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Page "Dungeons & Dragons" ¶ 21
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Dungeons and &
* Average Party Level, a term used in Role Playing Games such as Dungeons & Dragons
Alarums and Excursions ( A & E ) is an amateur press association started in June 1975 by Lee Gold ( at the request of Bruce Pelz, who felt that discussion of Dungeons & Dragons was taking up too much space in Apa-L, the APA of the Los Angeles Science Fantasy Society ).
* Aberration ( Dungeons & Dragons ), a creature type in the role-playing game
* 2009 – Dave Arneson, American game designer, co-creator of Dungeons & Dragons ( b. 1947 )
In the Dungeons & Dragons fantasy role-playing game, the amphisbaena is depicted as in traditional myth as a giant serpent with a head at both ends.
Rules can range from the very simple, as in tic-tac-toe, to those describing a game universe in great detail, as in Dungeons & Dragons ( although most of the latter are role-playing games where the board is secondary to the game, helping to visualize the game scenario ).
The fantasy game supplement Thieves World, based on the popular series of books by Robert Lynn Asprin, used both the system for Advanced Dungeons & Dragons as well as the RuneQuest variation of the BRP for character statistics, representing the two most popular game systems of the time.
BRP was developed from a core set of attributes similar to the original Dungeons & Dragons ( D & D ).
Similarly, authors of fantasy role-playing games sometimes compile bestiaries as references, such as the Monster Manual for Dungeons & Dragons.
Originally published by Fantasy Games Unlimited in 1976, only two years after the first role-playing game Dungeons & Dragons was published, this edition is now long out of print.
For its time, the game was considered " light years " ahead of the Original Dungeons & Dragons.
Rather than the traditional format established by Dungeons & Dragons, which often involved the characters wandering randomly through caves or tunnels and fighting different types of monsters, Sandy Petersen introduced the concept of the Onion Skin: Interlocking layers of information and nested clues that lead the Player Characters from seemingly minor investigations into a missing person to discovering mind-numbingly awful, global conspiracies to destroy the world.
The d20 system also made it possible to use Dungeons & Dragons characters in Call of Cthulhu, as well as to introduce the Cthulhu Mythos into Dungeons & Dragons games.
* Charon ( Dungeons & Dragons ), a lord of the Yugoloths whose primary function is to provide passage across the River Styx for a steep price
* Chimera ( Dungeons & Dragons ), a magical beast in the fantasy role-playing game Dungeons & Dragons
* Cyclops ( Dungeons & Dragons ), a giant in the role-playing game Dungeons & Dragons

Dungeons and Dragons
* Chaotic Evil, an alignment in the tabletop game Dungeons and Dragons

Dungeons and 3rd
In 2000, the original version of the game was discontinued and the AD & D version was renamed Dungeons & Dragons with the release of its 3rd edition.
Gamma World < nowiki >'</ nowiki > s fourth edition abandoned the Action Control Table in favor of mechanics derived from the Advanced Dungeons & Dragons 2nd Edition rules, although some mechanics presage Alternity and the 3rd edition D & D rules.
This version of the game abandoned the 3rd edition's Action Control Table for mechanics resembling 2nd Edition Advanced Dungeons & Dragons.
He was a primary play tester for the Dungeons & Dragons 3rd edition bookset, released by Wizards in 2000.
Wemics entered the 3rd edition of Dungeons & Dragons in the accessory Monsters of Faerûn, which also introduced the mountain wemic: essentially the same build, but the lion portions replaced by those of a large cougar.
With the release of the 3rd edition of Dungeons & Dragons, RPGA — the organized play division of WotC — announced a new massively shared living campaign, Living Greyhawk, modeled on a 2nd edition campaign called Living City.
Ravenloft was licensed to Arthaus Games for Dungeons & Dragons 3rd Edition and Dungeons and Dragons v. 3. 5 and published by White Wolf Game Studio through the Sword & Sorcery Studios imprint.
In Summer 1997, Wizards revisited the concept of a 3rd edition of Dungeons & Dragons, having first discussed it soon after the purchase of TSR.
This began with the newly-revised Dragonlance Campaign Setting in 2003, which used the new Dungeons & Dragons 3rd Edition rules.
When the 3rd edition of Dungeons & Dragons was released, Dragonlance was again updated with a new sourcebook ( Dragonlance Campaign Setting ), although no new adventures were published by Wizards of the Coast.
A game titled Dungeons & Dragons: Eye of the Beholder was released for the Game Boy Advance that uses a " stripped down version of the 3rd edition D & D rules " with " only four basic character classes ".
* Defenders of the Faith ( Dungeons & Dragons ), an optional rulebook for the 3rd edition of Dungeons & Dragons
Whereas Wizards of the Coast overhauled the rules for 3rd edition Dungeons & Dragons, Kenzer & Company took the opposite action by revising the Advanced Dungeons & Dragons First and Second Edition rules ( including various supplements such as 1st Edition Unearthed Arcana and Oriental Adventures and the mid-90's Skills & Powers supplements ) into a more coherent system and adding an element of parody.
A number of role-playing game publishers have joined the open gaming movement, largely as a result of the release of the System Reference Document by Wizards of the Coast, which consisted of the core rules of Dungeons & Dragons 3rd edition.
Despite Fudge and other games, the open gaming movement did not gain widespread recognition within the role-playing game industry until 2000, when Wizards of the Coast ( WotC ) re-published the 3rd Edition of their popular Dungeons & Dragons role-playing system as the System Reference Document under the Open Game License.
In the 3rd Edition of Dungeons and Dragons, less common varieties of the tiefling were introduced, including a dwarven counterpart, the Maeluth and a halfling counterpart, the Wispling.
Dungeons & Dragons 2nd and 3rd editions divided true dragons further into three main categories: chromatic dragons, such as green and black dragons, which are evil-aligned ; metallic dragons, such as gold and silver dragons, which are good ; and neutral-aligned gem dragons, rare creatures that possess psionic abilities.
In the 3rd edition of the Dungeons & Dragons game, fighters get bonus feats at every even-numbered level, giving a 20th level fighter more feats than any other character class of equivalent levels.
The third Fiend Folio ( ISBN 0-7869-2780-1 ) was desgined by Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris Thomasson, and James Wyatt, and was published in April 2003 for use with the 3rd edition Dungeons & Dragons rules.
Aaracokra feature statistically only in the Forgotten Realms campaign setting in 3rd Edition Dungeons & Dragons.
Described as a " variant player's handbook ", the 256 page hardcover core rulebook bears many similarities to the Players Handbook of 3rd Edition Dungeons & Dragons, on which Cook worked a few years prior.

