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real-time and gameplay
In the Command & Conquer real-time strategy games, both the gameplay and storyline revolve heavily around the introduction to Earth of an extraterrestrial mutagen called Tiberium via meteor, which displays strikingly lifelike behaviours such as self-replication, evolution, and homeostasis, without undergoing anything like common carbon-based metabolic cycles, and which appears to be colonising the Earth, converting it into an environment unsuited to carbon-based biology.
" Released the following year, id Software's Doom included the ability to record gameplay as sequences of events that the game engine could later replay in real-time.
Pre-rendered scenes can require more digital storage space, weaken suspension of disbelief through contrast with real-time animation of normal gameplay, and limit interaction.
and Gusanos, which make use of real-time rather than turn-based gameplay.
Strategy video games are categorized based on whether they offer the continuous gameplay of real-time strategy ( RTS ), or the discrete phases of turn-based strategy ( TBS ).
Black Isle Studios had planned a third series to be set in the Dalelands and be a PC exclusive hack and slash game with pausable real-time gameplay.
In most real-time strategy games, especially the earliest ones, the gameplay is generally fast-paced and requires very quick reflexes.
Resource gathering is commonly the main focus of the RTS games, but other titles of the genre place higher gameplay significance to the how units are used in combat, the extreme example of which are games of the real-time tactical genre.
A third common criticism is that real-time gameplay often degenerates into " rushes " where the players try to gain the advantage and subsequently defeat the opponent as quickly in the game as possible, preferably before the opposition is capable of successfully reacting.
Some titles attempt to merge the two systems: for example, the role-playing game Fallout uses turn-based combat and real-time gameplay, while the real-time strategy games Homeworld, Rise of Nations, and the games of the Total War series allow the player to pause the game and issue orders.
Total Annihilation ( 1997 ) was the first real-time strategy game to utilize true 3D units, terrain, and physics in both rendering and in gameplay.
Recently, ( December 2010 ) real-time strategy games have more commonly incorporated physics engines, such as Havok, in order to increase realism experienced in gameplay.
Company of Heroes is another real-time strategy game that uses realistically modeled physics as a part of gameplay, including fully destructible environments.
Shenmue borrows gameplay elements from several different genres, but largely consists of open-world adventure segments with real-time 3D battles interspersed throughout.
Deathmatch or Player vs All ( PvA, also called DM or free-for-all ) is a widely-used gameplay mode integrated into many shooter and real-time strategy ( RTS ) video games.
Operation Flashpoint's gameplay varies significantly depending on the player's role, but the game is best described as a tactical shooter with significant vehicle elements and minor real-time tactics elements.
Dungeon Master is a fantasy role-playing game, the first to feature real-time gameplay.
It has open environments like Dragon Quest and real-time side-view battles like Zelda II, though War of the Dead departed from other RPGs with its dark and creepy atmosphere expressed through the storytelling, graphics, and music, while the gameplay lacked a leveling system and featured side-scrolling shooter based combat with limited ammunition for each firearm, forcing the player to search for and conserve ammunition, and often run away from monsters, though the player could punch or use a knife if out of ammunition.
The game received considerable acclaim for its brightly colored graphics, expansive plot, " Ring Command " menu system, innovative real-time battle system, modified Active Time Battle meter adapted for real-time action, its innovative cooperative multiplayer gameplay, where the second or third players could drop in and out of the game at any time rather than players having to join the game at the same time, the customizable AI settings for computer-controlled allies, and the acclaimed soundtrack by Hiroki Kikuta.
The game was notable for giving players supernatural powers over land and nature that could be used for good or evil, and some of this gameplay was emulated by other real-time strategy games with more direct control.
Though described as an MMORTS, Shattered Galaxy < nowiki >' s </ nowiki > gameplay is closer in flavor to a real-time tactics game.
Many new gameplay elements were included in this game, such as real-time fighting, as well as being the first role-playing video game to incorporate GameCube-Game Boy Advance compatibility.
Allegiance is a multiplayer online game providing a mix of real-time strategy and player piloted space combat gameplay.

real-time and was
It was designed for a network that must handle both traditional high-throughput data traffic ( e. g., file transfers ), and real-time, low-latency content such as voice and video.
When the CCITT ( now ITU-T ) was standardizing ATM, parties from the United States wanted a 64-byte payload because this was felt to be a good compromise in larger payloads optimized for data transmission and shorter payloads optimized for real-time applications like voice ; parties from Europe wanted 32-byte payloads because the small size ( and therefore short transmission times ) simplify voice applications with respect to echo cancellation.
* In 1964 Burroughs had also completed the D830 which was another variation of the D825 designed specifically for real-time applications, such as airline reservations.
Even if the technology to map out every neuron in the brain in real-time were available, and it were known when each neuron was firing, it would still be impossible to know how a particular firing of neurons translates into the observed behavior.
As Coral was aimed at a variety of real-time work, rather than general office DP, there was no standardised equivalent to a stdio library.
RotoNews revolutionized how fantasy sports information was presented on the web with the innovation of the " player note " which were snippets of information every time a player got hurt, traded, benched or had a news event that impacted his fantasy value-all search-able in a real-time database.
However, given the right problem, the use of an appropriate 4GL can be spectacularly successful as was seen with MARK-IV and MAPPER ( see History Section, Santa Fe real-time tracking of their freight cars – the productivity gains were estimated to be 8 times over COBOL ).
The 80286 was designed for multi-user systems with multitasking applications, including communications ( such as automated PBXs ) and real-time process control.
An early visual programming system, Max, was modelled after analog synthesizer design and has been used to develop real-time music performance software since the 1980s.
In the 2001 animated film Final Fantasy: The Spirits Within, every strand of hair on a character's head was independent ; real-time needs would likely force them to be treated as a single unit.
MPLS recognizes that small ATM cells are not needed in the core of modern networks, since modern optical networks () are so fast ( at 40 Gbit / s and beyond ) that even full-length 1500 byte packets do not incur significant real-time queuing delays ( the need to reduce such delays e. g., to support voice traffic was the motivation for the cell nature of ATM ).
Fairly modern and advanced RTOS and preemptive multitasking multi-user systems were available: a real-time system ( RTS-8 ) was available as were multiuser commercial systems ( COS-300 and COS-310 ) and a dedicated single-user word-processing system ( WPS-8 ).
The primary reason was not performance, but the PDP-11's superior real-time responsiveness.
Another common application was real-time process control and factory automation.
The first implementation of a " real-time " ray-tracer was credited at the 2005 SIGGRAPH computer graphics conference as the REMRT / RT tools developed in 1986 by Mike Muuss for the BRL-CAD solid modeling system.
An early example of a large-scale real-time operating system was the Transaction Processing Facility developed by American Airlines and IBM for the Sabre Airline Reservations System.
Launched on the same rocket as the RME, the Low-power Atmospheric Compensation Experiment ( LACE ) satellite was built by the United States Naval Research Laboratory ( NRL ) to explore atmospheric distortion of lasers and real-time adaptive compensation for that distortion.
Also, all three programs are real-time text, where they transmit each character as it was typed.
As entering the real-time mode was by typing < cntl >- R, this was known as control-R mode.
One of the company's first great successes was Eye of the Beholder ( 1990 ), a real-time role-playing video game based on the Dungeons & Dragons license, developed for SSI.
WarGames: Defcon 1, a real-time strategy game that was very loosely related to the film was released for the PlayStation and PC in 1998.

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