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Eldar and pine-tree
Eldar pine-tree State Reserve -

Eldar and therefore
After the loss of the One Ring the Elves had no choice left and therefore in the Fourth Age the last Eldar either left for Valinor or faded to shadows of their former selves.
The Sindar are " grey " perhaps because they were not Elves of the Light, never having actually set foot in Valinor, but neither were they Avari, since they did accept the invitation and set out on the journey ( and therefore were technically counted among the Eldar ).
Zoanthropes, creatures supposedly evolved by combining tyranid DNA with DNA from other psychically active races like the Eldar, are extremely powerful psykers to the point that, with the passing of the years, their bodies have devolved into little more than a overly bloated head attached to an atrophied, fetus-like body incapable of even moving on its own power, therefore requiring the creature to use its psychic abilities to levitate across the battlefield.

Eldar and is
* Common Eldarin is the language of the three clans of the Eldar during the Great March to Valinor.
The Sindar of Beleriand called themselves simply Edhil, which means Elves, and is related to the Quenya word Eldar of the same meaning.
Only recently in 1998, did they create the Dark Eldar as a separate army, and there is little back-story on the Eldar-versus-Dark Eldar rivalry.
The Exodites exist mainly in Warhammer 40, 000 background material and never had any specific models or army books for use in the tabletop game, however the Saim-Hann Craftworld Eldar is closely linked with the Exodites.
The bloody-handed God Khaine is a recurring entity for both the Elves ( High and Dark Elves ) and Craftworld Eldar.
The drawback is that Eldar vehicles are expensive to field in game.
An example is the Eldar Wave Serpent, which is one of the most-expensive dedicated transport vehicles in the game.
Because of the Eldar's comparatively weak armor and high fielding costs but comparatively powerful weapons and fast speed, successful game play is often stylized by outnumbered Eldar units which outmaneuver the opponent and kill entire squads before they have a chance to retaliate.
This is also the cause of Eldar game play being regarded as " unforgiving ".
Because of this lack of staying power, Eldar infantry is often subject to severe, and sometimes unrecoverable, losses after a bad tactical decision or even a series of poor rolls.
Their weaponry and fighting style is pulled largely from Japanese Samurai and Bushido, in that any non-conscript Eldar Warrior attends Aspect Shrines ( similar to Dojos dedicated to specific fighting styles / strategies ) in order to learn war / fighting as an art.
Eldar is both a Hebrew first / last name meaning " god resides " and a rare Norse first name meaning " Warrior who fights with fire "( Eld + ar ( ar = Harjar )) Eld = fire.
It is not stated in Tolkien's books whether Arwen's brothers, Elladan and Elrohir, chose to be of the Edain or the Eldar.
In Tolkien's Unfinished Tales, however, Imrazôr's wife in one account is given as Mithrellas, handmaiden of Nimrodel, a Silvan Elf who resisted the encroachment of the Eldar in her homeland, Lothlórien.
In J. R. R. Tolkien's legendarium, the White Council is a group of Eldar Lords and Wizards of Middle-earth, formed to contest the growing power of Dol Guldur, at the request of Galadriel.
Tolkien does not give a list of all the members of the council, ' other lords of the Eldar ' is as close as The Silmarillion gives to a list.
The inscription in Book X reads: " In this book are given many of the later writings of John Ronald Reuel Tolkien concerning the history of the Elder Days from the Music of the Ainur to the Hiding of Valinor ; here much is told of Sun and the Moon ; of the immortal Eldar and the death of the Atani ; of the beginning of the Orcs and of the evil power of Melkor, the Morgoth, the Black Foe of the World.
The Dark Eldar are depicted by Games Workshop as a race that is sadistic in the extreme, revelling in piracy, enslavement and torture.
Like all factions of the Eldar race, the Dark Eldar have access to technology that is extremely advanced by human standards.
In the back story released in the most recent Dark Eldar Codex, it is revealed that the Dark Eldar gradually lost their natural psychic ability during the millennia following the Fall of the Eldar race, and that they are sustained only through the absorption of the psychic power released by pain, torture and anguish of other sentient beings.

Eldar and for
This proved to be disastrous for the Elves in the Nírnaeth Arnoediad when Ulfang and his clan switched sides and defected to Morgoth, while Bór and his sons died bravely fighting on the side of the Eldar.
During the Third Age, after he lost the One, they were used for the preservation and enhancement of three remaining realms of the Eldar.
The High Pass ( also called the Pass of Imladris and Cirith Forn en Andrath was first created before the First Age by Oromë in order to allow for a crossing of the mountains by the Eldar.
Ulmo had always loved both the Eldar and the Edain, and during the Exile kept the elves ever in his thoughts for though the Valar waited for the appointed time to assail Morgoth Ulmo who had not been fooled by Morgoth during his freedom in Valinor still brought council to those east of Aman.
Its various factions and races include the Imperium of Man, a decentralized yet totalitarian interstellar empire that has ruled the vast majority of humanity for millennia, the Orks ( similar to Warhammer Fantasy Orcs ), the Eldar ( similar to Elves in Warhammer Fantasy Battle ), and Daemons ( very similar in both universes, although the precise natures of their creation and existence vary slightly ), among others.
Each faction has had several rule books or codexes released for them, culminating in the present 5th Edition of Warhammer 40K, which includes an individual rule book for both the Craftworld Eldar and Dark Eldar.
Forge World, a partner company to Games Workshop, has also produced material and games rules covering further concepts, such as the Eldar Corsairs and expanding on material for existing armies.
Further unofficial lists for groups such as the Harlequins, a faction of Eldar who used to have their own army list in earlier editions of the Warhammer 40K game, are also available online.
The majority of the normal infantry and vehicles as described in the Games Workshop Codex books for the Craftworld and Dark Eldar are available as plastic or " fine cast " resin kits via either the companies many high street stores or by their mail order service.
Some limited edition models have been produced for the Craftworld Eldar, although as of February 2012, these are only available as the old style ' lead ' casts on the open market.
Models and rules for Super Heavy units and Eldar Titans are only available via Forge World.
Because the Eldar are one of the original races featured in the 40K universe they have an extensive back catalogue of classic lead and plastic miniatures including many variants of squads, squad leaders and infantry models which can still be found on sale both in store and online for those with the patience to search.
For instance while the Dark Elves have long existed as the main antagonist to the High Elves in Warhammer Fantasy, Games Workshop originally incorporated both High and Dark Elves ' elements into the Craftworld Eldar for the Warhammer 40, 000 universe.
For example, the Eldar Howling Banshees are melee specialists and, with their power weapons and other special rules, excel at killing heavily armored infantry units in melee combat, while using them for ranged attacks often leads to failure.
While no Eldar vehicle has the maximum armor value ( 14 ), they often have upgrades and special abilities which can compensate for this and make them more effective than heavier vehicles.
Most Eldar vehicles can also be equipped with weapons designed for various purposes.
But there was no hope for him, for " the Eldar wedded not with kin so near ".

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