Dungeons and Edition
On July 8, 2008, RedBrick announced a new line called Age of Legend 4e, a port of the Earthdawn setting for use with the Dungeons & Dragons 4th Edition rules.
In September 2008, it was announced on Wizard of the Coast's ' Digital Insider # 6 ' that Ravenloft would be reintroduced to 4th Edition Dungeons and Dragons in the October issue of the ' Dragon ' online magazine.
The Dungeons & Dragons 4th Edition supplement Manual of the Planes establishes that in the 4th Edition cosmology the Domains of Dread ( and by extension the Ravenloft setting ) are now located within the Shadowfell, a mirror-world of death and gloom lying adjacent to the mortal realm.
Planescape is an expansion of ideas presented in the Advanced Dungeons & Dragons Dungeon Master's Guide ( First Edition ) and the original Manual of the Planes.
For example, Dungeons & Dragons Third Edition has had several lines of splatbooks: the " X & Y " series including Sword & Fist and Tome & Blood prior to the " 3. 5 " revision, the " Complete X " series including Complete Warrior and Complete Divine, and the " Races of X " series including Races of Stone and Races of the Wild.
In 1989, the Advanced Dungeons & Dragons 2nd Edition was released, with a new Dungeon Master's Guide, Player's Handbook, the first three volumes of the new Monstrous Compendium, The Complete Fighter's Handbook, The Complete Thief's Handbook, and a new campaign setting, Spelljammer, all released in the same year.
On June 6, 2008, Wizards released the 4th Edition of Dungeons & Dragons, with the retail availability of a new set of core rulebooks.
Following the announcement of Baldur's Gate: Enhanced Edition, Overhaul Games announced their intention to make overhauls of more games set in the Dungeons & Dragons universes, at first naming only Planescape: Torment, but that such a release would depend on the success of Baldur's Gate: Enhanced Edition.
The same round of changes to the license also limited the size at which the text " Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast " ( which is required to appear on the front or back cover of most fantasy d20 System products ) could be printed, and prohibited making part of it larger than the rest.
( Some of the changes suggested by Heidi appear to be not-so-subtle jabs at the recent, real-world alterations made to Dungeons & Dragons 4th Edition.
Kara-Tur is a fantasy world created by David Cook in the Oriental Adventures rulebook for the First Edition Advanced Dungeons & Dragons role-playing game in 1986.
After the release of Third Edition Dungeons & Dragons, Wizards of the Coast published a completely new version of Oriental Adventures.
All four games were released again in Black Isle Compilation-Part Two in 2004, in Ultimate Dungeons & Dragons in 2006 and in Atari's Rollenspiele: Deluxe Edition in 2007.

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