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Nintendo and Research
Category: Nintendo Research & Development 1 games
While Nintendo's Research & Development 3 division ( R & D3 ) was focused on developing the Nintendo 64, the other two engineering units were free to experiment with new product ideas.
Category: Nintendo Research & Development 1 games
Companies that are current or former ARM licensees include Advanced Micro Devices, Inc., Alcatel-Lucent, Apple Inc., AppliedMicro, Atmel, Broadcom, Cirrus Logic, CSR_plc, Digital Equipment Corporation, Ember, Energy Micro, Freescale, Intel ( through DEC ), LG, Marvell Technology Group, Microsemi, Microsoft, NEC, Nintendo, Nuvoton, Nvidia, Sony, NXP ( formerly Philips Semiconductor ), Oki, ON Semiconductor, Psion, Qualcomm, Renesas, Research In Motion, Samsung, Sharp, Silicon Labs, ST-Ericsson, STMicroelectronics, Symbios Logic, Texas Instruments, VLSI Technology, Yamaha, Fuzhou Rockchip, and ZiiLABS.
Category: Nintendo Research & Development 1 games
Category: Nintendo Research & Development 1 games
Hiroshi Yamauchi, then president of Nintendo, wanted a Mario game to be on the Game Boy, and ordered Yokoi to create the game with his development team, Nintendo Research & Development 1.
Category: Nintendo Research & Development 1 games
Category: Nintendo Research & Development 2 games
Category: Nintendo Research & Development 1 games
The sixth installment in the overall series story, the game was developed by Nintendo Research & Development 1 ( Nintendo R & D1 ), and published by Nintendo in North America in November 1991, in Japan in January 1992, and in Europe in May 1992.
It was designed by Nintendo Research & Development 1, programmed by Intelligent Systems, and published by Nintendo for the Super Nintendo Entertainment System video game console.
Category: Nintendo Research & Development 1 games
Metroid Fusion was developed by Nintendo Research & Development 1, the same development team that created the 1994 video game Super Metroid for the Super Nintendo Entertainment System, to which Metroid Fusion visually bears a resemblance.
Metroid Fusion was developed by Nintendo Research & Development 1, the same development team that created the 1994 video game Super Metroid for the Super Nintendo Entertainment System, which visually bears a resemblance to Metroid Fusion.
Category: Nintendo Research & Development 1 games
It has its headquarters in the Nintendo Kyoto Research Center in Higashiyama-ku, Kyoto, Kyoto Prefecture.

Nintendo and &
This enemy is repeated with the same game mechanic and frames on the Castlevania: Portrait of Ruin & Castlevania: Order of Ecclesia also for Nintendo DS.
A minigame version of Nights into Dreams ... is playable utilizing the Nintendo GameCube-to-Game Boy Advance connectivity with Phantasy Star Online Episode I & II and Billy Hatcher and the Giant Egg.
The Zelda version of Nintendo's Game & Watch series was released first in August 1989 as a dual-screen handheld electronic game similar in appearance to today's Nintendo DS.
While the Game & Watch Zelda was developed in-house by Nintendo, the subsequent two LCD games were developed by third parties under license by Nintendo.
In September 2003, Wallace & Gromit in Project Zoo was released for the PlayStation 2, Xbox, Nintendo GameCube, and Microsoft Windows.
SCUMM has been released on the following platforms: 3DO, Amiga, Apple II, Atari ST, CDTV, Commodore 64, Fujitsu Towns & Marty, Apple Macintosh, Nintendo Entertainment System, DOS, Microsoft Windows, Sega Mega-CD and TurboGrafx-16 / PC Engine.
An enhanced remake of Dr. Mario was paired with Tetris in the Super Nintendo Entertainment System compilation game Tetris & Dr. Mario, released on December 30, 1994.
Luigi's name is said to have been inspired by a pizza parlor near Nintendo of America's headquarters in Redmond, Washington, called " Mario & Luigi's ".
This led to a spin-off series of games including Yoshi's Safari for the SNES, Yoshi's Story for the Nintendo 64, Yoshi's Universal Gravitation for the Game Boy Advance, and a number of games for the Nintendo DS, including Yoshi Touch & Go, Yoshi's Island DS, and Super Mario 64 DS.
The series has seen two spin-offs: Yoshi Touch & Go for the Nintendo DS and Yoshi's Topsy-Turvy for the Game Boy Advance.
The third and last issue of the soundtrack, Love, Peace & Happiness: The Original Yoshi's Story Soundtrack, contained 28 tracks, and was released in Germany on April 9, 1998, published by Nintendo of Europe GmbH.
Compilations that include the game are Sonic Jam ( 1997 ) for the Sega Saturn ; Sonic & Knuckles Collection ( 1997 ) and Sonic & Garfield Pack ( 1999 ) for the PC, Sonic Mega Collection ( 2002 ) for the Nintendo GameCube ; Sonic Mega Collection Plus ( 2004 ) for the PlayStation 2, Xbox and PC ; Sega Genesis Collection ( 2006 ) for the PlayStation 2 and PlayStation Portable ; Sonic's Ultimate Genesis Collection ( 2009 ) for the Xbox 360 and PlayStation 3 ; and Sonic Classic Collection ( 2010 ) for the Nintendo DS.
Nintendo Powers staff has praised the game, saying that Phantasy Star " was the first RPG to break out of the Dragon Quest / Dungeons & Dragons mold of generic Arthurian fantasy by introducing sci-fi elements.

Nintendo and Development
Many third party developers used the V64 in lieu of the PC64 Development Kit sold by Nintendo ; the V64 was considered an attractive, low cost alternative to the expensive N64 development machine, which was manufactured by Silicon Graphics at the time.
Development is spread out across Sonic Team and Dimps with a HD version for the Playstation 3, Xbox 360, and Microsoft Windows and a strict 2D version for the Nintendo 3DS being produced respectively.
* Nintendo Software Planning and Development, a department inside Nintendo
Category: Nintendo Entertainment Analysis and Development games
Category: Nintendo Entertainment Analysis and Development games
Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
Category: Nintendo Entertainment Analysis and Development games
Super Mario World 2: Yoshi's Island was ported by Nintendo Entertainment Analysis and Development to the Game Boy Advance as Yoshi's Island: Super Mario Advance 3 with added features.
Category: Nintendo Entertainment Analysis and Development games
Category: Nintendo Entertainment Analysis and Development games
Super Mario Advance was developed by Nintendo Entertainment Analysis and Development, and was a launch title for the Game Boy Advance.
Category: Nintendo Entertainment Analysis and Development games
Category: Nintendo Entertainment Analysis and Development games
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube.
Category: Nintendo Entertainment Analysis and Development games

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