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If and player
If more than one player selects a tile in that row, then the player whose tile is in the leftmost column ( closest to 1 ) goes first.
If, however, there are no shares left when the chain is founded, then the founding player does not receive the free share.
If a tile is placed between two hotel chains of the same size, the individual player who places the tile decides which hotel chain remains on the board and which is acquired.
If a player holds onto his stock, he runs the risk that the acquired chain may not reemerge before the game ends.
If the opponents win the rally and their new score is even, the player in the right service court serves ; if odd, the player in the left service court serves.
If a player does not lift, his only remaining option is to push the shuttlecock softly back to the net: in the forecourt this is called a netshot ; in the midcourt or rearcourt, it is often called a push or block.
If the player and dealer have the same point total, this is called a " push " and the player typically doesn't win or lose money on that hand.
If the dealer busts, all remaining player hands win.
* Split ( only available as first decision of a hand ): If the first two cards have the same value, the player can split them into two hands, by moving a second bet equal to the first into an area outside the betting box of the original bet.
If the dealer's upcard is an ace, the player is offered the option of taking " insurance " before the dealer checks the hole card.
If a player wins two sets, or gets a win and a tie, that player wins the game.
If each player wins a set, or both sets end tied, there is a 3-end tiebreaker to determine a winner.
If the chains are long enough then the player will certainly win.
If the other player also knows to offer sacrifices, the expert also has to manipulate the number of available sacrifices through earlier play.
If a player rolls two of the same number, called doubles, that player must play each die twice.
If one player has not borne off any checkers by the time that player's opponent has borne off all fifteen, then the player has lost a gammon, which counts for double a normal loss.
If the losing player has not borne off any checkers and still has checkers on the bar or in the opponent's home board, then the player has lost a backgammon, which counts for triple a normal loss.
" If both opponents roll the same opening number, the doubling cube is incremented on each occasion yet remains in the middle of the board, available to either player.

If and rolls
If the Crawford rule is in effect, then another option is the Holland rule, which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.
If the shooter rolls one of these numbers on the come-out roll, this establishes the " point "-to " pass " or " win ", the point number must be rolled again before a seven.
If the shooter rolls any seven before repeating the point number ( a " seven-out "), the Pass line loses and the dice pass to a new shooter for the next round.
If longer lengths were needed, the unexposed negative rolls could be cemented in a darkroom, but this was largely undesirable by most narrative filmmakers.
If a player rolls a 6, he may, after moving, immediately take another turn ; otherwise play passes to the next player in turn.
If a player rolls three consecutive 6s, he must return to the starting square ( grid " 1 ") and may not move again until rolling another 6.
If a Master Mason is dropped from the rolls for non-payment of dues, under most circumstances he may be immediately reinstated in good standing simply by paying his current dues as well as any back dues owed, although in many jurisdictions there is a requirement to ballot for re-admission.
* If he rolls the main, he wins ( throws in or nicks ).
* If he rolls a 2 or a 3, he loses ( throws out ).
* If he rolls an 11 or 12, the result depends on the main:
If a player rolls the same number twice, he or she gets a bonus of 10 coins.
If the ball rolls and hits the bat then the batsman is out and is replaced by that fielder.
If a player rolls doubles, each die still counts only once.
If some of the operations are completed but errors occur when the others are attempted, the transaction-processing system " rolls back " all of the operations of the transaction ( including the successful ones ), thereby erasing all traces of the transaction and restoring the system to the consistent, known state that it was in before processing of the transaction began.
If the check reveals conflicting modifications, the committing transaction rolls back.
If, after a start, the database is found in an inconsistent state or not been shut down properly, the database management system reviews the database logs for uncommitted transactions and rolls back the changes made by these transactions.
If a datatype is recursive, the entire sum of products is wrapped in a recursive type, and each constructor also rolls the datatype into the recursive type.
If the aircraft rolls too steeply — while performing aerobatics, for example — the attitude indicator can " tumble " ( or " topple ") and become temporarily unusable.
( If two rolls, the maximum capacity of a single pint of redeveloper, were to be processed in succession, the redeveloper had to be mixed while the first roll was in the first developer.
* If the ball bounces more than twice, or rolls along the ground, before reaching the popping crease at the striker's end.
If one is successful, the roller rolls the die and the dasher moves forward.
If the player rolls two threes, the three man takes two drinks.
If the player rolls a total of five, the player behind them ( the person to their right when playing clockwise ) has to take a drink, and if the player rolls a seven, the person ahead of them drinks.

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