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* Boombots, ( Dreamworks Interactive ), 1999
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Dreamworks and Interactive
Supporting this argument is the Dreamworks Interactive game Jurassic Park: Trespasser ( 1998 ) which used Cocos Island's topography as a substitute for the fictional island on which it takes place.
Blackley left the company in late 1995 with designer Austin Grossman, and both were hired by Dreamworks Interactive to create Jurassic Park: Trespasser.
Dreamworks and ),
Based on the commercial success of Pixar's computer-generated animated films and other CGI fare ( especially Dreamworks ' Shrek, which contained numerous jabs at Katzenberg's former workplace and boss ), Disney came to believe that CGI was what the public wanted — so it ceased producing traditional two-dimensional animation after Home on the Range, and switched exclusively to CGI starting with 2005's Chicken Little.
Many of the original CGL team now forms the elite of the CG and computer world with members going on to Silicon Graphics, Microsoft, Cisco, NVIDIA and others, including Pixar President Ed Catmull, Pixar co-founder and Microsoft Graphics Fellow Alvy Ray Smith, Pixar co-founder Ralph Guggenheim, Walt Disney Feature Animation Chief Scientist Lance Williams, Dreamworks Animator Hank Grebe, Netscape and Silicon Graphics founder Jim Clark ( James H. Clark ), Microsoft Graphics Fellow Jim Blinn, Thad Beier, Andrew Glassner and Tom Brigham.
At the same time he formed an artist management company, where he managed and discovered Bonnie McKee ( Warner ), as well as artists at ( Universal ) and ( Dreamworks ).
Dreamworks and 1999
In 1999, the band and Dreamworks released Ride with Bob, as their second tribute album to Bob Wills.
Signed by record executive Lenny Waronker to Dreamworks in 1999, Louise released her critically acclaimed CD Sometimes a Circle on Dreamworks in 2002.
Interactive and ),
* FBi ( Fully Booked Interactive ), a British children's TV show-a 2000 reformat of the series Fully Booked
IMAP was previously known as Internet Mail Access Protocol, Interactive Mail Access Protocol ( RFC 1064 ), and Interim Mail Access Protocol.
The interim protocol was quickly replaced by the Interactive Mail Access Protocol ( IMAP2 ), defined in RFC 1064 ( in 1988 ) and later updated by RFC 1176 ( in 1990 ).
* Janus Recognition Toolkit ( JRTk ), a general purpose speech recognition toolkit developed and maintained by the Interactive Systems Laboratories at Carnegie Mellon University and Karlsruhe Institute of Technology
In 1982 the Society for Interactive Literature, a predecessor of the Live Action Roleplayers Association ( LARPA ), formed as the first recorded theatre-style LARP group in the US .< ref name =" OlmsteadDean1998 ">
The Return to Castle Wolfenstein engine was subsequently used as the foundation for Wolfenstein: Enemy Territory ( Splash Damage / Activision ), " Trinity " ( Gray Matter Interactive / Activision ) ( shown at E3 in 2004, but canceled shortly after ) and Call of Duty ( Infinity Ward / Activision ).
Square has also made other widely known games such as Chrono Trigger, Chrono Cross, Secret of Mana, Legend of Mana, Xenogears, Brave Fencer Musashi, Parasite Eve, Parasite Eve 2, Saga Frontier, Romancing Saga, Vagrant Story, Kingdom Hearts ( done in collaboration with Disney Interactive ), and Super Mario RPG: Legend of the Seven Stars ( done under the guidance of Shigeru Miyamoto ).
The Dude Abides ", theatrical trailer ( from the first DVD release ), " The Lebowski Fest: An Achiever's Story ", " Flying Carpets and Bowling Pin Dreams: The Dream Sequences of the Dude ", " Interactive Map ", " Jeff Bridges Photo Book ", and a " Photo Gallery ".
