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computer and science
* Argument ( computer science ), a piece of data provided as input to a subroutine
In mathematics and computer science, an algorithm ( originating from al-Khwārizmī, the famous Persian mathematician Muḥammad ibn Mūsā al-Khwārizmī ) is a step-by-step procedure for calculations.
* Program analysis ( computer science )the process of automatically analyzing the behavior of computer programs
* Semantic analysis ( computer science )a pass by a compiler that adds semantical information to the parse tree and performs certain checks
* Atomic operation, in computer science
He was highly influential in the development of computer science, giving a formalisation of the concepts of " algorithm " and " computation " with the Turing machine, which can be considered a model of a general purpose computer.
Turing is widely considered to be the father of computer science and artificial intelligence.
Babbage understood that the existence of an automatic computer would kindle interest in the field now known as algorithmic efficiency, writing in his Passages from the Life of a Philosopher, " As soon as an Analytical Engine exists, it will necessarily guide the future course of the science.
In algorithmic information theory ( a subfield of computer science ), the Kolmogorov complexity of an object, such as a piece of text, is a measure of the computational resources needed to specify the object.
Algorithmic information theory is the area of computer science that studies Kolmogorov complexity and other complexity measures on strings ( or other data structures ).
In computer science, an array data structure or simply an array is a data structure consisting of a collection of elements ( values or variables ), each identified by at least one array index or key.
The term is also used, especially in the description of algorithms, to mean associative array or " abstract array ", a theoretical computer science model ( an abstract data type or ADT ) intended to capture the essential properties of arrays.
In computer science, an AVL tree is a self-balancing binary search tree, and it was the first such data structure to be invented.
Category: 1962 in computer science
In computer science, the analysis of algorithms is the determination of the number of resources ( such as time and storage ) necessary to execute them.
Run-time efficiency is a topic of great interest in computer science: A program can take seconds, hours or even years to finish executing, depending on which algorithm it implements ( see also performance analysis, which is the analysis of an algorithm's run-time in practice ).
In computer science, an abstract data type ( ADT ) is a mathematical model for a certain class of data structures that have similar behavior ; or for certain data types of one or more programming languages that have similar semantics.
This cutting-edge technology has a promising potential of leading a new revolution in science as integrated circuits did in computer developments.
* Alternating Turing machine, model of computation used in theoretical computer science
* Program analysis ( computer science )
* Artificial intelligence, a branch of computer science.
* List of open problems in computer science
In a category with exponentials, using the isomorphism ( in computer science, this is called currying ), the Ackermann function may be defined via primitive recursion over higher-order functionals as follows:

computer and Zero
AO was first envisioned by Horace W. Babcock in 1953, and was also considered in Science Fiction, as in Poul Anderson's novel Tau Zero ( 1970 ), but it did not come into common usage until advances in computer technology during the 1990s made the technique practical.
He spends much of his time producing computer viruses such as the Peter4 Trojan horse virus that infected Saati and the Spider Virus in the Zero Arc ( Program. 53-55 ).
However, no sooner does Lan begin to relax when he hears of a mysterious and destructive computer virus called the " Zero Virus " that infects Navis and causes mayhem via his personal information terminal ( PET ) e-mail.
Fabian was gradually involved in numerous video and computer games and produced soundtracks for games like Menateus, the official computer game for the Expo 2000 World Exhibition, Cultures 2: The Gates of Asgard by Funatics Development, Cold Zero by JoWood Productions, Hotel Giant or Chicago 1930 by Spellbound.
Hughes is credited for the art design and concept of ZPC ( Zero Population Count ), a first-person shooter computer game developed in 1996 using the Marathon 2 engine.
In 1990, Clough and Paul Mungo, a journalist, wrote Approaching Zero ( 1992 ) a book that covered the activities of phreakers, hackers and computer virus writers.
The album's story casts Del in the role of Deltron Zero, a disillusioned mech soldier and interplanetary computer prodigy rebelling against a 31st century New World Order.
Command and Conquer: Generals – Zero Hour is the expansion pack for the computer game Command & Conquer: Generals.
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# REDIRECT Zero instruction set computer
ZPC ( Zero Population Count ) is a first-person shooter computer game developed by Zombie Studios in 1996 which uses the Marathon 2 engine.
Zero wait state is a feature of a processor or computer architecture in which the processor does not have to wait to perform memory access.

computer and Instruction
Such a computer is sometimes called a Writable Instruction Set Computer or WISC.
; Single Instruction, Single Data stream ( SISD ): A sequential computer which exploits no parallelism in either the instruction or data streams.
; Single Instruction, Multiple Data streams ( SIMD ): A computer which exploits multiple data streams against a single instruction stream to perform operations which may be naturally parallelized.
* Instruction ( computer science ), a single operation of a processor within a computer architecture
* Individual Operations – see Instruction ( computer science )
* Instruction unit, the part of a computer CPU that manages instruction fetch and instruction issue
* Instruction cycle, the time period during which a computer processes a machine language instruction
* Language for Instruction Set Architecture, in computer science
* Instruction Set Simulator, a computer program that simulates a processor at the instruction-set level
The ASCI Red supercomputer was a distributed memory MIMD ( Multiple Instruction, Multiple Data ) message-passing computer.
But by the late 1980s, AT & T had almost given up, sold most of its stake in Sun Microsystems, spun the UNIX business off as Unix System Laboratories ( which was later bought by Novell ), canceled its WE 32000 ( aka BELLMAC ) and CRISP ( C Reduced Instruction Set Processor ) microprocessor product lines, and just concentrated on networked server computer systems.
* Instruction prefetch, in computer architecture, a microprocessor speedup technique
For information related to this topic, see Instruction manual ( computer and video games )
* Fast Instruction Set Computer, a term used in computer science describing a CPU where the notion of CISC and RISC have become deprecated.
* Single Instruction, Single Data, a computer processor architecture

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