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Homeworld and 2
* Colossus, a level in the Summer Forest Homeworld in Spyro 2: Ripto's Rage!
However, its hit Homeworld 2 once again cemented Sierra ’ s reputation as a respectable publisher.
One such example is Homeworld 2, which requires the program Maya to build new in-game objects.
* In Homeworld 2, Keepers are deadly destroyers built by the ancient Progenitors
Homeworld 2 was released on September 16, 2003.
* Homeworld 2 features a few ships with plasma-based weaponry, Bombers and Progenitor Movers in a forward mount as well as Progenitor Dreadnaughts in a dual-barreled underside turret.
Homeworld 2 is a real-time strategy computer game sequel to Homeworld, developed by Relic Entertainment and released in 2003 by now defunct publisher Sierra Entertainment.
Homeworld 2 shares the movement system and three-dimensional play area of its predecessor.
Gameplay in Homeworld 2 depends on so-called " Resource Units ," ( RUs ) which are collected by harvester craft.
All units in Homeworld 2 are starships of various classes, from small to large: Fighter, Corvette, Frigate and Capital Ship.
Homeworld 2 allows players to co-opt enemy ships using specialized frigates, much like the original game.
Although Homeworld 2 nominally has no difficulty setting, it features dynamic difficulty adjustments, in which the strength of a level's opposition is determined using the composition of the fleet the player enters the level with ( the fleet remaining at the end of the previous level ).
The third was lost until approximately one hundred years after the Exiles reclaimed Hiigara, found by a Vaygr Warlord named Makaan, who used it to conquer much of the galaxy and — as of the beginning of Homeworld 2 — began attempts to capture Hiigara.
There are four major race groups in the storyline of Homeworld 2: the Hiigarans, the Vaygr, the Bentusi, and the Progenitor.
In Homeworld 2, a new Mothership has been created, named The Pride of Hiigara.
Homeworld 2 opens with a massive Vaygr invasion of Hiigarran territory.
At the beginning of Homeworld 2, the Bentusi are described as having one ship, the Great Harbourship of Bentus.
The central conflict of Homeworld 2 revolves around acquiring all three cores and unlocking their secrets.
Homeworld 2 can be played online with 5 other players.
Homeworld 2 uses a proprietary scripting language, known as SCAR ( SCripting At Relic ) in addition to others.
The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign ( zooming out with the camera, creating enemy ships, moving the player to the next level, etc.
Homeworld 2 also makes use of version 4. 0 of the Lua programming language.
Homeworld 2 uses Lua for in-game levels, formatted as. level files, AI, and as a Rules Engine for game logic.

Homeworld and Hiigarans
Since " Homeworld: Cataclysm " takes place only 15 years after, and uses essentially the same game engine as " Homeworld ", several ships make a return, notably in the ' new ' Hiigarans / Kushan, and the Taiidan forces ( both Imperialist and Republic ).
They made their debut in the original Homeworld and traded the Hiigarans the ion cannon technology.
Eventually, the Bentusi ship self-destructs to save the Hiigarans from an attack by Progenitor Keepers, thus apparently ending the presence of the Bentusi in the Homeworld universe.
* Homeworld the game has a core-world: Hiigara, the homeworld and cradle of the Hiigarans, is the world which the game is based around.

Homeworld and their
The Kzin word for their home planet translates as Homeworld.
While the Kushan and Taiidan fleets remain almost identical to their Homeworld counterparts, the player's clan, Kiith Somtaaw, is forced to scratch its own fleet specs based on salvaged technologies.
It was revealed that 4, 000 years before the events of Homeworld, the Hiigaran Empire's fleet abused the use of their hyperspace core.
The Bentusi thus are indirectly responsible for the Hiigaran exile and felt compelled to help the Kushans return to their Homeworld.
Games such as the Homeworld series provide interesting concepts for space warfare, such as the use of plasma-based projectors that receive their energy from a ships propulsion system, and automated unmanned space combat vehicles.
With the exception of a song by the rock group Yes entitled " Homeworld ( The Ladder )" ( from their 1999 CD The Ladder ), most of the music in the game is ambient.

Homeworld and leader
The spaceship designs in this game bear a strong resemblance to the designs popularized by illustrators Chris Foss and Peter Elson, who are both mentioned in the special thanks section of the game's credits, and the latter being referenced in game by the leader of the Taiidan rebellion during the Homeworld War.

Homeworld and Karan
A young scientist named Karan S ' jet volunteered to become the living core of the Mothership after creating the technology to neurologically link her brain to the Mothership's systems ( this action, however, led Karan to become inseparable from the core, but it is revealed at the end of Homeworld 1, she survived being disconnected from the vessel ).
It is named this because Karan S ' Jet was now linked to the Sajuuk vessel in much the same way she was to both the Kushan Mothership ( from " Homeworld ") and The Pride of Hiigara.

Homeworld and .
In the Canadian-American military science fiction series Stargate SG-1 and later in the series Stargate Atlantis, Daedalus is the name for the second interstellar and first intergalactic spaceship built by Homeworld Security.
One of the album tracks, " Homeworld ( The Ladder )", was written for Relic Entertainment's Homeworld, a real-time strategy computer game and was used as the credits and outro theme.
In September 1999, they released Homeworld, a real-time space-combat strategy game developed by Relic Entertainment.
Some titles attempt to merge the two systems: for example, the role-playing game Fallout uses turn-based combat and real-time gameplay, while the real-time strategy games Homeworld, Rise of Nations, and the games of the Total War series allow the player to pause the game and issue orders.
Homeworld, Warzone 2100 and Machines ( all released in 1999 ) advanced the use of fully 3D environments in real-time strategy titles.
In the case of Homeworld, the game is set in space, offering a uniquely exploitable 3D environment in which all units can move vertically in addition to the horizontal plane.
The Turanic Raiders from the Real-time strategy game Homeworld are a reference to the Turan.
* Kharak — A desert planet in the game Homeworld, destroyed by an enemy race after space travel is developed.
Promoted to brigadier general in season 8, O ' Neill is chosen as the Commanding Officer of Stargate Command after George Hammond's promotion to the Department of Homeworld Security.
At the start of season 9, O ' Neill is again promoted, this time to the head of Homeworld Security, so that Richard Dean Anderson could leave the show to spend time with his family.
O ' Neill is promoted again off-screen and becomes the new head of the Department of Homeworld Security with Major General Hank Landry taking his position as the new commander of Stargate Command.
The plot of the computer game Homeworld details the return of the Kushan exiles to Hiigara.
* In the videogame Homeworld, the Taiidan Empire uses an " Atmospheric Deprivation Device " on the planet Kharak, igniting its atmosphere.
* LGM Homeworld: The home planet of the LGMs.
Homeworld of Father Captain Federico de Soya.
They live on another planet, The Globetrotter Homeworld.
They are thought to be extinct since the Reptilians and Insectoids planted explosives that destroyed the Xindi Homeworld after the Hundred-Year War.
They have a long-standing alliance with the Reptilians and with them destroyed the Xindi Homeworld after the Hundred-Year War.
Along with the Insectoids, they are responsible for the destruction of the Xindi Homeworld.
* Earth — Homeworld of humanity, main world of the CoDominium.
* Sauron — Homeworld of the Sauron Supermen.

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