Help


[permalink] [id link]
+
Page "Hovertank 3D" ¶ 1
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

Hovertank and 3D
During its early days, Id Software produced much more varied games ; these include the early 3D first person shooter experiments that led to Wolfenstein 3D and Doom — Hovertank 3D and Catacomb 3D.
* Hovertank 3D ( 1991 )
Hovertank 3D is a vehicular combat game developed by id Software and published by Softdisk in April, 1991.
The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in Hovertank 3D were in solid color, without any textures.
Hovertank 3D is set during a Nuclear War.
* id's look back at Hovertank 3D
* id Software demos ( including Hovertank 3D ) on Doom WAD Station
de: Hovertank 3D
fr: Hovertank 3D
it: Hovertank 3D
ru: Hovertank 3D
The game's more primitive technological predecessor was Hovertank 3D.
Hovertank 3D, from id Software, was the first to use this technique in 1990, but was still not using textures, a capability which was added shortly after on Catacomb 3D ( 1991 ), then with the Wolfenstein 3D engine which was later used for several other games.
However, to complete their contractual obligation to Softdisk, they did several more games for them including Dangerous Dave in the Haunted Mansion, Rescue Rover, Hovertank 3D, Rescue Rover 2, Tiles of the Dragon, Catacomb 3D and Keen Dreams ( the " lost " episode of the Commander Keen series ).

Hovertank and by
Although the Logan found itself outclassed by the bioroids that made up the Robotech Masters ' forces and was almost entirely supplanted by the AGAC as the theatre moved primarily to space combat, the Veritech Hovertank proved more durable than might have been expected and by the end of the war had been upgraded and fielded for space as well as ground combat.

Hovertank and game
He has pioneered or popularised the use of many techniques in computer graphics, including " adaptive tile refresh " for Commander Keen, raycasting for Hovertank 3-D, Catacomb 3-D, and Wolfenstein 3-D, binary space partitioning which Doom became the first game to use, surface caching which he invented for Quake, Carmack's Reverse ( formally known as z-fail stencil shadows ) which he devised for Doom 3, and MegaTexture technology, first used in Enemy Territory: Quake Wars.

Hovertank and .
* Hovertank: Fast, can hover over land mines and move sideways.

3D and player
It includes fully 3D environments, new weapons, over 50 levels, and a 2 player split-screen mode ; including a Versus mode, a Co-op mode, and a Team mode.
* IVS – A proprietary version with Digital Rights Management developed by 3D Solar UK Ltd for use in music downloaded from their Tronme Music Store and interactive music and video player.
The environment of Duke Nukem 3D is highly destructible and interactive ; most props can be destroyed by the player.
The levels of Duke Nukem 3D take the player outdoors and indoors through rendered street scenes, military bases, deserts, a flooded city, space stations, moon bases and a Japanese restaurant.
Unlike other first-person games of the time, System Shock features true 3D environments, and allows the player to look up and down, duck, go prone, jump, mantle, and lean to the side.
The player is usually given an isometric perspective of the world, or a free-roaming camera from an aerial viewpoint for modern 3D games.
Super Mario 64 is a 3D platformer where the player controls Mario through several courses.
At the time, 3D games generally allowed for controls in which the player could either control the character in relation to a fixed camera angle or in relation to the character's perspective.
In the single player mode, the player takes the role of Pierce Brosnan as James Bond through a series of free-roaming 3D levels.
The game included a number of user interface features that made gameplay particularly enjoyable, from a spell system that seemed to be " logical " to the intuitive way the player used the mouse to directly manipulate items in the simulated 3D view.
As in Wolfenstein 3D, the player assumes the role of allied spy William " B. J.
There are some more differences from other Wolfenstein 3D engine based games: for instance the player is equipped with a visor capable of both infrared and night vision.
Most other 3D first-person games used static graphics to represent the walls, meaning the player could only move one tile at a time.
* 3D, animated, rotatable heart valves ( Rich media including Javascript and Flash player required )
In the 3D vehicle simulation, the player pilots up to six different vehicles in the battlefield including heavy and light tanks, hovercraft, helicopters, fighters and bombers.
With the launch of 3D Home Theater, Samsung became the first company in the industry to have the full line of 3D offerings, including 3D television, 3D Blu-ray player, 3D content, and 3D glasses.
The game is set in a 3D environment, in which the player takes the role of a Hezbollah combatant fighting the IDF.
After collecting all 180 Emblems the player unlocks the 3D Green Hill level, a remake of Green Hill Zone from the original Sonic the Hedgehog game.

3D and controls
A central hub, where controls can be learned before entering levels themselves, has been used in many 3D platformers since.
Super Mario 64s controls were fully analog, and interpreted a 360-degree range of motion into navigation through a 3D space relative to the camera.
Common examples of additions include support for higher video resolutions and different aspect ratios, hardware accelerated renderers ( OpenGL and / or Direct3D ), enhanced input support ( including the ability to map controls onto additional input devices ), 3D character models ( in case of 2. 5D games ), higher resolution textures, support to replace MIDI with digital audio ( MP3, Ogg Vorbis, etc.
The player controls a flying dragon and his rider, and must face a variety of enemies ( ranging from machines to monsters ) in a 3D post-apocalyptic fantasy environment of barren landscapes and the mysterious ruins of a fallen civilization.
An attempt to capitalize on Dragon's Lair nostalgia by releasing the video game Dragon's Lair 3D: Return to the Lair ( 2002 ) yielded mixed results, with critics both praising and panning the controls and storyline.
Super Mario 64 DS is a 3D platformer in which the player controls four different characters through numerous levels to collect 150 Power Stars.
From a 3D isometric perspective, each player controls and maintains a group of mercenaries and will be tasked to use their abilities to complete missions and collect money and build a reputation.
New features introduced in Windows NT 3. 51 include PCMCIA support, NTFS file compression, replaceable WinLogon ( GINA ), 3D support in OpenGL, persistent IP routes when using TCP / IP, automatic display of textual descriptions when the mouse pointer was placed on toolbar buttons (" tooltips ") and support for Windows 95 common controls.
NBA 2K12 became the first game in the series to have " built-in " support of 3D for PlayStation 3 and Xbox 360 versions, and the first to include motion controls using the PlayStation Move.
Like the original Pac-Man World, the player controls the character of Pac-Man in a 3D platform game.
The player controls Pac-Man in a 3D environment along a linear, yet three-dimensional path with the simple objective of reaching the end.
Various graphical improvements were made in this release, including controls with a 3D appearance and user-selectable colour schemes.
This game is featured in full 3D, thus the directional controls change.
It was well received by various video gaming magazines, and praises include well-designed 3D environments and graphics, playability and controls, and challenge.
Rignall called the game's graphics " stunning, with beautifully drawn scrolling forced perspective 3D backdrops and some great sprites "; he also lauded the game's playability and simple controls, challenging difficulty, and overall fun factor.
Firefox 11 introduced many new features, including Google Chrome migration, SPDY integrated services, Page Inspector Tilt ( 3D View ), Add-on Sync, redesigned HTML5 video controls, and the Style Editor ( CSS ).
As opposed to the default keyboard-only controls of Doom or Duke Nukem 3D, WASD is usually used in combination with a mouse.
WDM drivers for these operating systems and later Windows 2000 / XP provide subjectively unacceptable XG MIDI synthesis ( General MIDI synthesis is considered acceptable ), and may lack important mixer controls, like separate Line-Out and 3D Wide.
The cyclic and yaw controls are not by definition different in these two modes, though 3D pilots may configure their models to be much more responsive.

1.158 seconds.