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puzzle and craze
This is false — Loyd had nothing to do with the invention or popularity of the puzzle, and in any case the craze was in 1880, not the early 1870s:
The craze ended by July 1880 and Sam Loyd's first article about the puzzle was not published until sixteen years later, January 1896.
However, Loyd had nothing to do with the invention or initial popularity of the puzzle, and in any case the craze was in 1880, not the early 1870s.
It was invented by Noyes Chapman and created a puzzle craze in 1880.

puzzle and was
This showed that common sense had not died out at the county and village level -- though why the unhappy and obviously unbalanced woman was not restrained remains a puzzle.
Although modern scholars have expressed surprise that `` the simple magic square of three '', a mere `` mathematical puzzle '', was able to exert a considerable influence on the minds and imaginations of the cultured Chinese for so many centuries, they could have found most of the answers right within the square itself.
there was much to grok, loose ends to puzzle over and fit into his growing -- all that he had seen and heard and been at the Archangel Foster Tabernacle ( not just cusp when he and Digby had come face to face alone ) why Bishop Senator Boone made him warily uneasy, how Miss Dawn Ardent tasted like a water brother when she was not, the smell of goodness he had incompletely grokked in the jumping up and down and wailing --
# The final piece of the puzzle, thermal transpiration, was theorized by Osborne Reynolds, but first published by James Clerk Maxwell in the last paper before his death in 1879.
The " puzzle " approach was carried even further into ingenious and seemingly impossible plots by John Dickson Carr — also writing as Carter Dickson — who is regarded as the master of the " locked room mystery ", and Cecil Street, who also wrote as John Rhode, whose detective, Dr. Priestley, specialised in elaborate technical devices, while in the US the whodunnit was adopted and extended by Rex Stout and Ellery Queen, among others.
While individual equations present a kind of puzzle and have been considered throughout history, the formulation of general theories of Diophantine equations ( beyond the theory of quadratic forms ) was an achievement of the twentieth century.
In popular culture, this puzzle was the Puzzle No. 142 in Professor Layton and Pandora's Box as one of the hardest solving puzzles in the game, which needed to be unlocked by solving other puzzles first.
The puzzle was originally proposed in 1848 by the chess player Max Bezzel, and over the years, many mathematicians, including Gauss, have worked on this puzzle and its generalized n-queens problem.
If these memories are accurate, then perhaps in 1975 a subtle flaw was introduced into an otherwise commonplace word puzzle.
A somewhat easier ( more symmetrical ) puzzle, the 8 × 8 rectangle with a 2 × 2 hole in the center, was solved by Dana Scott as far back as 1958.
In the New York Times crossword puzzle for June 27, 2012, the clue for an 11-letter word at 37 across was " Complete set of 12 shapes formed by this puzzle's black squares.
Released in late 1983, the game was marketed via the announcement of a cash prize for the first person to solve the puzzle.
The notion of color was necessitated by the puzzle of the.
Originally called the " Magic Cube ", the puzzle was licensed by Rubik to be sold by Ideal Toy Corp. in 1980 via German businessman Tibor Laczi and Seven Towns founder Tom Kremer, and won the German Game of the Year special award for Best Puzzle that year.
Samuel Loyd ( January 30, 1841 – April 10, 1911 ), born in Philadelphia and raised in New York, was an American chess player, chess composer, puzzle author, and recreational mathematician.
It was based on a similar puzzle involving dogs published in 1857.
Hamilton ’ s Icosian Game was a recreational puzzle based on finding a Hamiltonian cycle.
Tetris was inspired by a traditional puzzle game named Pentomino, where players would have to arrange falling blocks into lines without any gaps.
When Minesweeper was released with Windows 95, mainstream audiences embraced using a mouse to play puzzle games.

puzzle and created
, also known as Bust-a-Move, is a 1994 tile-matching arcade puzzle video game for one or two players created by Taito Corporation.
Several dozen puzzle video games were created in the 1990s, with many games allowing players to arrange falling blocks as seen in Tetris.
This has created a puzzle for planetary scientists.
To test this, Thorndike created puzzle boxes.
The first jigsaw puzzle was created around 1760, when John Spilsbury, a British engraver and mapmaker, mounted a map on a sheet of wood that he then sawed around each individual country.
The large number of puzzles that have been created can be divided into categories, for example a maze is a type of tour puzzle.
Mizuguchi also oversaw the development of Gunpey ( for PlayStation Portable and Nintendo DS ), an update on the puzzle franchise originally created by the late ( Game Boy creator ) Gunpei Yokoi's development team, Koto Laboratory.
New forms of concrete / visual poetry are still being created, such as the interactive and puzzle poetry by Jennifer Kathleen Phillips.
is a puzzle video game, first created in 1989 by Jay Geertsen.
From these observations, MBBK created an alternative hypothesis to explain the " puzzle " of how the codes were discovered.
Snood is a puzzle video game created in 1996 by David M. Dobson.
He wrote a paper on " the hardest logic puzzle ever "— one of many puzzles created by Raymond Smullyan.
Devet is a puzzle game created by Jordan Tuzsuzov in 2002.
' 108 ' in the anime series ' Tokko ' is the number of pieces in the Box of Dirge Chinese puzzle box created by alchemy as a doorway between the world of demons and this one.
, also known as Puyo Puyo 4, and Puyo Puyo ~ n Party ( N64 version ) is the fourth installment of the Puyo Puyo puzzle game series, created by Sega and Compile for the Dreamcast, PlayStation, Nintendo 64 and Game Boy Color.
Donruss, again, produced the 60-card " Action All-Star " set, with this year's 63-piece puzzle featuring Ted Williams, and created another 3½ " by 5 " 60-card set called " Champions ".
Source was created to power first-person shooters, but has also been used professionally to create role-playing, side-scroller, puzzle, MMORPG, top-down shooter and real-time strategy games.
They also created the puzzle game The Incredible Machine, along with the spinoff Sid & Al's Incredible Toons.
He not only created every one of the 7, 300 puzzles used on the show ( with no repeated puzzles ), but also every puzzle utilized in all 24 editions of the Milton Bradley home game.
In 1991 the book " CLASSIC CONCENTRATION: The Game, The Show, the Puzzles " was created by puzzle designer Steve Ryan.
Wetrix is a 3D puzzle game, created by Zed Two ( now Zee-3 Digital Publishing ) and sold to Ocean Software in 1997 for pulication on the Nintendo 64 in 1998.
Brain, are hybrid puzzle adventure games created by an in-house team at Sierra.
Loopz is a puzzle video game originally designed and programmed created by Ian Upton for the Atari ST in 1989.
The second puzzle is the protection problem, or how societies created the means to use wealth to pay for violence, as well as how they employed violence to garner wealth.

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