Help


[permalink] [id link]
+
Page "Shadowrun" ¶ 4
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

Shadowrun and was
For example, in Shadowrun, a tactical nuclear device was detonated near FASA's offices at 1026 W. Van Buren St in Chicago, Illinois.
The date of the beginning of the " Sixth World " is based on the ancient Mesoamerican Long Count calendar, which when Shadowrun was developed was correlated as finishing a 5200 year long cycle on December 24, 2011.
During his trial Boyd stated he was playing Shadowrun, specifically the role of criminal elf Buho, at the time and may have " blurred reality and fantasy ".
Four video games have been developed based on the Shadowrun franchise ; the first in 1993 was an action role-playing game titled Shadowrun and developed by Beam Software ) for the Super Nintendo Entertainment System.
The second also titled Shadowrun, was released for the Mega Drive in 1994, developed by BlueSky Software.
The third game was an interactive fiction adventure game developed by Japanese company Group SNE in 1995 for the Sega CD, again titled Shadowrun.
A fourth game, titled Shadowrun: Assassin, was planned to be released in 1998 by FASA Interactive for the PC, but was cancelled.
According to lead designer Chris Avellone, Planescape: Torment was inspired by books, comics, and games, including Archie Comics, The Chronicles of Amber, The Elementals and Shadowrun.
Another early use of the term was in the pen and paper role-playing game Shadowrun ( 1989 ).
Phalanx was to be the game of individual combat, like Battletroops in Battletech or DMZ in Shadowrun.
The game was meant to be the first part in a series, but no sequels were ever made ; however, it served as the basis for Shadowrun.
Shadowrun ( 1989 ), designed by Bob Charrette, Paul Hulme, and Tom Dowd, was probably the first game to use the " success " mechanic rather than adding the dice together.
The game was meant to be the first part in a series, but no sequels were ever made ; however, it served as the basis for Beam Software's 1993 game Shadowrun.
The game has a manga-based visual style ; it is loosely based on a contemporary Japanese manga series which was based on the Shadowrun franchise.

Shadowrun and developed
They have developed a knack for staying alive, and prospering, in the world of Shadowrun.
Hyatt developed, but no longer maintains, the software for Shadowland Six in his spare time ; a forum and discussion server for the Shadowrun community.

Shadowrun and published
The creation rules are somewhat similar to those of Shadowrun ( also published by Fantasy Productions ) and even more to GURPS.
He also wrote several products for FASA's Shadowrun line and the Role Aids series published by Mayfair Games, among other material.
He also co-wrote published material for Shadowrun as a freelance writer, including the books Renraku Arcology: Shutdown and Brainscan.

Shadowrun and by
* In the RPG Shadowrun, a number of hyperstructures such as the " Renraku Arcology " exist by 2050, most of which are mega-corporate controlled.
Video games, board games, and tabletop role-playing games, such as Cyberpunk 2020 ( created by Mike Pondsmith ) and Shadowrun, often feature storylines that are heavily influenced by cyberpunk writing and movies.
In Shadowrun, corporations are effectively " ranked " by the amount of assets under their control, including material, personnel, and property, as well as profit.
Shadowrun is also influenced by the writings of William Gibson ( particularly Neuromancer ), who reacted as follows to its release.
The announcement states that the first of the all-new Shadowrun novels would appear tentatively by early 2009, but the novels were not released due to unexplained delays in production of the novels for all three franchises.
In September 2007, Microsoft closed FASA Studios and licensed the Shadowrun electronic entertainment rights to Smith & Tinker, a company owned by Jordan Weisman, one of the original creators of Shadowrun.
Aztlán has been used as the name of speculative fictional future states that emerge in the southwest US or Mexico after the central US government suffers collapse or major setback ; examples appear in such works as the novels Warday ( 1984 ), by Whitley Strieber and James Kunetka ; The Peace War ( 1984 ), by Vernor Vinge ; The House of the Scorpion ( 2002 ), by Nancy Farmer ; and World War Z ( 2006 ), by Max Brooks ; as well as the role-playing game Shadowrun ( 1989 ).
* " Turtle in the Tower " ( 1990 ), in Shadowrun: Into the Shadows edited by Jordan K. Weisman.
Topps made its first foray into the world of games in July 2003 by acquiring the game company WizKids for $ 29. 4 million in cash, thus acquiring ownership of the rights to the well-known gaming universes of BattleTech and Shadowrun.
* " Changeling " Shadowrun ( 1992 ), by Chris Kubasik, main character goblinizes into a troll.

Shadowrun and FASA
On December 6, 2007, FASA founder Jordan Weisman announced that his new venture, Smith & Tinker, had licensed the electronic gaming rights to MechWarrior, Shadowrun, and Crimson Skies from Microsoft.
FASA released 40 Shadowrun novels in collaboration with Roc publishing between 1991 and 2001.
* 2007 – Shadowrun ( FASA Interactive ; PC and Xbox 360 )
From 2001 to 2005, FanPro LLC released over a dozen original Shadowrun titles and reprinted core titles that FASA had originally released.
He has toured, recorded, and composed with Robert Fripp and The League of Crafty Guitarists, and contributed and / or directed audio for such games as Monolith's No One Lives Forever, Microsoft's Combat Flight Sim series, the MechAssault series on Xbox, the FASA Studio adaptation of Shadowrun on the Xbox360 and Windows Vista platforms, Valve's Left4Dead and most recently on Portal 2.
FASA later produced the successful BattleTech and Shadowrun franchises.
Smith & Tinker has licensed the electronic entertainment rights to Crimson Skies, Shadowrun, MechWarrior and other FASA properties that had belonged to Microsoft.
is a cyberpunk interactive fiction role-playing video game ( RPG ) for the Sega Mega-CD adapted from the pen and paper RPG Shadowrun by FASA.

Shadowrun and from
Each SRM season develops an overarching plot focused on a specific city from the Shadowrun setting.
The monolithic " enemies " of the Shadowrun world ( borrowing heavily from cyberpunk mythos ) are the corporations, dubbed " megacorporations ", " megacorps ", or simply " megas " or " corps " for short.
Tom Dowd, co-designer for Shadowrun, adapted the mechanics from his previous game success to use d10 instead of d6 for calculating probability.

Shadowrun and 1989
Its influences are felt, for example, in the 1989 roleplaying game Shadowrun, which borrowed his term " datajack " to describe a brain-computer interface.
* Shadowrun ( 1989 )

0.186 seconds.