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MacPaint and was
Atkinson was part of the Apple Macintosh development team and was the creator of the ground-breaking MacPaint application, among others.
GIF became popular because it used LZW data compression, which was more efficient than the run-length encoding that formats such as PCX and MacPaint used, and fairly large images could therefore be downloaded in a reasonably short time, even with very slow modems.
One of the first popular image editors was Apple's MacPaint, companion to MacDraw.
MacPaint was notable because it could generate graphics that could be used by other applications.
The original MacPaint was developed by Bill Atkinson, a member of Apple's original Macintosh development team.
The last version of MacPaint was version 2. 0, released in 1988.
In April 1983, the software's name was changed from MacSketch to MacPaint.
The original MacPaint was programmed as a single-document interface.
MacPaint was first advertised in an 18-page brochure in December 1983, following the earlier announcement of the Macintosh 128k.
The Macintosh was released on January 24, 1984 with two applications, MacPaint and MacWrite.
" MacPaint continued to be bundled free with every new Macintosh until the introduction of the Macintosh Plus in 1986, when it was sold separately to assuage concerns from third-party software developers that their products would not be able to compete.
MacPaint 2. 0 was released on January 11, 1988 by Claris.
MacPaint 2. 0 was developed by David Ramsey, a developer at Claris.
MacPaint 2. 0 was sold for US $ 125, with a US $ 25 upgrade available for existing users of MacPaint.
A mouse was another popular add-on, especially since it required no interface card and simply plugged directly into back of the machine ( MousePaint, a clone of the popular MacPaint, shipped with the IIc ’ s mouse ).
Together with MacPaint, it was one of the two original " killer applications " that propelled the adoption and popularity of the GUI in general, and the Mac in particular.
The result was MacWrite and MacPaint, which shipped free with every Macintosh from 1984 to 1986.
It was given the source code and copyrights to several programs that were owned by Apple, notably MacWrite and MacPaint, in order to separate Apple's application software activities from its hardware and operating systems activities.
The first version of MacDraw was similar to that of MacPaint, featuring both the same tools and patterns.
MacDraw was more advanced than MacPaint, featuring a grid and the ability to change the drawing dimensions.
It was popular in schools and contained a unique feature in which graphics could be transferred to or from a MacPaint file.
The technique was first widely used by the MacPaint program developed by Bill Atkinson.

MacPaint and written
MacPaint 1. 3's source code ( written in a combination of Assembly and Pascal ) is available through the Computer History Museum, along with the QuickDraw source code, a library to draw bitmapped graphics.

MacPaint and by
MacPaint is a discontinued bitmap-based graphics painting software program developed by Apple Computer and released with the original Macintosh personal computer on January 24, 1984.
The original MacPaint consisted of 5, 804 lines of Pascal computer code, augmented by another 2, 738 lines of 68000 assembly language.
After launch, a New York Times reviewer noted how MacPaint unfolded numerous graphic possibilities for the personal computer ; he went further to say " it is better than anything else of its kind offered on personal computers by a factor of 10.

MacPaint and Apple's
Silicon Beach's best known " productivity software " product was SuperPaint, a graphics program which combined features of Apple's MacDraw and MacPaint with several innovations of its own.

MacPaint and original
The original MacPaint did not incorporate a zoom function.
The original MacPaint operated as a single document application with a non-movable window.
Claris discontinued technical support for the original MacPaint in 1989.

MacPaint and Macintosh
Apple introduced the PackBits format with the release of MacPaint on the Macintosh computer.
During the early days of the Macintosh computer, Apple shipped the machines with two basic programs, MacWrite and MacPaint, so that users would have a working machine " out of the box ".
With the introduction of the Apple Macintosh program MacPaint, consumers were provided the ability to edit and use bitmapped clip art for the first time.
* MacPaint, an early Macintosh graphics program
Budge wrote MousePaint, which was a program for the Apple II similar to the Macintosh program MacPaint.

MacPaint and development
Early development versions of MacPaint were called MacSketch, still retaining part of the name of its roots, LisaSketch.
Strong sales continued, and Apple eventually let MacWrite and MacPaint languish with no development resources assigned to improving them.
Hickman was inspired to create Kid Pix after watching his son Ben struggle with MacPaint, and thus the main idea behind its development was to create a drawing program that would be very simple to use.

MacPaint and .
Thus, the scale and dimensions of the on-screen display in programs such as MacWrite and MacPaint were easily translated to the printed output — if the paper were held up to the screen, the printed image would be the same size as the on screen image, but at a higher resolution.
The applications MacPaint and MacWrite were bundled with the Mac Plus.
Using the mouse, and the clipboard and QuickDraw picture language, pictures could be cut from MacPaint and pasted into MacWrite documents.
Pictures could also be cut from MacPaint and pasted into the resource fork of any application via ResEdit, allowing application internationalization.
Kare also beta tested MacPaint before release.
MacPaint uses two offscreen memory buffers to avoid flicker when dragging shapes or images across the screen.
MacPaint included a " Goodies " menu which included the FatBits tool.
The Newsweek advertisement included many pages dedicated to explaining how MacWrite and MacPaint worked together.

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