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Page "Maxis" ¶ 19
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Maxis and released
" Maxis has also released games developed by other production houses, such as A-Train and SimTower.
Maxis also released some non-simulation titles, such as 1991's RoboSport and the well-known 1995 3D Pinball for Windows, which has been included as one of the standard system games in many Windows releases.
This is confirmed in an interview with a Maxis employee on a bonus disc released with The Sims: Makin ' Magic advertising The Sims 2 and also in early packaging of SimCity 2000 Special Edition.
The Sims was released that February ; its massive success buoyed Wright's reputation and saved Maxis as a separate working unit.
The Sims 2: Pets, which was released in 2006, omitted Maxis ' logo from the game's launch screen though the logo persisted at the back of the box.
SimCity 2000 was first released by Maxis in 1994 for computers running Apple Macintosh Operating System.
In 1994, Maxis released a slew of expansions for the already popular SimCity 2000.
The second version of SC3K would receive a more positive reception during its appearance in 1998 E3, and was well-received after its release in February 1999 ( although Maxis originally intended the game to be released by Christmas 1998 ; regardless, EA willingly waited until the game was completed ).
* SimCity series ( titles from 1999 –) by Maxis ( earlier titles released by other publishers )
By far Artdink's biggest international success was the award-winning A-Train ( known in Japan as A Ressha de Ikou, or " Take the A-Train ") strategy game released for the PC and Amiga, which was published by SimCity creators Maxis.
Notably, it is one of the few games in the Maxis series that Will Wright did not work on, and the last Maxis game to be developed and released without supervision by Electronic Arts ( which acquired Maxis in the two months leading up to release and assisted development of Maxis games thereafter ).
SimHealth: The National Health Care Simulation, released by Maxis in 1994, is a management simulation of the U. S. Healthcare system produced with assistance from the Markle Foundation.
During this reception, several of the Maxis developers demonstrated Simsville which was expected at that time to be released later that year.
SimTunes is a children's software toy designed by Toshio Iwai and released by Maxis in 1996.
The Sims: Hot Date is the third expansion pack released for the strategic life-simulation computer game The Sims developed by Maxis and published by Electronic Arts.
It was released in 1995 and is one of the more obscure Maxis products.

Maxis and Sims
Maxis is the creator of one of the best-selling computer games of all time, The Sims and its first sequel, The Sims 2.
Maxis ' hit The Sims is the only notable exception.
Over 1998, SimCity 3000 was meddled with somewhat, but Maxis was allowed to finish the game on its own time ; following this, Wright's efforts were thrown into The Sims, at the time seen as a major gamble for the company, as the dollhouse game was not seen as a match for the video game market's demographics.
For the first half of the decade, Maxis continued to produce expansions and sequels to The Sims, though EA's branding became more and more visible.
The first prints of The Sims featured Maxis ' logo prominently on the front, sides, and back of the box cover.
This was first seen with The Sims: Livin ' Large, where Maxis ' logo was resized with a much more prominent Electronic Arts logo placed at the bottom center of the box cover.
With the release of The Sims 2 in 2004, Maxis ' logo was only displayed at the back of the box as well as the title screen at the launch of the game.
From The Sims 2: Seasons onwards, Maxis ' logo is completely omitted from both the box and launch screens.
Up until The Sims 2: FreeTime, the logo of Maxis was used for a button in the Options panel of the game to display the credits.
In FreeTime, the Maxis logo was replaced by a symbol of the Sims plumb-bob -- the game was now being made by a newly separate division, The Sims Studio.
After the spinoff of The Sims studio, it was Maxis ' only project — as such, a make-or-break effort.
Maxis ' most successful series to date and the best-selling PC game of all time is The Sims ( 2000 ).
Maxis has developed seven expansion packs for the game as well as an online version ( The Sims Online ).
Production of the game, its expansion packs and stuff packs were left to The Sims Studio as Maxis focused on their Spore franchise.
* a Maxis proprietary audio format for The Sims and SimCity 3000.
* The Sims ( 2000 – 2003 ) by Maxis
* The Sims 2 ( 2004 – 2008 ) by Maxis ( and later The Sims Studio )

Maxis and 2
Andy Brick has composed and / or orchestrated music for game titles that include Maxis ’ Sim City: Rush Hour, Midway Entertainments ’ Stranglehold, Electronic Arts ’ Sims 2 and Warhammer Online: Day of Reckoning as well as Nintendo's Super Mario Bros., Bungie's Halo 3, and Square Enix Final Fantasy series.
Maxis was involved in a price war with its competitors ( particularly DiGi ) in the prepaid SIM market which was driven its Hotlink starter pack prices down to RM6 ( about US $ 1. 2 ).
The game was published by Mindscape ( v1. 1 ) and later by Maxis ( v1. 1 + v1. 2 ) in 1993 on 5 diskettes.
* The Sims 2: Nightlife, re-recorded into Simlish, the unique language created by Maxis for the game.

Maxis and 2004
After development work for the game was concluded, Maxis ' longtime studios in Walnut Creek were officially closed in 2004, and the staff moved to EA offices in Redwood City.
* Maxis in Walnut Creek, California, founded in 1987, acquired in June 1997, folded into Redwood Shores ( now Visceral Games ) in 2004

Maxis and sequel
Tilted Mill developed the fifth sequel of the SimCity series, titled SimCity Societies ( all previous titles had been developed by Maxis ).
* Maxis releases SimCity 2000, sequel to the tremendously popular SimCity.

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