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Page "Asteroids (video game)" ¶ 5
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Each and stage
Each stage transforms the state Af of its feed to the state Af in a way that depends on the operating variables Af.
Each stage has many associated best practices.
Each stage in the development of an insect between moults is called an instar, or stadium.
Each covenant is mediated by a great leader ( Noah, Abraham, Moses ), and at each stage God progressively reveals himself by his name ( Elohim with Noah, El Shaddai with Abraham, Yahweh with Moses ).
Each stage encompasses three unidirectional area levels and a fortress.
Each stage consists of a specialized form of warfare and its associated tactics.
Each of the aforementioned actions were and are seen as significant in furthering the cause of Canadian autonomy from Britain and developing a national identity on the international stage.
Each stage may have a distinct physiological function and this can result in sleep that exhibits loss of consciousness but does not fulfill its physiological functions ( i. e., one may still feel tired after apparently sufficient sleep ).
Each stage enriches the product of the previous step further before being sent to the next stage.
A cascade of identical stages produces successively higher concentrations of < sup > 235 </ sup > U. Each stage passes a slightly more concentrated product to the next stage and returns a slightly less concentrated residue to the previous stage.
Each rasa was associated with a specific bhavas portrayed on stage.
Each coupling capacitor along with the input electrical impedance of the next stage forms a high-pass filter and each successive filter results in a cumulative filter with a-3dB frequency that may be higher than each individual filter.
Each stage of development in the diagram is paired with a photomicrograph of a developing P. aeruginosa biofilm.
Each moving contact was to the other contacts on the same level by simpler " banjo " wires, to a link on one of the inputs of a switch in the next stage.
Each successive stage is characterized by a certain association of soil / vegetation and environment, which defines an ecosystem.
Each stage can be used as a stepping stone for the next stage.
Each region serves as a game world that is divided into stage levels, and an eighth region is included as the final world, Dark Land.
Each world features a final stage with a boss to defeat ; the first seven worlds feature an airship controlled by one of the Koopalings, while the player battles Bowser in his castle in the eighth world.
Each stage is subdivided, for in contemplating the outer world we may use the senses or the imagination ; we may rise to a knowledge of God per vestigia or in vestigiis.
Each stage of the Park includes Aboriginal land under the Land Rights Act that is leased to the Director of National Parks or land that is subject to a claim to traditional ownership under the Land Rights Act.

Each and starts
Each meeting starts with a prayer, offered spontaneously by one member of the group.
Each round starts with the two teams spawning simultaneously.
Each team starts with the ball in one half, and the team that conceded the goal has possession for the restart.
Each Jewish lunar month starts with the new moon.
Each episode starts the player from scratch, without any previously collected items.
Each chapter starts with a text which serves the idea of the writer and other texts are introduced to confirm his points.
Each spot starts with three lives and each move reduces the total number of lives in the game by one ( two lives are lost at the ends of the line, but the new spot has one life ).
Each player starts with three balloons around their kart which can be destroyed by power ups fired by the other player.
Each piston comes to a complete stop and reverses direction before the next one starts its power stroke, which results in a gap between power strokes and noticeable vibrations.
Each player starts with a token on the starting square ( usually the " 1 " grid square in the bottom left corner, or simply, the imaginary space beside the " 1 " grid square ) and takes turns to roll a single die to move the token by the number of squares indicated by the die roll.
Each calendar era starts from an arbitrary epoch, which is often chosen to commemorate an important historical or mythological event.
Each character starts at the corresponding colored space.
Each player starts the game with one queen, placed in the middle of the first rank next to the king.
Each player starts the game with two rooks, one in each of the corner squares on his own side of the board.
Each player starts with two knights, which begin on the row closest to the player, one square from the corner.
Each saros series starts with a partial eclipse ( Sun first enters the end of the node ), and each successive saros the path of the Moon is shifted either northward ( when near the descending node ) or southward ( when near the ascending node ).
Each row starts with a key letter.
Each file starts with a two-byte magic number ( in ASCII ) that explains the type of file it is ( PBM, PGM, and PPM ) and its encoding ( ASCII or binary ).
Each parade starts with approximately 200 " Dykes on Bikes " riding up Oxford Street.
Each international session starts with of a two-day Teambuilding part, in which delegates get acquainted with each other and start improving the group dynamics of the committee.
Each meeting starts at 7 pm in the City Hall and there are no meetings in August.
Each time a file that starts with < tt >. LOG </ tt > is opened, the program inserts a text timestamp on the last line of the file.
Each phase starts with a design goal and ends with the client ( who may be internal ) reviewing the progress thus far.
Each deal starts with a bidding phase to determine declarer and type of game.

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