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Characters and often
Rather than the traditional format established by Dungeons & Dragons, which often involved the characters wandering randomly through caves or tunnels and fighting different types of monsters, Sandy Petersen introduced the concept of the Onion Skin: Interlocking layers of information and nested clues that lead the Player Characters from seemingly minor investigations into a missing person to discovering mind-numbingly awful, global conspiracies to destroy the world.
Characters range from " everyday Joes in space " to crack mercenary teams, and the game often draws from pulp science-fiction for its aliens ( the Aslan are similar to Kzin, the Hivers to Pierson's Puppeteers, and so on ).
Characters in his plays are often seen as representations of his family members.
Characters often have OBE added to the end of their name.
Characters within the stories often point out that the Three Laws, as they exist in a robot's mind, are not the written versions usually quoted by humans but abstract mathematical concepts upon which a robot's entire developing consciousness is based.
Characters in the Simpsons rarely have fully consistent backstories, and previously-given backstories are often intentionally undermined for humor in subsequent episodes.
McClure is often cited as one of the series ' most popular characters ; in 2006 IGN ranked him first on their list of the " Top 25 Simpsons Peripheral Characters ".
Characters are often betrayed by family and friends – especially Avon, whose former lover Anna Grant is eventually revealed to be a Federation agent.
Characters such as the Flash, the Atom, and Green Lantern often featured conflicting story lines.
Characters and places associated with " rooms " are, more often than not, conservative and uncreative — Mrs Honeychurch is often pictured in a room, as is Cecil.
Characters like Freddy and the Emersons, on the other hand, are often described as being " outside " — representing their open, forward-thinking and modern character types.
Characters were often fonts held in ROM on non-gaming systems such as the IBM PC.
Characters like Gladstone were often seen in the early Carl Barks comic book stories.
Characters include criminals, stalkers, assassins, innocent victims ( often on the run ), menaced women, characters with deep dark pasts, psychotic individuals, serial killers, sociopaths, agents, terrorists, cops and escaped cons, private eyes, people involved in twisted relationships, world-weary men and women, psycho-fiends, and more.
Characters who have left the show often return, such as ;
Characters were often presented not as individuals but as social types.
Characters would often make mention of specific locations in the city and small bits of its history.
Characters and " facts " in the majority of the episodes were more often than not entirely fictitious or loosely-based composites of true-life criminals of that era.
Characters of this nature are often depicted as having tragic lives, but put on a front when in public to create the illusion of happiness.
Characters that appeared often were a singing lizard and a group of kids, dubbed " crazy-good kids ", who commonly frightened the Pop-Tarts and caused them to be eaten or chased away.
Characters often break the fourth wall, acknowledging they are performing or even talking to the writers from inside the papersheet.
Characters often walked around on a kitchen counter having various adventures with common household items.
Characters were often conflicted antiheroes, trapped in a difficult situation and making choices out of desperation or nihilistic moral systems.

Characters and have
Characters in Amber DRPG have access to the powers seen in the Chronicles of Amber: Pattern, Logrus, Shape-shifting, Trump, and magic.
" Characters mention that they have eyes and brains like humans, and they are seen to bleed when injured ( although they can take a lot more damage than humans can ).
Characters from and references to The Legend of Zelda series have appeared in a variety of other video games that go beyond what is considered a typical cameo appearance.
Characters have a much greater significance attached to their acts, especially if they are morally impure, as they risk coming under the influence of the Dark Powers ( through the game process called " dark powers checks ") and gradually transforming themselves into figures of evil.
* Characters such as 武 ( war, martial arts ) or 屋 ( room, house ), pronounced roughly mwio and uk in Early Middle Chinese, have an initial v phoneme in Hakka, being vu and vuk in Hakka respectively ( Mandarin: wu ).
Characters in Absurdist drama may also face the chaos of a world that science and logic have abandoned.
Characters now have unique abilities, performed by pressing the jump button a second time while in mid-air.
Characters cannot encounter each other while in the Timescape — they have been teleported to an entire different reality, not an area as on the main board.
Characters in Wasteland consequently have various statistics ( strength, intelligence and luck among others ) that allow them to use different skills and weapons.
Characters have statistics to reflect their fighting prowess, intelligence and loyalty towards their respective lords, among other attributes.
Characters within the world can talk to one another and have almost the same interactions people would have in reality.
Characters who appear in Josie and the Pussycats come from Midvale ( although in the film the characters explicitly come from Riverdale, the girls have a Muni bus pass ).
Characters shared by the teeth of Lavanify and Bharattherium include the presence of an infundibulum and a furrow ; they both also have large, continuous bands of matrix ( unbundled hydroxyapatite crystals ) between the prisms ( bundles of hydroxyapatite crystals ) of the enamel, and perikymata — wave-like ridges and grooves in the enamel surface.
Characters with background connections in the story typically have styles or moves in common.
Characters have attack and parry values determined by various other values.
Characters from the regular Bratz line have been released as Babyz.
Characters who are killed off have their parts in the opening changed.
Characters within The Whispering Vault used to be human, but after a life dedicated to protecting humanity against supernatural beings they have been recruited into the ranks of the Stalkers, the main heroes of the game.
Characters ' backstories tend to have a greater overall effect on storyline.
Characters have HP, MP ( SP for fighter characters ), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs.

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