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Atari and 2600
Asteroids has been ported to multiple systems, including many of Atari's systems ( Atari 2600, 7800, Atari Lynx ) and many others.
Many of the recent TV Games series of old Atari games have included either the 2600 or arcade versions of Asteroids.
In 2004, Asteroids ( Including both the Atari 2600 port and the arcade original, along with Asteroids Deluxe ) were included as part of Atari Anthology for both Xbox and PlayStation 2, using Digital Eclipse's emulation technology.
Category: Atari 2600 games
The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a higher end complementary console for the popular Atari 2600.
The 360-degree non-centering joystick was touted as offering more control than the eight-way joystick controller offered with the Atari 2600.
Much of the technology in the Atari 8-bit family of home computer systems were originally developed as a second-generation games console intended to replace the 2600.
It also has changes in the cartridge port address lines to allow for the Atari 2600 adapter released that year.
The Atari 5200 did not fare well commercially, compared to its predecessor, the Atari 2600.
While it touted superior graphics to the 2600 and Mattel's Intellivision, the system was initially incompatible with the 2600s expansive library of games, and some market analysts have speculated that this hurt its sales especially since an Atari 2600 cartridge adapter had been released for the Intellivision II.
) This lack of new games was due in part to a lack of funding, with Atari continuing to develop most of its games for the saturated 2600 market.
It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules.
They justified this relatively low ranking ( though higher than every other Atari console save the 2600 ) with the summary statement: " Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles.

Atari and version
The Atari 7800 version was a launch title and featured co-operative play, it was the built in game on the European Atari 7800 release.
* Official online version of Asteroids at Atari
At one point following the 5200's release, Atari had planned a smaller, cost-reduced version of the Atari 5200, which would have removed the controller storage bin.
Released on the XE Game System, an Atari 7800 version was started but not completed beyond a simple demo.
The Atari Museum located and posted unreleased box art and notes for a 7800 version of Crystal Castles.
Although it was innovative and unique for its time, gamers found the Atari Lynx to be quite large and bulky, even the 2nd version of the unit.
Craig ported his original Atari implementation to the 16-bit Microsoft MS-DOS platform and Euphoria was first released ( version 1. 0 ) in July, 1993 under a proprietary licence.
For example, in 1980, a company called " Don't Ask Software ", founded by Randy Simon, created a version called " Abuse " for the Apple II, Atari, and Commodore PCs, which verbally abused the user based on the user's input.
Similarly, the Atari Jaguar version was confiscated following a verdict by the Amtsgericht Berlin Tiergarten on December 7, 1994.
# Atari 2600 PacMan ( hacked version of VLM's Chomp )
During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores.
In 1974, Atari engineer Harold Lee proposed a home version of Pong that would connect to a television: Home Pong.
Atari later released a version under its own brand in 1976.
** Atari kicks off the first generation of video games with the release of their seminal arcade version of Pong, the first game to achieve commercial success.
However, Shawn abandoned the Atari version as he realized the platform was dying, and reimplemented his work for the Borland C ++ and DJGPP compilers in 1995.
These games, combined with weak high-profile Atari 2600 games, such as the video game version of the hit movie E. T.
In 1982, Atari attempted to take advantage of the craze following the arcade game Pac-Man by releasing a version for the Atari 2600.
Atari responded by releasing the Atari STE in 1989, an " enhanced " version of the ST to match the specification of the Amiga 500 by adding a blitter, more colors and DMA driven digital audio.
The 1980 Atari 2600 version quadrupled the system's sales and became the first " killer app " for video game consoles.
Development of the production 68000 version of GEM began in September 1984, when Atari sent a team called " The Monterey Group " to Digital Research to begin work on porting GEM.
As Atari had provided most of the development of the 68k version, they were given full rights to continued developments without needing to reverse-license it back to DRI, who had apparently lost interest in the 68000 platform.

Atari and whose
Actual working Atari Video System X machines, whose hardware is 100 % identical to the Atari 5200 do exist, but are extremely rare.
When the Atari VCS gaming system ( whose name was coined as a takeoff of the VES ) was released a year later, it had considerably better graphics and sound.
This was widely used on the Atari 8-bit family, whose ANTIC display chip included a register pointing to the start of the display memory.
Most Atari ST ( Mega STE model ), and Atari TT framebuffers were created for the VME rear connector slot of Atari machines dedicated to video expansion cards: Leonardo 24-bit VME graphics adapter, CrazyDots II 24-bit VME graphics card, Spektrum TC graphics card, NOVA ET4000 VME SVGA graphics card ( capable of resolutions up to 1024x768 at 256 colors or 800x600 at 32768 colors ), whose design came from the ISA / PC world ( it was effectively an ATI Mach32 S: with 1 MB of video RAM ).
* April – Atari releases Breakout ( whose prototype was designed by Apple Computer cofounders Steve Jobs and Steve Wozniak ) to video arcades.
Atari Hitotonari was a notable Kiss Player whose fusion with her Autorooper resulted in unmatched power levels.
It was designed by Atari veteran Curt Vendel, whose company Legacy Engineering Group designs other home video game and video arcade products.

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