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Some Related Sentences

role-playing and game
Similarly, an article ( written from an in-universe perspective ) in the Call of Cthulhu tabletop role-playing game speculates that it may be a corruption of Abd Al-Azrad, which it claims translates to The Worshipper of the Great Devourer.
The Amber Diceless Roleplaying Game is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his Chronicles of Amber.
The role-playing game Over the Edge was inspired by discussions in A & E.
* Antwerp ( Quest For Glory ), a monster in the Quest for Glory computer role-playing game series
* Aberration ( Dungeons & Dragons ), a creature type in the role-playing game
In the Dungeons & Dragons fantasy role-playing game, the amphisbaena is depicted as in traditional myth as a giant serpent with a head at both ends.
Rules can range from the very simple, as in tic-tac-toe, to those describing a game universe in great detail, as in Dungeons & Dragons ( although most of the latter are role-playing games where the board is secondary to the game, helping to visualize the game scenario ).
Basic Role-Playing ( BRP ) is a role-playing game system which originated in the fantasy-oriented RuneQuest role-playing game rules.
The BRP was notable for being the first role-playing game system to introduce a full skill system to characters regardless of their profession.
Bunnies & Burrows ( B & B ) is a role-playing game ( RPG ) inspired by the novel Watership Down.
It introduced several innovations to role-playing game design, being the first game to allow players to have non-humanoid roles, and the first to have detailed martial arts and skill systems.
Originally published by Fantasy Games Unlimited in 1976, only two years after the first role-playing game Dungeons & Dragons was published, this edition is now long out of print.
As such, the game emphasized role-playing over combat for, according to Steffan O ' Sullivan, " You're playing a rabbit, after all – how much combat do you want to do?
Bunnies & Burrows was the first role-playing game to allow for non-humanoid play.
In addition, it was also the first role-playing game to have detailed martial arts rules ( known as " Bun Fu ") and the first attempt at a skill system.
The mechanics of the role-playing game system were created specifically for Bunnies & Burrows, common at the time of its original publishing.
Although newer systems have updated game mechanics significantly, the ideas presented in Bunnies & Burrows created the framework for modern role-playing games.
Although the game had " incredible role-playing potential ", the concept of role-playing rabbits can be viewed as bizarre, and as such at least one commentator believes that " most people thought it was stupid " when it was first released.

role-playing and context
Since comic book and role-playing fandom often overlap, these labels have carried over into discussions of superheroes outside the context of games:
There is nothing in those two fragments to suggest that Archilochus is speaking in those roles ( we rely entirely on Aristotle for the context ) and possibly many of his other verses involved role-playing too.
This term still applies to most role-playing games, but is often used in the context of first-person shooter video games to specify a non-ranged attack.
It was added to their Hall of Fame in 2001, saying it was the " first role-playing game to offer a 3D environment and ... one of the first games to use digitized images effectively in the context of a role-playing game.
The usage of the term in this context was popularized by J. R. R. Tolkien and was further adapted and spread by the use of races in Dungeons & Dragons role-playing games.
In role-playing game slang, a " gimp " is a character, character class or character ability that is underpowered in the context of the game.
A munchkin seeks within the context of the game to amass the greatest power, score the most " kills ", and grab the most loot, no matter how detrimental their actions are to role-playing, the storyline, fairness, or the other players ' fun.
In the context of White Wolf Game Studio's vampire books and role-playing games from the World of Darkness, diablerie takes place when a vampire drinks not only all the blood of another vampire but also their soul, generally in order to increase their own powers.

role-playing and was
It was the first publication to focus solely on role-playing games.
Don Daglow wrote an enhanced version of the program called Ecala on a PDP-10 mainframe computer at Pomona College in 1973 before writing what was possibly the second or third computer role-playing game, Dungeon ( 1975 ) ( The first was probably " dnd ", written on and for the PLATO system in 1974, and the second may have been Moria, written in 1975 ).
EverQuest ( EQ ), is a 3D fantasy-themed massively multiplayer online role-playing game ( MMORPG ) that was released on the 16th of March, 1999.
At the time Fudge was conceived, it was stylish to give role-playing games acronyms for names ( for instance, GURPS and TWERPS ) and originally the usenet design project referred to the game as SLUG, for " Simple Laid-back Universal Game ".
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001.
Golden Heroes is a superhero role-playing game that was originally written and published on an amateur basis in 1982.
Various later editions of RuneQuest, the narrative role-playing game HeroQuest ( the first edition of which was published as Hero Wars ), and the video game King of Dragon Pass were also set in Glorantha, as were several prominent fan efforts.
The first edition of the role-playing game RuneQuest was released in 1978.
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008 ) was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons ( D & D ) with Dave Arneson.
In 2005, Gygax was involved in the Castles & Crusades role-playing game, which was conceived as a hybrid between D & D's third edition and the original version of the game conceived by Gygax.
It was superseded by the magazine Challenge, which took up its numbering scheme and ran from issue 25 onwards with a broader role-playing game focus.
Kult was originally published by the company Target Games in 1991 as a Swedish role-playing game, and has later been translated into several other languages.

role-playing and first
White Bear and Red Moon is notable for containing the first published material about Glorantha, later used as the primary setting for the role-playing games RuneQuest, Hero Wars and HeroQuest.
The rules of RuneQuest, Chaosium's first role-playing game, were distilled down into a generic, genre-neutral format known as Basic Role-Playing ( BRP ).
Dungeons & Dragons ( abbreviated as D & D or DnD ) is a fantasy role-playing game ( RPG ) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. ( TSR ).
Everway is a fantasy role-playing game first published by Wizards of the Coast under their Alter Ego brand in the mid-1990s.
Seraphim Guard publishes HeartQuest, the first commercially published Fudge-based role-playing game, in addition to other Fudge games, and support for other gaming systems as well.
FASA first appeared as a Traveller licensee, producing supplements for that Game Designers ' Workshop role-playing game, especially the work of the Keith Brothers.
Gamma World is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978.
Kult is a contemporary fantasy horror role-playing game originally designed by Gunilla Jonsson and Michael Petersén, first published in Sweden by Target Games in 1991.
The first LARPs were run in the late 1970s, inspired by tabletop role-playing games and genre fiction.
MUD, better known as Essex MUD and MUD1 in later years, ran on the Essex University network until late 1987, becoming the first Internet multiplayer online role-playing game in 1980, when Essex University connected its internal network to ARPANet.
MUSHes are often used for online social intercourse and role-playing games, although the first forms of MUSH do not appear to be coded specifically to implement gaming activity.

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