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Page "Dark Age of Camelot" ¶ 4
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Players and earn
Players earn victory points for connecting their settlements with settlements ( not necessarily theirs ) from the opposite island using ships, or to another player's shipping lines which connect two settlements together.
Players earn Neopoints through various means including playing games and selling items.
The Players Club ( 1998 ) starred LisaRaye as a girl who becomes a stripper to earn enough money to enter college and study journalism.
Players earn points ( 1 ) by guessing the correct definition of a word, ( 2 ) by composing a fake definition that other players guess is the correct one, and ( 3 ) as Picker, selecting a genuine definition that no players vote for.
Players earn one point for voting for the correct definition, and one point for each vote cast for the definition they wrote.
Players earn stars to allocate toward Force powers by completing specific levels.
Players participate in regional championships ( Fa50 ) earn 50 credit points.
Players earn victory points for owning buildings, for shipping goods, and for manned " large buildings.
The Players Club ( 1998 ) starred LisaRaye as a girl who becomes a stripper to earn enough money to enter college and study journalism.
Players earn one point for every trick they won, regardless of any other bonuses
Players earn their team points based on their performance in their weekly games ; for example, each touchdown counts as 6 points, a certain number of yards gained counts for points, and so on.
Players of the Swedish pipes are now eligible to compete playing traditional music before a jury to earn the title of riksspelman.
Players bid 15, 20, 25, or 30 points based on how many points they think they can earn with their hand if they get to call the trump suit.
Players can either pass or bid 20, 25, or 30 points ( 15 is used in some old-fashioned circles ) based on how many points they think they can earn with their hand if they get to call the trump suit.
Players may earn experience points in several skill categories.
Players may earn extra lives by reaching a certain score or by finding an in-game object.
Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way.
Players are allotted three chances ( lives ) to progress through the game and are able to earn more by reaching certain scoring benchmarks.
* Players earn and spend " energy " to obtain commanders, cards, space stations, and to activate some command cards
Players earn Players Plus points by participating in a game, and can earn additional points by beating a target score that is given before the start of each game.
Players are allowed to play anywhere from one to five songs depending on the game cabinet's configuration, with the ability to earn additional songs in certain versions of the game

Players and experience
Players use their character to explore the fantasy world of Norrath, fight monsters and enemies for treasure and experience points, and master trade skills.
Players would experience jerky, laggy motion that sometimes felt like ice skating, where they would slide around with seemingly no ability to stop, due to a build-up of previously-sent movement requests.
Players with five or more years of professional experience were labeled " veterans " and teams could carry no more than four.
Players in NFL Europa were predominantly assigned by National Football League teams who wanted these younger, " developmental " players to get additional game experience and coaching.
Players who buy gold actively support spam, hacks, and keyloggers, and by doing so diminish the gameplay experience for everyone else.
Players get experience points for various things their character does in the virtual environment of the MUD.
Players usually have less experience or have particular issues to work out ; pitching control and batting consistency are the two most frequent reasons for a player to be assigned to Class A baseball.
At the Welsh Rugby Union ( WRU ) annual general meeting that year, the outgoing WRU President D. Ewart Davies declared that " it was evident from the experience of the South African Tour that a much more positive attitude to the game was required in Wales ... Players must be prepared to learn, and indeed re-learn, to the absolute point of mastery, the basic principles of Rugby Union football.
Players can disable experience point gain for an in-game fee, but must play in separate Battlegrounds as long as they do so ( commonly referred to as " no-EXP ," " xp-off ," or " twink only " battlegrounds ) where most of the other players will also be twinkers.
Players become more proficient in different types of weapons after gaining experience using them.
The Renaissance and Medieval Players offer audiences a historical Medieval experience, performing religious plays, morality plays, and farces from the English Medieval and Early Renaissance periods, sometimes working in conjunction with the Red Masquers.
Players will therefore attempt to kill a friendly player or tower who is deemed impossible to save, thereby denying ( hence the name ) the enemy team the gold and experience rewards for the kill.
After three years training at the Royal Academy of Music, where she won the Drama Gold Medal, Anne began her professional acting career by spending several years in repertory, gaining experience in Folkestone Kent, with the Arthur Brough Players, before moving to Nottingham and then Sheffield.
Players rarely experience the frustration of losing many consecutive scrambles.
Players who successfully defeat a monster receive experience points, pieces of meat ( the game's currency ), and various items.
Players who ascend have their character's experience levels reset to zero, but they retain their currency and items.
He began his career by umpiring in the Southern League in 1885, then officiated in the California League from 1886-89, after which he gained his first major league experience in the sole season of the Players League in 1890.
Players are able to build and train characters to use in battle, utilizing different classes, including warriors and magic users, depending on the game, Characters normally gain experience points from battle and grow stronger and games like Final Fantasy Tactics award characters secondary experience points which can be used to advance in specific character classes.
Players can continue to hunt and gain experience, which can then be traded in for permanent gains in health, mana, strength ( with cap ), magic ( with cap ) and agility ( with cap ) capacities.
Players have a variety of options when interacting with others online: They can form parties where loot and experience are distributed from a monster ; in-game marriages where the game will recognize the two players as a heterosexual couple ; guilds which is indicated with a guild's name listed under their character name ; or families, an architecture gathering of juniors and seniors.
Players can play alone or as part of a group to fight monsters and complete quests for new skills, experience points, and items.
Players can participate in an X-Men trivia game, which rewards experience points for correct answers.

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