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Players and may
Players may choose between a variety of grip materials.
Players often find that sweat becomes a problem ; in this case, a drying agent may be applied to the grip or hands, sweatbands may be used, the player may choose another grip material or change his grip more frequently.
Players may also use double motion, where they make an initial racquet movement in one direction before withdrawing the racquet to hit in another direction.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Players may raise the stakes during the game.
" Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again (" raccoon ") as part of that cube phase before any dice are rolled.
Players may wager money against each other ( street craps, also known as shooting dice or rolling dice ) or a bank ( casino craps, also known as table craps ).
Players are generally given a few seconds before the round begins ( known as " freeze time ") to prepare and buy equipment, during which they cannot attack or move ( one notable exception is that a player may receive damage during freeze time.
Players must release the disc while inside the box, but may step out / off of it after the release.
Players also may use a small cart or gig bag and end pin-attached wheels to move the bass.
) Players may claim up to two of the islands as their home islands, and settling on any of the other islands awards a special victory point.
Players may not expand into the outlying islands, but by building ships so that they border the outlying islands, players may be awarded with victory points, development cards, or harbors that players may place on the coast of the main island at a later time.
Players begin with settlements on the outside of the map, but may build ships to reach the Forgotten Tribe's islands, which are in the center.
Players may only wear eligible numbers at an ineligible position when it is obvious that a punt or field goal is to be attempted.
Players are permitted to play the ball with the flat of the ' face side ' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck ' hard ' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.
Players may not obstruct another's chance of hitting the ball in any way.
Players may choose to play as a fighter, cleric, or mage.
Other modules in the system may include components like cartridges, tonearms, hi-fi turntables, Digital Media Players, digital audio players, DVD players that play a wide variety of discs including CDs, CD recorders, MiniDisc recorders, hi-fi videocassette recorders ( VCRs ) and reel-to-reel tape recorders.
Players walking to the far west along LambdaStreet may be given the option to ' jump off the end of the world ', which disables access to their account for three months.
Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze.
Players must follow suit, unless they have no cards of the led suit, in which case they may play any card.

Players and trade
Players use their character to explore the fantasy world of Norrath, fight monsters and enemies for treasure and experience points, and master trade skills.
Players can land on these objects, where they may be given the option to trade, gain missions, and purchase new spaceships or add-on outfits for their current spaceship.
Players cannot request any type or specific card, requiring their team-mate to guess the intention of the trade.
Players with one card remaining may not trade their card.
Players under Canadian rules might constantly trade cards to build sets of the same rank for burning.
Players can build highways to neighboring cities to increase trade and the population.
Players collect these medals throughout the game — primarily by opening chests, breaking pots and barrels, and searching in sacks and drawers — and at a certain point during the games the player meets a character with whom they can trade these medals for items.
Players can trade items for currency and better equipment.
On 11 April 2012, reports from administrators PKF revealed that Portsmouth owed £ 58 million debt with £ 38 million is owed to UHY Hacker Young, £ 10. 5 million investment made by Vladimir Antonov's Convers Sports Initiatives ( CSI ) remains outstanding, Players are due £ 3. 5 million in wages and bonuses for the last two seasons, while £ 2. 3 million is owed to Revenue and Customs and additionally, £ 3. 7 million is owed for general trade.
Players are able to trade goods from their hangar ( s ), and based on market forces such as supply and demand, as well as distance to the supply, players can set their own prices.
Often referred to as " Terrible Ted ", Lindsay helped to organize the National Hockey League Players ' Association ( NHLPA ) in the late 1950s, an action which led to his trade to Chicago.
Players may attempt to carve out huge empires, become master magicians, intrepid explorers, rich traders or any other career that comes to mind and interact with other players in trade, war and alliances.
Players can trade souls between two Aria of Sorrow cartridges using two Game Boy Advance consoles and a link cable.
* Rugby Players ' Association, a trade union representing athletes who currently play or have played rugby union in England at a professional or semi-professional level
Players are also unable to sell or trade items with other players ; however, players can purchase gifts for other players through the Cattlelog.
Players can buy planets and moons, and trade with one another to acquire monopolies.
Players can trade souls wirelessly using two Dawn of Sorrow game cards.
Players can trade in a port only when his guild has some market share in that port, which can be gained by signing a contract with the local governor.
Players may own only one ship at a time, so when a new ship is purchased, the old ship is part exchanged ( i. e. traded in with most of its trade value deducted from the new ship ’ s price ).
Players must trade to complete their collections, as each cartridge's shop offers a different subset of the items.
Players must navigate the treacherous waters of the Amazon to avoid hitting other boats, logs, and whirlpools or paddling up the wrong tributary, travel through the forest in search of exotic plants and animals to photograph and identify, use harpoons to fish in the river and then identify whether the catch is edible, and trade with the individuals encountered at the various stops along the river.
Players could buy items with a mule's credits, and then trade these items from the mules to their main characters.
Players could trade various items.
Players can sell items for gold and also trade special items found during boss battles with shopkeepers ( by clicking on the shopkeepers head ) to earn unique magical items.

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