ( or adapting, or just choosing ) the setting, populating that region with villains and other NPCs, and assigning them any necessary backgrounds, motivations, plans and resources.
Characters had attributes rated from 1-100 ( usually in the 25-75 range ) which could be rolled against for raw-attribute actions such as lifting items or getting out of the way of falling rocks.
Characters also each had a Primary Skill Area ( PSA — Military, Technological, or Biosocial ) which allowed them to buy skills that fell into their PSA at a discount.
Characters are defined by a single attribute, " Strength ", which is used for determining all traditional role-playing elements, such as whether or not the character successfully hits in combat, how fast they can move and how much damage they can take before dying.
Characters discuss its existence and manipulation, while only superficially describing its exact physics, which result in a field being projected around a ship or other body, deflecting or dispersing projectiles and energy weapons.
Characters within the stories often point out that the Three Laws, as they exist in a robot's mind, are not the written versions usually quoted by humans but abstract mathematical concepts upon which a robot's entire developing consciousness is based.
As for the case of traditional Chinese characters, 4, 808 characters are listed in the " Chart of Standard Forms of Common National Characters " ( 常用國字標準字體表 ) by the Ministry of Education of ROC, while 4, 759 in the " Soengjung Zi Zijing Biu " ( 常用字字形表 ) by the Education and Manpower Bureau of Hong Kong, both of which are intended to be taught during elementary and junior secondary education.
This Cyprian Aphrodite is the same as the later Hermaphroditos, which simply means Aphroditos in the form of a herm ( see Hermae ), and first occurs in the Characters ( 16 ) of Theophrastus.
The earliest mention of Hermaphroditus in Greek literature is by the philosopher Theophrastus ( 3rd century BC ), in his book The Characters, XVI The Superstitious Man, in which he portrays various types of eccentric people.
Characters may find themselves trapped in a routine or, in a metafictional conceit, trapped in a story ; the titular characters in Tom Stoppard's Rosencrantz & Guildenstern Are Dead, for example, find themselves in a story ( Hamlet ) in which the outcome has already been written.
In The Characters ( c. 319 BC ), Theophrastus introduced the “ character sketch ,” which became the core of “ the Character as a genre .” It included 30 character types.
Mainland China, which uses Simplified Chinese Characters, uses the GB character set instead.
Earle's chief title to remembrance is his witty and humorous work, Microcosmographie, or a Peece of the World discovered, in Essayes and Characters, which throws light on the manners of the time.
Characters are rewarded with more character points after each adventure, which are then used to buy more abilities, or eliminate disadvantages.
Characters in the blips included " sperm monsters " and blinking, genetically modified killer teddy bears, the latter of which became a self-conscious logo for the album's advertising campaign.
The 2007 release was promoted an Anniversary Edition, and featured a commentary by Brian Froud and two newly-produced making-of documentaries: " Journey Through the Labyrinth: Kingdom of Characters " and " Journey Through the Labyrinth: The Quest for Goblin City " which featured interviews with producer George Lucas, choreographer Gates McFadden and Brian Henson.
And these pentacles do consist either of Characters of the good spirits of the superiour order, or of sacred pictures of holy letters or revelations, with apt and fit versicles, which are composed either of Geometrical figures and holy names of God, according to the course and maner of many of them ; or they are compounded of all of them, or very many of them mixt.
Characters with identical pronunciations are grouped into homophone classes, and each class is described according to two fanqie characters, the first of which has the initial sound of the characters in the homophone class and second of which has the same sound as the rest of the syllable ( the final ).
The chief of them are his Characters of Charles James Fox ( 1809 ) and his edited reprint of Tracts of Warburton and a Warburtonian, which caused controversy ; in his critique of Warburton, he focused on the worst written by Warburton and Hurd, which probably did not deserve to be reprinted, even if they were deliberately being suppressed by their authors.
Characters in the game are defined by their ability scores, skills ( dependent on education level ), and class, which allows the selection of certain powers or enhanced skills or equipment.
; Itajahya: Characters in this genus include a white calyptra ( tissue which covers the top of the fruiting body to which the gleba is attached ), lamellate plates covered with gleba.

Characters and are
Characters in Amber DRPG are represented by four attributes: Psyche, Strength, Endurance and Warfare.
Characters with high psyche are presented as having strong telepathic abilities, being able to hypnotise and even mentally dominate any character with lesser psyche with whom they can make eye-contact.
Characters are one byte wide.
Characters are then grouped by their primary radical, then ordered by number of pen strokes within radicals.
Characters such as Sancho Panza and Don Quixote's steed, Rocinante, are emblems of Western literary culture.
Characters are stored as integers, e. g. coding ASCII -' A ' is exactly the same as coding 65.
Characters are living 2D shapes such as triangles and hexagons.
* Director: During the game, while each of the other players typically controls the actions of one of the Player Characters, the GM decides the actions of all the NPCs as they are needed.
Characters in RuneQuest are not divided into magic using and non-magic using characters.
" Characters mention that they have eyes and brains like humans, and they are seen to bleed when injured ( although they can take a lot more damage than humans can ).
Characters are written by preceding them with a dollar sign:
Characters range from " everyday Joes in space " to crack mercenary teams, and the game often draws from pulp science-fiction for its aliens ( the Aslan are similar to Kzin, the Hivers to Pierson's Puppeteers, and so on ).
Characters in the game are survivors of the war.
Characters in Twilight 2000 games are typically representative of US and NATO military forces.
Characters outside the ASCII range are stored in 2-4 bytes.
Characters in Gattaca continually battle both with the society and with themselves to find their place in the world and who they are destined to be according to their genes.
Characters in his plays are often seen as representations of his family members.
Characters are shown activating the transporter from ordinary consoles and beaming from place to place without apparent trouble.
Characters have a much greater significance attached to their acts, especially if they are morally impure, as they risk coming under the influence of the Dark Powers ( through the game process called " dark powers checks ") and gradually transforming themselves into figures of evil.
Characters are also used to endorse safety and educational causes.
Characters are almost always named with their fathers, i. e. Odysseus, son of Laertes.
* Characters who are born as vampires in L. J. Smith's Night World books,

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