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Seiken and Densetsu
* Video games: Secret of Mana and its successor Secret of Evermore ( where the menu was used to accelerate the pacing of combat ), Seiken Densetsu 3, America's Army 3, Habitat, Beyond Good & Evil, Full Throttle, The Curse of Monkey Island, Neverwinter Nights, Normality, The Sims, Perfect Dark, Planescape: Torment, Sacrifice, Saints Row, Saints Row 2, Second Life, Battlefield 2, Freedom Fighters, Ratchet & Clank, Silver, The Temple of Elemental Evil, Crysis, Mass Effect, Warzone 2100, Halo Wars, The Lord of the Rings: The Battle for Middle-earth, Max Payne 3, Trauma Center, Brütal Legend, Operation Flashpoint: Dragon Rising, Dragon Age: Origins, Prototype, Cortex Command, Imperium Romanum
Square trademarked Seiken Densetsu in, intending to use it for a game project subtitled The Emergence of Excalibur, and led by Kazuhiko Aoki for the Famicom Disk System.
Four years later, Square developed the Game Boy game under the working title Gemma Knights, and then revived the trademarked name and released the game as Seiken Densetsu: Final Fantasy Gaiden.
Two guidebooks have been released in Japan: Seiken Densetsu Basic Knowledge Guide and Seiken Densetsu Advanced Knowledge Guide, each of which contains character illustrations and manga.
The Seiken Densetsu Original Sound Version was released in Japan alongside the game.
Seiken Densetsu: Omoi wa Shirabe ni Nosete ( Let Thoughts Ride On Knowledge ), a set of arranged tracks was also released the same year.
Both albums were compiled into Final Fantasy Gaiden: Seiken Densetsu Sound Collections, originally released in 1995.
de: Seiken Densetsu # Mystic Quest
Two compilation books of music from the series have also been published as Seiken Densetsu Best Collection Piano Solo Sheet Music first and second editions, with the second including Shimomura's tracks from Legend of Mana.
This is notably seen in the Seiken Densetsu and Dragon Quest series.
Square trademarked Seiken Densetsu in, intending to use it for a game project subtitled The Emergence of Excalibur, and led by Kazuhiko Aoki for the Famicom Disk System.
In, Square reused the Seiken Densetsu trademark for an unrelated Game Boy action role-playing game directed by Koichi Ishii.
Originally developed under the title Gemma Knights, the game was renamed Seiken Densetsu: Final Fantasy Gaiden ( published in North America as Final Fantasy Adventure and in Europe as Mystic Quest ).
Beginning with Secret of Mana, Seiken Densetsu was subsequently " spun off " into its own series of action role-playing games distinct from Final Fantasy, with four titles released between and.
A demo disc of Vagrant Story was included in the packaging of Seiken Densetsu: Legend of Mana in Japan.
Some consider the peak was reached with the translation of Seiken Densetsu 3 ( sequel to Secret of Mana ), a title that was highly desirable to RPG players and also very difficult to translate on a technical basis.
* Undine, one of the eight elementals representing water in Seiken Densetsu 3, part of the Mana series
* Seiken Densetsu 3
* Official Seiken Densetsu 2 mobile website
de: Seiken Densetsu # Secret of Mana
The Alignment ( role-playing games ) | alignment-based class change system used in the 1995 action role-playing game Seiken Densetsu 3.
* Hawkeye ( Seiken Densetsu 3 ), a character in Seiken Densetsu 3

Seiken and 3
His major works are Secret of Mana, Seiken Densetsu 3, Soukaigi, and Koudelka, for which he also acted as producer and concept designer.
During his seven years at Square, Kikuta composed the soundtracks to only three games: Secret of Mana and Seiken Densetsu 3 for the Super Nintendo Entertainment System and Soukaigi for the PlayStation.
For Seiken Densetsu 3, Kikuta was assisted by a sound programmer, Hidenori Suzuki, which allowed him to compose over three times the amount of music he had created for Secret of Mana.
A piece from Secret of Mana was performed by the Tokyo Symphony Orchestra for the third Orchestral Game Music Concert in 1993, while one from Seiken Densetsu 3 was performed for the fifth event in 1996.
Two compilation books of piano sheet music from the Mana series have been published as Seiken Densetsu Best Collection Piano Solo Sheet Music first and second editions ; songs from Secret of Mana and Seiken Densetsu 3 are featured in both.
He is inspired to create his music by things that he has seen, especially while traveling ; he credits much of the musical imagery in Secret of Mana and Seiken Densetsu 3 as being inspired by several islands in Fiji he has visited.
* Seiken Densetsu 3: Boss character algorithms, maps, world maps
* Riesz, the fictional name of the Amazon warrior and princess of Rolante — one of the six playable characters in the video game Seiken Densetsu 3
* Seiken Densetsu 3 ( 1995 ): BG
* Seiken Densetsu 3 ( character designer )
Although the game was only published in Japan, Western players have been able to come into contact with Seiken Densetsu 3 thanks to an unofficial English fan translation.
The Seiken Densetsu 3 class change system
Seiken Densetsu 3 plays very much like its predecessor Secret of Mana, as it employs a real-time combat system, making use of a ring menu which provides the player with quick access to magic spells, items and character information, amongst other options.

Seiken and was
Kung-Fu Master was ported to the Atari 2600, Atari 7800, Amstrad CPC, Apple II, BeOS x86, Commodore 64, DOS, Java, Linux, NES / Famicom, MSX ( Irem / ASCII version as Seiken Achō ), PlayChoice-10 ( arcade, nearly the same as the NES version ), Sega SG-1000, Sinclair ZX Spectrum and Windows.
Ito was originally scheduled to continue on with the Mana series and compose the soundtrack to Seiken Densetsu 2 ( Secret of Mana ), but was forced to hand the project off to Hiroki Kikuta as his first score due to the demand on his time for scoring Romancing SaGa.
Thought to be a new title in the Seiken Densetsu series, it was actually an enhanced remake of the first game in the series, Seiken Densetsu: Final Fantasy Gaiden ( known as Mystic Quest in Europe and Final Fantasy Adventure in North America ).
However, Seiken Densetsu 3 was never localized outside of Japan.
There is an apparent misconception among video game fans that the SNES title Secret of Evermore was released in lieu of an English language version of Seiken Densetsu 3 in 1995.
Citing Nintendo Power, the probability of a North American release for Seiken Densetsu 3 was low due to " a technical nature " and that it would have been far too costly to produce at the time.
Due to the increasing popularity of video game ROMs and the quick progress of emulators at the time, the translated version of Seiken Densetsu 3 was made available to many players from around the world in 2000.
Seiken Densetsu 3 was later translated into French and German.
The score for Seiken Densetsu 3 was composed by Hiroki Kikuta, who had previously composed the music for Secret of Mana.
It was developed by Seiken Shukumine ( 1925 – 2001 ) who combined classic techniques with his own innovations thus developing the special characteristics of Genseiryū.

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