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Typically, each player controls only a single character, which represents an individual in a fictional setting.
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Typically the sweep takes the simple form of an advancement of the surface, such that the surface is expanded in a symmetric manner about its advancement axis, with the advancement rate set by some nominal volume attributed to each event, representative of the atomic volume of the atom prior to evaporation.
Typically, an Ethiopian meal consists of a combination of injera ( flatbread ) with different wats, yet each cultural group has their unique variation.
Typically an Eiffel application will be organized with each class in a separate file, and each cluster in a directory containing class files.
Typically, in each group, some people switch to using Dutch in their daily life, while others maintain their language of origin.
Typically, humbuckers, which are two magnet – coil assemblies attached to each other are traditionally associated with a heavier sound.
Typically, the hammered dulcimer is set on a stand, at an angle, before the musician, who holds small mallet hammers in each hand to strike the strings ( cf.
Typically, each vendor would have its own type of network card, cabling, protocol, and network operating system.
Typically, each client is able to act according to the momentary need of the network and can become part of the respective overlay network used to coordinate the P2P structure.
Typically, each promotion only recognizes the " legitimacy " of their own titles, although cross-promotion does happen.
Typically, this is done by applying a series of " refactorings ", each of which is a ( usually ) tiny change in a computer program's source code that does not modify its conformance to functional requirements.
Typically, each ray must be tested for intersection with some subset of all the objects in the scene.
Typically, the user documentation describes each feature of the program, and assists the user in realizing these features.
Typically, each preprocessor translates only sections of the input file that are specially marked, passing the rest of the file through unchanged.
Typically experimental errors may be underestimated due to the experimenter not taking into account all sources of error in calculating the variance of each data point.
Typically, each segment is approximately 1 meter long, and may use segments of unconventional size to produce the distribution required according to core size of fiber to be tested.
Typically large volumes are put up for sale in one go ; a government may only hold a small number of auctions each year.
Typically and player
Typically, the more numbers a player chooses and the more numbers hit, the greater the payout, although some paytables pay for hitting a lesser number of spots.
Typically, this is intentionally done by the game creators so that the player may simply imagine themself in the adventure without being required to play a character who is of a different age, race, gender, or background.
Typically, monsters are not normally present, as they serve no purpose other than to get in the way and give away the player.
Typically, a player wins a set by winning at least six games and at least two games more than the opponent.
Typically, a player's words are oriented facing the center of the table ( i. e. appearing upside-down to the player, and right side up to the others ).
Typically levels are associated with a character class, and many systems will allow combinations of classes, allowing a player to customize how their character develops.
Typically in dancehall Cajun performances the melody is played by the accordion followed by a bridge, a vocal verse, a leading line by the steel guitar, a leading line by the fiddle, then a leading line by the accordion player again followed by a bridge.
Typically, the question is multiple choice, and the first player to " buzz in " and give the correct answer wins the money for that question and gets to choose the next category.
Typically, a player on the team attempting to score shoots the puck with his / her stick towards the goal net opening, and a player on the opposing team called a goaltender tries to block the shot to prevent a goal from being scored against his / her team.
Typically, the last player on the goal-scoring team to touch the puck before it goes into the net is credited with scoring that goal.
Typically, pure adventure games have situational problems for the player to solve, with very little or no action.
Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving ( most recent games offer ' play ' or ' fast-forward ' toggles that make even this unnecessary ).
Typically options include cheats, level warping and display of internal game data not normally viewable by the player.
Typically, at the beginning of a session of a strategy game, a player may only have a few options for technologies to research.
" Typically played with 5 players, the player who wins the bid immediately " calls " one card to add to his team.
Typically, a player can change settings within a game to suit his or her preference or play style ; these alterations are considered cheating only in certain circumstances.
Typically, mixed-signal chips perform some whole function or sub-function in a larger assembly such as the radio subsystem of a cell phone, or the read data path and laser sled control logic of a DVD player.
Typically, for example, one flute player in the orchestra will switch to playing the piccolo or alto flute when called to by the score.
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