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Page "The Curse of Monkey Island" ¶ 15
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GameSpot and praised
GameSpot agreed with positive reviews and praised every aspect of the game, stating " Quake is a masterpiece on every level, with its ominous atmosphere, silky-smooth animation, incredibly well-balanced gameplay and level design, and unparalleled soundtrack.
Although reviewers including IGN and GameSpot felt that the single player gameplay was lacking compared to its predecessor, the simultaneous four-person multiplexer modes – a first for the Nintendo 64 – were praised.
GameSpot praised the game's use of humour and side quests, with references to the control of Peach in particular.
GameSpot praised the AI of the enemies in Jedi Knight, saying that they help the suspension of disbelief.
The zoomable sniper rifle was praised as one of the game's most impressive and entertaining features, Edge describing it as a " novel twist " and Jeff Gerstmann of GameSpot noting its ability to alleviate the game's distance fog.
GameSpot praised the game for its graphics, which accurately replicated the ships from The Next Generation.
Command & Conquer was well received and was widely praised by critics: " Command & Conquer is one of the finest, most brilliantly-designed computer games I have ever seen " said GameSpot reviewer Chris Hudak.
Reviews were generally positive — multimedia news websites IGN and GameSpot praised the gameplay and story.
Gerald Villoria of GameSpot praised the Nintendo GameCube version's music, saying it was of solid quality with " uplifting " and " upbeat " melodies, but he criticized the game's short length.
The three games in " Bonus " mode were praised, although reviewers were least enthusiastic about " Card Party ", with GameSpot commenting that " This mode is proof that the minigames are really what make Mario Party fun, as it's pretty dull.
Both GameSpot and IGN praised the game's courses, although the later stages were preferred to the more basic initial courses.
GameSpot praised Unreal Tournaments graphics, noting " As good as the original Unreal looked, Unreal Tournament looks even better.
" GameSpot also praised the multiplayer gameplay, weapons and level design: " The first-person shooter genre is fiercely competitive.
GameSpot and IGN praised the campaign as a lengthy and rewarding adventure and appreciated the minimum 20 hours required to complete the game.
Jeff Gerstmann from GameSpot gave it a 9. 1 and praised the game for its portability, being able to play it in " short bursts " and being able to return to it again and again.
GameSpot praised the game's connectivity feature with the Game Boy Advance, claiming that this is " a truly compelling reason to invest in a GameCube-to-GBA link cable " and that " using the Game Boy Advance as a controller has an appreciable impact on the experience ".
GameSpot praised it as a " refreshingly unique game ".
GameSpot, which gave the game 9. 2 out of 10, praised the game's graphics and fluid character movement.
GameSpot gave the PlayStation version 8. 4 out of 10 and praised the game as " the ideal platformer, balancing its action and puzzle elements perfectly to make the game intelligent, engaging, and, best yet, fun ".
GameSpot praised the copy ability and the gameplay, but criticized the length of the game, saying " Can beat the game in a single evening ", with a total score of 7. 3 out of 10.
GameSpot praised it as " more than a shameless cash-in on the Pokemon phenomenon ", giving it a score of 8. 7 and citing its use of the Game Boy Color's display and presentation.
GameSpot praised Goro's moves in Mortal Kombat 4 as in contrast to the game's boss, Shinnok, he is harder to defeat.
Although the addition of Goro and Shao Kahn was praised, GameSpot noted that the other ports were better, while also commenting on Goro's appearance which looks " anemic ".
Greg Kasavin of GameSpot praised the unity of " great-looking camera work with simple controls " and compared its " thought-provoking " storyline to Metal Gear Solid, while a GamePro reviewer criticized those features, calling the controls limited, the cel-shading dull, and the story incoherent.

GameSpot and graphical
It was described by GameSpot as more of a remake of Super Mario Kart than a sequel to Mario Kart 64 and featured a return to the graphical style of the original.
Although reviewers claimed that the novel graphical style was initially confusing, most welcomed the style eventually, with GameSpot claiming that it was " extremely well done ".
GameSpot also criticized the games ' graphical detail, calling the low polygon count on the vehicles as " particularly uninspiring " and that the " track detail is also very limited, giving the track a spartan feel to it ".
Publications such as GameSpot and Computer Gaming World judged RollerCoaster Tycoon 3 as the true sequel to the original game, stating that the second game was merely a retread, but that RCT3 broke new ground and offered a substantial graphical overhaul.
GameSpot, however felt the graphical details were poor, citing that the game's environments were " nice and pretty unless you get too close.

