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games and Worms
Worms is a series of artillery strategy computer games developed by British company Team17.
Other games based on the Worms concept include Liero, Wurmz!
Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving, however this rule can be modified in some of the games in the Worms series.
Although the first few Worms games used darker, more authentic battlefield sounds for its ambient music, all of the games included a large number of high-pitched catchphrases shouted by the worms during the course of battle, such as " I'll get you!
The first Worms game featured darker tones than later Worms games, with more realistic effects for weapons rather than cartoon-style effects, and the ambient sound of a battlefield. It subsequently evolved into a full commercial game, renamed Worms, available initially only for the Commodore Amiga computer.
The second Worms version is by far the most customisable of the Worms games, with an extensive set of detailed settings and toggles.
It was a revamp of the original Worms 3D engine, featuring smoother terrain deformation and improved graphics, resulting in a more polished feel closer to the second generation Worms games.
It is an extended port version of the game Worms 2: Armageddon which was released for the Xbox 360, and so it has returned to the original 2D format, unlike the last three PC games.
The later Worms games retain this appearance with few changes.
* Worms 4: Mayhem uses a " poxel " ( polygon and voxel ) engine to simulate land deformation similar to the older 2D Worms games.
During the Early Middle Ages such cavalry games were still central to military training as is evidenced by Louis and Charles ' military games at Worms in 843.
Team 17, the developer of Worms, offered to port their games directly on the GP32 for free.
Team17's earlier games became relatively obscure after the release of the hugely popular Worms series, though many gamers remember Superfrog fondly for its solid gameplay, smooth scrolling, cartoon-quality graphics, and upbeat music by composer Allister Brimble.
Team17 themselves appear not to have forgotten about Superfrog, as the titular character-the frog himself-makes cameo appearances in their most recent games, notably Worms Blast and Worms 3D.
Its successor, Blitz Basic 2, was used to write several commercial games, including the popular Team17 game Worms.
He has provided voices for the video games Metal Gear Solid, Sniper Elite, Richard Burns Rally, Worms 3D, and Fallout 2.

games and series
The owners would like each club in the fourteen-team league to play a home-and-home series with teams in its division, plus two games against teams in the other division.
Many of the recent TV Games series of old Atari games have included either the 2600 or arcade versions of Asteroids.
The 1890s games were more closely fought, Australia taking their first series win since 1882 with a 2 – 1 victory in 1891 – 92.
The popularity and reputation of the cricket series has led to other sports or games, and / or their followers, using the name " Ashes " for contests between England and Australia.
The game was originally published in 1962 by 3M as a part of their bookshelf games series.
There have also been a number of games based on the characters, and a theme park near Paris, Parc Astérix, is themed around the series.
After taking the first two games at home against the Cubs, in the National League Division Series, they took the series to Wrigley Field, where they completed their sweep, earning their first berth in the National League Championship Series since 2001.
The CPC series was pitched against other home computers primarily used to play video games and enjoyed a strong supply of game software.
In 1981, a split-season format forced the first ever divisional playoff series, in which the New York Yankees won the Eastern Division series over the Milwaukee Brewers ( who were in the American League until 1998 ) in five games while the Oakland Athletics swept the Kansas City Royals in three games in the Western Division.
In order to spread out the Division Series games for broadcast purposes, the two ALDS series follow one of two off-day schedules.
Previously, because of a players ' strike in 1981, a split-season format forced a divisional playoff series, in which the Montreal Expos won the Eastern Division series over the Philadelphia Phillies three games to two while the Los Angeles Dodgers beat the Houston Astros three games to two in the Western Division.
For 2012, the series will instead follow a 2-3 format with the higher seed playing the last 3 games ( as needed ) as home.
The test series, however, went to South Africa, who won two of the three games.
The Lions would only lose a single match on the rest of the tour, and won the test series against New Zealand, winning and drawing the last two games, to take the series two wins to one.
It went through 22 games unbeaten, and triumphed 3 – 0 ( with one drawn ) in the test series.
In June 2009 the British media reported that Argentina were lobbying for the 2013 British and Irish Lions Tour to Australia to incorporate a series of games in Argentina.
The Bust-a-Move title was used for all subsequent games in the series in the United States and Canada, as well as for some ( non-Taito published ) console releases in Europe.
He provides the voice of Ash in the three games based on the Evil Dead film series: Evil Dead: Hail to the King, Evil Dead: A Fistful of Boomstick and Evil Dead: Regeneration.

games and had
As the field on which my tent was pitched was a favorite natural playground for the kids of the neighborhood, I had made many friends among them, taking part in their after-school games and trying desperately to translate Grimm's Fairy Tales into an understandable French as we gathered around the fire in front of the tent.
Radio broadcasts had not begun and most devotees of baseball attended the games near home, in the town park or a pasture, with perhaps two or three trips to the city each season to see the Cubs or the Pirates or the Indians or the Red Sox.
While women had always attended ball games in small numbers ( it was the part of a `` dead game sport '' in the early years of the twentieth century to be taken out to the ball park and to root, root, root for the home team ), they had often sat in patient martyrdom, unable even to read the scoreboard, which sometimes seemed to indicate that one team led another by a score of three hundred and eighty to one hundred and fifty-one.
In their first three games, the Longhorns have had the ball 41 times and scored 16 times, or 40 per cent ; ;
After 108 games in 1927, Ruth had 35 home runs.
Atari had been in the process of manufacturing another vector game, Lunar Lander, but demand for Asteroids was so high " that several hundred Asteroids games were shipped in Lunar Lander cabinets.
Garry Kasparov argued that Karpov would have had good chances, because he had beaten Spassky convincingly and was a new breed of tough professional, and indeed had higher quality games, while Fischer had been inactive for three years.
After the sojourn in Carthage, the Trojans returned to Sicily where Aeneas organizes funeral games to honor his father, who had died a year before.
If Acorn had thought to include this small modification in the original Electron design it is likely the machine would have had a much greater impact as it would have nearly doubled the amount of motion possible in games and saved modes 0 – 3 ( including the only 16 colour mode ) from being nearly useless due to contended memory timings.
However, five American League teams had threatened to block the league assignments because of concerns that they would have additional games out of their time zone, causing early starts that would decrease revenue and TV ratings.
The Rockies had been on an incredible winning pace since the All Star break, and they swept the Diamondbacks in four games.
It also had a built in speaker which was compatible with such games software.
This video card would also support fast scrolling of high resolution color screens for games, because it had the indirection of the character pointers, so it was possible to quickly scroll the high resolution display, ( or use other effects ) by simply manipulating the 1920 / 1024 bytes of text video instead of the 24. 576 bytes of high resolution video memory.
While it touted superior graphics to the 2600 and Mattel's Intellivision, the system was initially incompatible with the 2600s expansive library of games, and some market analysts have speculated that this hurt its sales especially since an Atari 2600 cartridge adapter had been released for the Intellivision II.
First, Atari had been facing mounting pressure from the ColecoVision, which boasted graphics that more closely mirrored arcade games of the time than Atari ’ s reigning 2600 VCS system.
Second, the Atari 5200 ( the original intended successor to the Atari 2600 VCS ) had been widely criticized for not being able to play Atari 2600 VCS games without an adapter.
Previous game consoles sometimes had a difficult time replicating the arcade experience in home versions of popular arcade games.
In particular, home versions of arcade games sometimes had problems with flickering and slow down when more than a few moving objects appeared on the screen at once.
GCC, which had a background in creating arcade games, designed their new system with a graphical architecture similar to arcade machines of the time.
At the time, a key driver for success with a home console was the number of home conversions it had of popular arcade games.

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