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Amiga and Powers
Among Amiga Powers running gags were ending screenshot captions with ", yesterday ", for example: " Quik dying of thirst, yesterday ", using traditional sub-editor parlance as an expression of dry indifference towards the goings on in the game.
" While he praised their mechanics, Amiga Powers reviewer said: " I hate the entire look of the alien planet [...] From the disgusting purple pools to the silly flowers.

Amiga and Mark
The Perfect General is a turn-based tactics game designed by Mark Baldwin and published in 1991 by Quantum Quality Productions for the Amiga and DOS.
Mark Knight, also known as " TDK " ( or The Dark Knight ) is a well-known Amiga chiptune / demoscene musician, and video game composer / sound designer.
Although he wrote music using the Electrosound software it wasn't until Mark bought a 2nd hand Commodore Amiga A500 in 1989, and was introduced to the Soundtracker music software that he started to compose music more seriously.
* Mark Knight on Exotica-Another Amiga music orientated site.
Similarly, Amiga Forces Mark Smith and Ian Osborne were flustered by having to command several Marines at the same time while they came under sudden attacks from several directions.
Specifically, it features long cut-scenes, voice acting, and an atmospheric CD-quality soundtrack-the title of which has been re-recorded by the original composer, Mark Knight, for the Amiga Immortal 4 remix CD.
Founded in 2000 by Mark Sibly, the company's first product was the now obsolete Blitz Basic 2D, a PC version of the Amiga Blitz Basic.
The Sentinel is a computer game created by Geoff Crammond, published by Firebird in 1986 for the BBC Micro and converted to the C64 ( by Crammond himself ), Amstrad CPC ( with a cross-compiler written by Crammond ), ZX Spectrum ( by Mike Follin ), Atari ST, Amiga ( both by Steve Bak ) and PC ( by Mark Roll ).
In 1990 Vortex was reborn with Costa, Mark and Luke and the intention to develop a game for the Amiga and Atari ST.

Amiga and wrote
During the development of Worms 2, Andy Davidson wrote Worms: The Director's Cut, a special edition produced exclusively for the Amiga.
Andy Nuttal of Amiga Format wrote, " The puzzles are very well thought-out, with some exquisite, subtle elements that give you a real kick when you solve them.
The staff of Amiga Action wrote that the " attention to detail and the finely tuned gameplay cannot be faulted.
Hippel also created the Amiga 7 voice replay routine which was used in several Thalion and Eclipse titles and later used by Chris Hülsbeck in his TFMX replay routine for the title music of Turrican 2 and Turrican 3 for which he wrote the in game loading music.
He also implemented the Logo programming language for the Commodore Amiga, managed the software OS development for CDTV, one of the first CD-ROM TV set-top boxes, and wrote the OS for Viscorp Ed, one of the first Internet TV set-top boxes.
Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2. 2, published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates.
For their debut adventure game, Lure of the Temptress, released in 1992 for Amiga, Atari ST and PC, Cecil, Warriner, Sykes and Dan Marchant created the concept of the game engine titled Virtual Theatre, which Warriner wrote.
CU Amiga Magazine wrote: " This blend of shooting and thinking action blends together seamlessly and in the process creates a classic blaster well worth a ride ".
The One Amiga magazine wrote: " Jungle Strike's a fine game, which will prove both a challenge for Desert Strike-ophiles, and a good solid blast for first bloods ".

Amiga and With
With the Z-machine, Infocom was able to release most of their games for most popular home computers of the day simultaneously — the Apple II family, Atari 800, IBM PC compatibles, Amstrad CPC / PCW ( one disc worked on both machines ), Commodore 64, Commodore Plus / 4, Commodore 128, Kaypro CP / M, Texas Instruments TI-99 / 4A, the Mac, Atari ST, the Commodore Amiga and the Radio Shack TRS-80.
Amiga Power gave the game a score of 86 %, saying: " With as much care and attention taken on the storyline as the graphics, Steel Sky is an example of what an adventure game should be like – funny, enthralling and convincing.
With v4, however, MAXON began to develop the program for Windows and Macintosh computers as well, citing the wish to reach a wider audience and the growing instability of the Amiga market following Commodore's bankruptcy.
With the rise of more powerful systems like the Commodore Amiga and a growing disinterest in text focussed games Adventure Soft began to actively exploit the graphical and multimedia angle of the games.
With the West German album a fait accompli, Amiga was forced to issue it domestically, as Tanzt keiner Boogie?
With their various Amiga projects spiralling out of budget and no further income, Thalamus had no choice but to close down their operations.
With Commodore's Amiga and Atari's ST starting to gain more and more coverage in the multi format titles, EMAP decided it was time for a dedicated magazine aimed at the user of these 16-bit computers.
With AGA, instead of 4 bits per color component, the Amiga now had up to 8 bits per color component, resulting in 16, 777, 216 possible colors ( 24-bit color space ).
With regards to the Jungle Strike Amiga conversion, senior programmer Stuart Johnson stated he " tried to keep this conversion a lot more faithful to the Mega Drive version than Desert Strike was ".
Amiga Computing said: " With its impressive graphics and superbly designed game system, it could well be the best chopper title yet " although the reviewer felt the difficulty curve was too steep.

Amiga and Secret
Her appearances in The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge are in the form of pixel art, with appearances slightly differing between the EGA, Amiga and VGA versions of the games.

Amiga and Monkey
His sole complaint was about the game's linearity compared to Monkey Island 2 ; but he finished by saying, " It's a minor point, anyway, and it shouldn't put you off buying what is one of the best Amiga adventures ever.
The game was released on floppy disks for the PC ( with VGA graphics ), Macintosh and Amiga ( with standard 32-color graphics ) in 1991, and was later included on a CD-ROM compilation of Monkey Island games called The Monkey Island Bounty Pack.
When Kixx XL rereleased Monkey Island 2 as a budget game, the reviews remained high getting 91 % from CU Amiga.
It is also noted by critics that the developers of Monkey Island 2 made using the Amiga version's 11 floppy disks relatively smooth, but also noted that installing the game on a hard drive is recommended.
* Illustrated Monkey Island 2 story ( Amiga version )
" Amiga Power praised its graphics, saying they are " very pretty drawn, with the dark, moody look you'd expect from a town being oppressed by an evil Temptress ," calling it " one of the best graphic adventures ever " that's " up there with Monkey Island 1 and Beneath a Steel Sky ," and adding that the " only drawback is that it's shorter than your average adventure.
Si * Sé was featured and performed their song " Amiga " live in an episode of VH1's Love Monkey.

Amiga and Island
Treasure Island Dizzy is a computer puzzle game published in 1988 by Codemasters for the Amstrad, Commodore 64, Spectrum, DOS, NES, Amiga and Atari ST.
* Battle Island ( 1988 ) ( C64, Amiga )

Amiga and mouse-controlled
The Amiga Skyline BBS software was the first in 1987 featuring a script markup language communication protocol called Skypix which was capable to give the user a complete graphical interface, featuring rich graphic content, changeable fonts, mouse-controlled actions, animations and sound.

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