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Page "ColecoVision" ¶ 30
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Coleco and with
From its introduction, Coleco had touted a hardware add-on called the Expansion Module # 1 which made the ColecoVision compatible with the industry-leading Atari 2600.
Coleco was also able to design and market the Gemini game system which was an exact clone of the 2600, but with combined joystick / paddle controllers.
Module # 3 converts the ColecoVision into a full-fledged computer known as the Coleco Adam, complete with keyboard and digital data pack ( DDP ) cassette drives.
Realizing that Atari had firm support from Namco ( the creators of Pac-Man and many other hits ), Coleco entered into contracts with companies such as Sega, Konami, and Universal.
At the time of the U. S crash, there were numerous consoles on the market, including the Atari 2600, the Atari 5200, the Bally Astrocade, the ColecoVision, the Coleco Gemini ( a 2600 clone ), the Emerson Arcadia 2001, the Fairchild Channel F System II, the Magnavox Odyssey < sup > 2 </ sup >, the Mattel Intellivision ( and its just-released update with several peripherals, the Intellivision II ), the Sears Tele-Games systems ( which included both 2600 and Intellivision clones ), the Tandyvision ( an Intellivision clone for Radio Shack ), and the Vectrex.
In 1983, Coleco released a table top version of Zaxxon with a double panel VFD screen.
The Plus / 4, unlike the C64 and most other computers of its time ( with the notable exception of the Coleco Adam ), was equipped with ROM-resident application software ( developed for Commodore by TriMicro ).
* Coleco Adam: six dark brown keys in a horizontal row above the number keys, labeled with Roman numerals I-VI.
Coleco also released stand-alone Mini-Arcade tabeletop versions of Frogger, which, along with Pac-Man, Galaxian, and Donkey Kong, sold three million units combined.
The early video-game consoles developed in the late 1970s, such as the Atari-Sears PONG and Coleco Telestar, ran on double-D batteries, with the controllers built in.
Coleco ported Mouse Trap to its own ColecoVision console, with fewer prizes, an option to leave the hawk out, and different sound effects.
Coleco also released stand-alone Mini-Arcade tabeletop versions of Galaxian, which, along with Pac-Man, Donkey Kong, and Frogger, sold three million units combined.
Coleco did not offer the game cartridge stand-alone ; instead, they bundled it with their ColecoVision.
Coleco also released stand-alone Mini-Arcade tabeletop versions of Donkey Kong, which, along with Pac-Man, Galaxian, and Frogger, sold three million units combined.
On April 27, 1982, he met with Arnold Greenberg of Coleco and threatened to sue over Coleco's home version of Donkey Kong.
Universal sued Nintendo on June 29, 1982 and announced its license with Coleco.
" Though the two companies reached a tentative agreement, with final contract papers to be signed at the 1983 Summer Consumer Electronics Show ( CES ), Atari refused to sign at the last minute, after seeing Coleco, one of its main competitors in the market at that time, demonstrating a prototype of Donkey Kong for its forthcoming Coleco Adam home computer system Although the game had been originally produced for the ColecoVision and could thus automatically be played on the backwards compatible Adam computer, Atari took the demonstration as a sign that Nintendo was also dealing with Coleco.
That company removed the US flag and NASA details from the Coleco originals and launched the toys with a second line of promotions in the early 1990s.

Coleco and Mattel's
It was ported to three home systems by Coleco ; Coleco's ColecoVision, Mattel's Intellivision, and the Atari 2600.
" Mattel's marketing strategy was to dissuade consumers from buying Atari or Coleco consoles by showing an exclusive new style of Mattel game.

Coleco and Intellivision
Later Coleco continued adapting newer successful arcade games like Subroc, Time Pilot and Frenzy, the company also made inferior ports of many of these games for the Atari 2600 and Intellivision, in an effort to broaden its market.
Third-party Atari developers Activision, and Imagic began releasing games for the Intellivision, as did hardware rivals Atari and Coleco.
Like most arcade games of this era, this game was ported to many home systems, including the video game consoles NES, Family Computer Disk System, Atari 2600, Atari 7800, Atari XE Game System, ColecoVision, Coleco Adam, Intellivision and BBC Micro.
Six months later, Coleco offered Atari 2600 and Intellivision versions, too.
The hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older VideoBrain Family Computer, and to a lesser extent the Intellivision game console and Coleco Adam computer, all of which anticipated the trend of video game consoles becoming more like low-end computers.

Coleco and was
The ColecoVision is Coleco Industries ' second generation home video game console which was released in August 1982.
Coleco licensed Nintendo's Donkey Kong as the official pack-in cartridge for all ColecoVision consoles, and this version of the game was well received as a near-perfect arcade port, helping to boost the console's popularity.
Although Coleco presented a mock-up of the SGM at the 1983 New York Toy Show, that product was never manufactured.
Coleco was infamous for its vaporware offerings.
It was released under several brands including Coleco and PlayPal.
The ColecoVision version, designed by Coleco staffer Lawrence Schick, was the first home version to use the isometric graphics.
Topps was sued by the makers of Cabbage Patch Kids, Coleco, for trademark infringement.
At $ 669 and up, however, the PCjr cost more than twice as much as the Commodore 64 and the Atari 8-bit family, while inferior to both and the Apple IIe for games ; its price was close to that of the Coleco Adam, but the Adam also included a tape drive, a printer, and software.
A portable version of Berzerk was planned by Coleco ( similar in design to its Pac-Man, Frogger, etc.
A notable exception to this policy was Coleco, which from its very start separated the function of design and programming.
The principal designer was Coleco staffer Thomas Fulton.
The HAL circuit portion of the game was designed by Rob Harris, a programmer at Coleco at the time.
The game is based on Rocky III and was designed by Coleco.
When Coleco unveiled the Adam Computer, running a port of Donkey Kong at the 1983 Consumer Electronics Show in Chicago, Illinois, Atari protested that it was in violation of the licensing agreement.
The principal designer was Coleco staffer Joseph Angiolillo.
He was founder and president of Lazer Microsystems, which wrote SmartBASIC, ADAM calc " for the Coleco ADAM.

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