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Smalltalk and was
For example, Smalltalk ( 1980 ), which was designed to be interpreted at run-time, allows generic objects to dynamically interact with each other.
* In the 1960s, Simula was the first language designed to support object-oriented programming ; in the mid-1970s, Smalltalk followed with the first " purely " object-oriented language.
Smalltalk was created as the language to underpin the " new world " of computing exemplified by " human – computer symbiosis.
ANSI Smalltalk was ratified in 1998 and represents the standard version of Smalltalk.
Enfin was later acquired by Cincom Systems, and is now sold under the name ObjectStudio, and is part of the Cincom Smalltalk product suite.
VisualWorks was sold to Cincom and is now part of Cincom Smalltalk.
Alan Kay has commented that despite the attention given to objects, messaging is the most important concept in Smalltalk: " The big idea is ' messaging ' -- that is what the kernel of Smalltalk / Squeak is all about ( and it's something that was never quite completed in our Xerox PARC phase ).
Simula was influential in the development of Smalltalk and later object-oriented programming languages.
Cunningham was part of the Smalltalk community.
Lansky's first album, Smalltalk, was not released until 1990.
Self was a dialect of Smalltalk, being untyped and using Just-in-time compilation as well as the prototype-based approach to objects: it was first used as an experimental test system for language design in the 1980s and 1990s.
At one point a version of Smalltalk was implemented in Self.
Sun's Self language improved these techniques extensively and was at one point the fastest Smalltalk system in the world ; achieving up to half the speed of optimized C but with a fully object-oriented language.
Smalltalk was invented at Xerox in the 1970s.
* Selected poetry of Phyllis Gotlieb-Biography & 15 poems ( Aquarius, as I was walking down the street, A Catful of Buttermilk, Death's Head, A Discourse, A Double Vision, First Person Demonstrative, Hospitality, Latitude, Ordinary, Moving, Red Black White, Seventh Seal, So Long It's Been, Thirty-Six Ways of Looking at Toronto Ontario, What I Know ( Making Free with Villon's Smalltalk ))
The model-view-controller pattern was originally formulated in the late 1970s by Trygve Reenskaug at Xerox PARC, as part of the Smalltalk system.
At HP, Sassenrath was involved and influenced by a range of HP language projects including Ada, Pascal, Smalltalk, Lisp, Forth, SPL, and a variety of experimental languages.
The software component of this research was Smalltalk, which went on to have a life of its own independent of the Dynabook concept.
IDEF4 was developed as a design tool for software designers who use object-oriented languages such as the Common Lisp Object System, Flavors, Smalltalk, Objective-C, C ++, and others.
ezboard was written in Smalltalk VisualWorks 3. 1 by Vanchau Nguyen with Jay O ' Connor.

Smalltalk and product
IBM initially supported the Digitalk product, but then entered the market with a Smalltalk product in 1995 called VisualAge / Smalltalk.
In 1999, Seagull Software acquired the ObjectShare Java development lab ( including the original Smalltalk / V and Visual Smalltalk development team ), and still owns VisualSmalltalk, although worldwide distribution rights for the Smalltalk product remained with ObjectShare who then sold them to Cincom.
IBM has ' end of life'd VisualAge Smalltalk having in the late 1990s decided to back Java and it is,, supported by Instantiations, Inc. which has renamed the product VA Smalltalk and released several new versions.
VisualAge was also marketed as “ VisualAge Smalltalk ” and IBM have stated that XL C ++ is the ' follow on ' product to VisualAge.
As of 2009, the original VisualAge product continues to be promoted by IBM as “ VisualAge Smalltalk ”.
In 2005, Smalltalk specialist Instantiations, Inc. acquired a worldwide license to VisualAge Smalltalk, and offers an “ enhanced product ” VA Smalltalk.

Smalltalk and research
Last but not least Pharo Smalltalk ( a fork of Squeak oriented towards research and use in commercial environments ) a new and clean MIT licensed open source Smalltalk that brings fresh ideas and interest into the Smalltalk market and scene.
Capabilities have never gained mainstream adoption in commercial hardware, but they are widely used in research systems such as KeyKOS and its successors, and are used conceptually as the basis for some virtual machines, most notably Smalltalk and Java.
Smalltalk research projects such as InterCons by David N. Smith of IBM, and Fabrik by a team at Apple led by Dan Ingalls were building interactive graphical applications built from composition of graphical primitives.
Ingalls ' first well known research was at Xerox PARC, where he began a lifelong research association with Alan Kay, and did his award winning work on Smalltalk.
He lives near the beach in Rio del Mar / Aptos, California with his wife Cathleen Galas, where he contributes to development of the Squeak implementation of Smalltalk, JavaScript research, and the Lively Kernel Project, which now resides at the Hasso Plattner Institute.

Smalltalk and led
The original prototype which led to VisualAge was an attempt " to make something like the NeXT interface builder " within the Smalltalk / V development environment.
* Smalltalk is an object-oriented language that was designed and created at Xerox PARC by a team led by Alan Kay.

Smalltalk and by
This strategy has been used by ActionScript, C #, D, Java, Nemerle, Object Pascal ( Delphi ), Objective-C, Ruby and Smalltalk.
Squeak is an open source implementation derived from Smalltalk-80 Version 1 by way of Apple Smalltalk.
VisualWorks is derived from Smalltalk-80 version 2 by way of Smalltalk-80 2. 5 and ObjectWorks ( both products of ParcPlace Systems, a Xerox PARC spin-off company formed to bring Smalltalk to the market ).
During the late 1980s to mid-1990s, Smalltalk environments — including support, training and add-ons — were sold by two competing organizations: ParcPlace Systems and Digitalk, both California based.
The syntax and runtime behaviour of the Objective-C programming language is strongly influenced by Smalltalk.
In Smalltalk, primitive values such as integers, booleans and characters are also objects, in the sense that they are instances of corresponding classes, and operations on them are invoked by sending messages.
Smalltalk is a structurally reflective system whose structure is defined by Smalltalk-80 objects.
The remainder of the language, including control structures for conditional evaluation and iteration, is implemented on top of the built-in constructs by the standard Smalltalk class library.
Many Smalltalk dialects implement additional syntaxes for other objects, but the ones above are the essentials supported by all.
Smalltalk adopts by default a synchronous, single dynamic message dispatch strategy ( as contrasted to a synchronous, multiple dispatch strategy adopted by some other object-oriented languages ).
As a result, the code to serialize an object varies by Smalltalk implementation.
Some virtual machines that support bytecode for Smalltalk, the Java virtual machine, and Microsoft's Common Language Runtime virtual machine as their ISA implement it by translating the bytecode for commonly used code paths into native machine code, and executing less-frequently-used code paths by interpretation ; Transmeta implemented the x86 instruction set atop VLIW processors in the same fashion.
Schwartz is an influential member of the F / OSS community, and has been named a " Perl Expert " and interviewed by numerous outlets-to discuss his views on Perl, Ruby, Smalltalk and other topics-including Dr. Dobbs Journal, Paul dot Com Security TV, The Command Line, PerlCast, FLOSS Weekly, ONLamp. com, and InfoQ.
Dynamic languages such as Smalltalk allowed for this sort of change via well-known methods in the classes ; by changing the class, the objects based on it would change their behaviour.
It belongs to the family of languages inspired by Hypercard, with influences from PAL ( wherever functionality could be kept the same ), Smalltalk, and Garnet ( a UI language created by Brad Myers ).
It used the usual message sending paradigm influenced by Smalltalk.

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