GameSpot and style
Mean Machines describes the game as having " struck gold " in a way that no other – not even its sequels – has matched and GameSpot named the game as one of the greatest games of all time for its innovation, gameplay and visual style.
Mitch Lasky, senior vice president of Activision, stated in an interview with GameSpot that the character was meant " to reflect Tony's signature style – an intense mix of acrobatics and hard-core technical skating ".
Cameron Davis of GameSpot applauded the game's camera support and attention to detail in coloration and style, while reviewers for the Courier Mail believed that the camera added gameplay depth and allowed players to show off trophies.
When GameSpot TV converted to Extended Play in February 2001, the show moved entirely to the Metreon, and took on a very simple style and format.
The game's combat system garnered some accolades, with EGM noting that it is similar to the fluid style of Kilik from the Soul Calibur series of fighting games, and GameSpot adding that the combat is " simplistic, but it's good looking and it isn't frustrating ".
GameSpot editor Greg Kasavin told Time magazine that " Myst is no longer as relevant to gamers as it used to be " and that " it represents an antiquated style of gaming " compared to the 3-D action games being released at the time.
SSX on Tour received positive reviews from critics on the whole .. GameSpot gave it 8. 7 out of 10, noting that the game's style was " unlike anything the series has seen before ", and that it " expertly balances the fresh and the familiar ", and " creates an engrossing experience that will have fans falling for SSX all over again ".

GameSpot and for
" GameSpot noted " Its relative lack of originality can ... undermine Red Factions appeal for more-experienced players, for whom the game will provide mostly familiar territory.
GameSpot regarded the game as " perhaps the most highly anticipated fighter ever " and called it the best fighting game ever to be released for a handheld console.
In a review of the Virtual Console game, GameSpot criticized the NES version for being a poor port of the arcade version.
" However, GameSpot thought that Super Mario Bros. 3 or Super Mario World would have been a better choice for a launch game considering their respective popularity ; both titles were eventually also remade as part of the Super Mario Advance series.
" Jeff Gerstmann of GameSpot suggested that " if you're fiending for Sonic the Hedgehog and either don't have or are unwilling to drag out a dusty Genesis from the closet, don't hesitate to give it a shot.
GameSpot claimed " it lacks enough ' wow factor ' to exert the revolutionary influence that Donkey Kong Country had " and IGN reports that while it is " not the leap and bound that Donkey Kong Country was for Super NES, is still an excellent platformer all the same ".
Planescape: Torment was given several Editor's Choice awards, was named RPG of the Year for 1999 by both GameSpot and Computer Gaming World, and won the Vault Network's Game of the Year for 1999.
" In a review for the PC version's altered soundtrack, fellow GameSpot reviewer Andrew Park felt that the new music was fitting for the game.
GameSpot declared that Pool of Radiance, with its detailed art, wide variety of quests and treasure, and tactical combat system, and despite the availability of only four character classes and the low character level cap, " ultimately succeeded in its goal of bringing a standardized form of AD & D to the home computer, and laid the foundation for other future gold box AD & D role-playing games ".
GameSpot also criticized how easy it is for the player to avoid being seen, as well as the game's short length, and called it " more of a work of art than ... an actual game.
GameSpot was slightly less approving of the game, giving it a 7. 6 / 10 and telling players to " Expect to enjoy it immensely for the first week or two, but don't expect to find very much long-term fun.
GameSpot once named her as the number ten in their list of " the most influential people in computer gaming of all time " for " pushing the envelope of graphic adventures " and being " especially proactive in creating games from a woman's point of view, and titles that appealed to the mainstream market, all the while integrating the latest technologies in graphics and sound wherever possible.
The battle system, however, was described by GameSpot as too complex for beginner players, as even hard-core players require a " comprehensive understanding " of the weapon customization system.
There have been major issues with framerates for the console adaptation, earning it the award for Most Aggravating Frame Rate / Best Slideshow in the GameSpot. com Best and Worst of 2005 list.
" Later, GameSpot also chose her as one of the 64 characters competing for the title of All-Time Greatest Game Villain.
In his review for GameSpot, Frank Provo found it " absolutely astonishing that Nintendo let 13 years go by before making Super Metroid readily available again ", but considered the most important thing was that players " can now play this masterpiece without having to track down the original Super Nintendo Entertainment System cartridge or fumble with legally questionable emulators ".
The sentiment was shared with GameSpot, which was disappointed that the game ended so soon, but still stated, " Metroid fans should absolutely get it, as should anyone willing to trade off some quantity for some serious quality in their gaming time.

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