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Some Related Sentences

Mage and Awakening
In 2005, White Wolf released a new game marketed under the same name ( Mage ) for the new World of Darkness series, Mage: The Awakening, with some of the same game mechanics but with substantially different premises and setting.
* Mage: The Awakening
* Mage: The Awakening ( released August 29, 2005 )
** Mage: The Awakening, a current role-playing game by White Wolf Studios
* Mage: The Awakening ( August 29, 2005 )
* Acanthus path, a fictional tradition of enchanters, magicians and witches in the game Mage: The Awakening
* Awakened, a metaphysical quality of mages in the role-playing games Mage: The Ascension and Mage: The Awakening
* Mage: The Awakening, a role-playing game
Examples of such systems include Ars Magica, Mage: The Ascension and Mage: The Awakening.
) Other games or " venues " include: Werewolf: The Forsaken, Mage: the Awakening, Changeling: The Lost, and others.
Originally believed to be linked to the Abyss from Mage: the Awakening, it was revealed in Night Horrors: Wolfsbane that they are terrestrial spirits who were sealed on the physical moon, and that they stowed away on the Apollo missions to return to Earth.
Mage: The Awakening is a role-playing game developed by White Wolf, Inc. and based in their World of Darkness setting.
Mage: The Awakening is loosely based on a prior White Wolf product, Mage: The Ascension, which had similar game mechanics, though the terminology differs.
Mage: The Awakening won the 2006 ENnie Award for Best Writing.
* In the tabletop RPG Mage: The Awakening, the hospital's reflection in the World of Darkness was administrated by soul-stealing Tremere vampires, who fed upon their patients.
* Mage: The Awakening
* Boston Unveiled ( for Mage: The Awakening )

Mage and role-playing
Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio.
The Traditions ( formally called the Nine Mystic Traditions ) are a fictional alliance of secret societies in the Mage: the Ascension role-playing game.
* In the Mage: The Ascension role-playing game, a group of mages calls itself the " Akashic Brotherhood ".
* A synonym for enlightenment in the role-playing game Mage: The Ascension.
* Virtual Adepts, a " tradition " in the White Wolf, Inc. role-playing game Mage: The Ascension
* Reality Coders, a faction of the Virtual Adepts, a secret society of mages whose magick revolves around digital technology, in the Mage: The Ascension role-playing game.
** Mage: The Ascension, a discontinued role-playing game by White Wolf Studios
WizKids announced in October 2010 that Mage Knight is being relaunched with a board game, card game, and role-playing game.
* Mage: The Ascension, a role-playing game
Khelben " Blackstaff " Arunsun, Lord Mage of Waterdeep, is a fictional character of the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
* Verbena ( Mage: the Ascension ), a tradition from the Mage: The Ascension role-playing game
* Mage: The Ascension ( role-playing game )
* Marauders ( World of Darkness ), antagonists in the role-playing game Mage: The Ascension

Mage and game
In order to understand the metaphysics of the Mage setting, it is important to remember that many of the terms used to describe magic and Magi e. g., Avatar, Quintessence, the Umbra, and Paradox, Resonance, as well as the game mechanics a player uses to describe the areas of magic in which his character is proficient — the Spheres, look, mean, and are understood very differently depending on the paradigm of the Mage in question, even though they are often, in the texts of the game, described from particular paradigmatic points-of-view.
* Technocracy ( Mage: The Ascension ), or Technocratic Union, a worldwide conspiracy in the roleplaying game Mage: The Ascension
* Mage Knight ( WizKids Inc., 2001 )-Innovative game popularizing the combat dial, pre-painted plastic miniatures, and the collectible miniatures games.
Often, the Mage will be on a mission by his guild, which provides the game master opportunities for scenarios.
Each game has its particular set of classes with typical options including: the Cleric, Fighter, Jester, Thief, Warrior, and Mage.
* The roleplaying game Mage: the Ascension uses the term " The Zaibatsu " to refer to Japan's branch of the magic-suppressing technocracy.
Additionally, with the release of Dark Ages: Vampire, several other game lines were added, Dark Ages: Werewolf, Dark Ages: Mage, Dark Ages: Inquisitor, and Dark Ages: Fae, each contributing to the shared setting.

Mage and developed
Many characteristics of the later Storyteller system developed by White Wolf can be traced to Ars Magica and the fact that the Storyteller system was developed by one of Ars Magica < nowiki >'</ nowiki > s co-authors ; White Wolf's Mage: The Ascension was envisioned as " Ars Magica in the Modern World ," and many of the changes in Ars Magicas 3rd edition were introduced in order to make the game-worlds more compatible.
A full PC game title ( Mage Knight: Apocalypse ) was published in September 2006 by Namco Bandai Games America and developed by Interserv International.
Along with Tim Wohlforth and Shane Mage, he was a leader of the Left Wing Caucus which developed in the YSL in early 1957 in opposition to Shachtman's plan to liquidate the ISL into the Socialist Party-Social Democratic Federation.

Mage and by
The Mage uses an assortment of long-range spells, whose reach is counterbalanced by the fact that he is the most fragile and slowest moving of the classes.
* Host, the third novel in the Rogue Mage series by Faith Hunter
In the Mage setting, everyday reality is governed by commonsense rules derived from the collective beliefs of sleepers.
In more extreme cases paradox can cause Quiet ( madness that may leak into reality ), Paradox Spirits ( nebulous, often powerful beings which purposefully set about resolving the contradiction, usually by directly punishing the mage ), or even the removal of the Mage to a paradox realm, a pocket dimension from which it may be difficult to escape.
This association was inspired by the demonic hierarchy from The Book of the Sacred Magic of Abra-Melin the Mage.
Within the guild, the young Mage will have to prove himself and is framed in its infancy by a master who taught him his first spell and ensure its training and its protection.
Since early studies by Marxian economists like Eugen Varga, Charles Bettelheim, Joseph Gillmann, Edward Wolff and Shane Mage, there have been numerous attempts by Marxian economists to measure the trend in surplus-value statistically using national accounts data.
She had been taken away from her mother's cottage by the dragon-form of the Beast Mage, Zelek, servant to Maletoth.
According to the grimoire The Book of the Sacred Magic of Abramelin the Mage translated by S. L.
In Mage: The Ascension, a hobgoblin is a physical manifestation of a hallucination suffered by a Mage's avatar.
** Mage ( comics ), a superhero comic series by Matt Wagner
* Mage. exe, a software utility by Microsoft used to generate manifest files for ClickOnce
Mage Knight is a miniatures wargame using collectible figures, created by WizKids, Inc.
Unlike other miniatures wargames, Mage Knight eliminates the need for reference to rulebooks and tables by integrating a dial into each figure that contains its current combat statistics-movement rate, attack and defense values, combat damage, and special abilities.
The two " versions " can be distinguished by their logos ; the original Mage Knight sets feature a straight short sword through the logo while " 2. 0 " and its subsequent expansions have a curved scimitar.

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