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Page "Big Break" ¶ 17
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Contestants and would
Contestants would win a new car as a consolation prize if they had reached the $ 8, 000 question.
Contestants who became champions of the Tyne would often challenge the corresponding champions of the River Thames, and the race would be arranged to take place on one of the two rivers.
Contestants would then be falsely encouraged and praised by the judges as well as the stylists, choreographers and vocal coaches ; in particular, they would be encouraged to try and stretch their vocal range far beyond what they could actually reach.
Contestants who chose this option were often invited to take an unofficial spin to see if the Devil would have come up next.
Contestants drew numbers to determine who spun the wheels first — and, in the $ 1, 000, 000 tournament, also which game of each round the contestant would play ( odd numbers spin first, even second ).
Contestants were spotted $ 200 to start the round, and host Clark would read a series of rapid-fire questions.
Contestants would have to do the traditional Bop It tasks, but as an added challenge, " Stomp it " and " Chomp it " were made.
Contestants would sing and their performance would be assessed by judges present at the show itself, and also by the public.
Contestants ( two in the Serling era, three in the Ludden era, and four in the Armstrong and Boardman eras ) would guess which star was telling the true story.

Contestants and be
Contestants will be aware of their scores, but not others ', and may resubmit to improve their scores.
Contestants must be under the age of 20 and must not be registered at any tertiary institution.
Contestants may not wear head pieces, or points will be taken off or the contestants may be disqualified.
* Contestants deciding to quit the contest for any reason not health-or other-emergency-related may or may not be called back for the final jury, pending the producers ' decision.
Contestants must be 18 and older to compete for the car.
Contestants present their cosplay, and often to be judged for an award, the cosplay must be self-made.
Contestants cannot be required to start a run from an off-center alleyway, but contestants are not allowed to enter the arena and " set " the horse.
Contestants take turns specifying whether the next letter will be a vowel or a consonant.

Contestants and given
Contestants are given a polygraph test administered by a polygraph expert in a pre-screening session answering over 50 questions.
Contestants were also given " Clip Chips ," which allowed them to replace a card if they correctly guessed the outcome of a video.
* Marathon Matches ( competition length 1 or 2 weeks ): Contestants are given a particularly difficult algorithmic problem.
Contestants are given names and occupations based on their team and physical appearance.
Contestants were given a base time of 35 seconds to play the round, with five seconds added for each time the round was not won.
Contestants are given a set amount of time before the offer passes.
Contestants tried to buzz in to correctly identify coaches and managers based on the clue given.
Contestants were given an athlete and an unordered list of teams he had played for.
Contestants must use preselected development environments which are typically new to them, having only been given a quick crash course about the environment in a presentation before the contest begins.
Contestants also said that as the contest progressed, they were given increasingly large quantities of water to drink.

Contestants and seconds
" Contestants had 20 seconds to ring in and answer as many questions as possible ; after this round, the TV immediately went " Off the Air " and the third-place contestant was eliminated.
Contestants have 60 seconds to make as many throws as possible on a field marked with increasingly longer distances.
* Matchmaker: Contestants had to match 16 pictures in 45 seconds.
* Seeing Double: Contestants were shown eight pairs of an image, with each pair slightly altered, and had 45 seconds to match all the pairs.
Contestants had 15 seconds to identify the object.

Contestants and answer
Contestants may answer a question before the reading of it is completed ; however, a correct, anticipated guess does not earn extra points.
Contestants were required to select at least one answer before passing control.
Contestants who successfully answer the second question have the option to play the third.
Contestants buzz in to answer the question.
Contestants with their markers set to " I know " but who don't get to answer get a point regardless of the actual answer.
Contestants continued to alternate turns until one player either gave an answer that did not fit the category and / or begin with the set letter, repeated a word ( including different forms of a word ), or ran out of time.
Contestants had to buzz in to answer the question.
Contestants alternated choosing categories to answer.
Contestants who get a question right receive 100 points — an incorrect answer means 100 points are deducted from their score.
Contestants buzzed-in to answer and were required to phrase their response as " You are ..." to receive credit ( although the contraction " You're " also was accepted ).
Contestants answer questions in various categories to put up their respective symbol, X or O, on the board.
Contestants buzzed in to answer questions ; each right answer moved the contestant up one step while a wrong answer eliminated that contestant from the next question.

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