SCUMM is also a host for embedded game engines such as iMUSE ( standing for Interactive MUsic Streaming Engine ), INSANE ( standing for INteractive Streaming ANimation Engine ), CYST ( in-game animation engine ), FLEM ( places and names object inside a room ), and MMUCUS.
According to a SourceForge. net announcement on their blog as a short term response, they have taken down services such as CVS Hosting, ViewVC ( web-based code browsing ), New Release upload capability, and Interactive Shell services.
Elkins was a business alliance with Electronic Data Systems ( EDS ), which has developed the Elkins Interactive Training Network ( EITN ), a satellite based training delivery system.
* Distributed Interactive Simulation ( DIS ), a standard for conducting real-time platform-level wargaming across multiple host computers
GKS was later extended into a 3D version, and additions to this resulted in PHIGS ( Programmer's Hierarchical Interactive Graphics System ), a competitor to OpenGL.
An interpreter, the " Interactive Graphics Programming Language " ( IGPL ), read the PDI codes and rasterized them for display.
Interactive and 1999
EverQuest launched with modest expectations from Sony on 16 March 1999 under its Verant Interactive brand and quickly became successful.
WordPerfect Family Pack included Task Manager, Corel WordPerfect 8, Corel Quattro Pro 8, Corel Print House Magic 4, Corel Photo House 3, Mavis Beacon Teaches Typing 9, Compton's Interactive Encyclopedia 1999, free six-month subscription to Clipart Center.
But in 1999, Hasbro Interactive lost $ 74 million on revenues of $ 237 million a growth of just 20 % over the previous year.
Late in 1999 with several game projects underway and dozens of new employees, many of who moved just to work for the company, Hasbro Interactive shut down several studios in a cost-cutting move.
It won the 1999 E3 Game Critics Award for Best Fighting Game and the 2000 Interactive Achievement Award for Console Game of the Year.
* Command & Conquer series ( titles from 1999 – present ) by Westwood Studios ( earlier titles released by Virgin Interactive )
Mattel purchased the company in 1999 for $ 3. 8 billion from entrepreneur Kevin O ' Leary, renaming it " Mattel Interactive ", in what has been called one of the worst acquisitions in corporate history.
In 1999 IESA bought Gremlin Interactive for $ 40 million, renaming it to Infogrames Sheffield House but it was closed in 2003.
Humongous Entertainment was originally independent, but was purchased in 1996 by GT Interactive, a video game publisher later acquired by Infogrames in 1999 ( later renamed to Atari ).
With GT Interactive spiraling into debt and no ship dates in sight, all three were discontinued by the Fall of 1999.
In 1999, it received two awards from the Academy of Interactive Arts & Sciences: " Console Action Game of the Year " and " Outstanding Achievement in Art / Graphics ".
In 1999, the game received two awards from the Academy of Interactive Arts & Sciences: " Console Action Game of the Year " and " Outstanding Achievement in Art / Graphics ".
In 1999, The Goddamn George Liquor Program won an Annie Award for " Outstanding Achievement in an Animated Interactive Production ".
The Forgotten Realms Interactive Atlas, published by TSR Inc. in 1999, was likewise constructed using Campaign Cartographer.
The first game was developed by DreamWorks Interactive ( now known as Danger Close ) and published by Electronic Arts for the PlayStation game console in 1999.
A further series of acquisitions and skilful use of capital meant that Eidos plc ( now almost entirely consisting of Eidos Interactive ) was the fastest growing company in the world in the 1990s, with the share price rising over 400 times from its 1993 low to its 1999 high.
In 1999, GT Interactive was purchased outright by Infogrames, who later acquired and rebranded themselves as Atari.
A remake with three-dimensional ( 3D ) graphics was released by Hasbro Interactive on the PlayStation in 1999 and on the Dreamcast the following year.
There was a minor controversy in late 1999 and early 2000 regarding whether the commercial MMORPG EverQuest, developed by Verant Interactive, had derived its code from DikuMUD.
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