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* Audio processing unit, a microprocessor for processing audio on computers
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Audio and processing
Audio signal processing, sometimes referred to as audio processing, is the intentional alteration of auditory signals, or sound, often through an audio effect or effects unit.
Audio processing was necessary for early radio broadcasting, as there were many problems with studio to transmitter links.
Audio broadcasting ( be it for television or audio broadcasting ) is perhaps the biggest market segment ( and user area ) for audio processing products — globally.
Signal Processing is a very mathematically oriented and intensive area forming the core of digital signal processing and it is rapidly expanding with new applications in every field of electrical engineering such as communications, control, radar, TV / Audio / Video engineering, power electronics and bio-medical engineering as many already existing analog systems are replaced with their digital counterparts.
Most key features of MPEG-1 Audio were directly inherited from MUSICAM, including the filter bank, time-domain processing, audio frame sizes, etc.
* Universal Audio Inc, a designer and manufacturer of audio signal processing hardware and software.
Audio processing was used to speed-up the voice recordings and give the voices a higher pitch, particularly Chip's.
Audio processing, however, was done in a destructive manner ( at the time, most computers were not powerful enough in terms of processor performance and memory capacity to perform non-destructive operations in real time ).
Audio and unit
Canada's current private copying levies are as follows: $ 0. 24 per unit for Audio Cassette tape ( 40min or longer ), and $ 0. 29 per unit for CD-R, CD-RW, CD-R Audio, CD-RW Audio and MiniDisc.
The company was privately held corporation funded by Richard Branson and was a unit of Virgin Audio Holdings, LLC.
In 2000 Philips ' consumer electronics division ( business unit Audio ) invented the Streamium brand for a " Connected Home ".
With the advent of the III phono stage, the form factor moved from no faceplate to a small 8. 5 " rack style faceplate enabling owners to combine the two chassis into one unit, thus forming the first PS Audio preamplifier with phono input.
The Neuros Digital Audio Computer ( Neuros DAC ) is a portable audio unit designed for playback and recording of audio in MP3, Ogg Vorbis, WAV, and DRM-free WMA formats.
* GALA ( Graduated Audio Level Adjustment ), using the speed pulse of the vehicle speed sensor ( VSS ) to adjust the volume in a car audio head unit
Audio and for
* Audio description, a narration track for blind and visually impaired viewers of media such as TV and film
Thirty years later, on March 6, 2009, Philips received an IEEE Milestone award with the following citation: " On 8 March 1979, N. V. Philips ' Gloeilampenfabrieken demonstrated for the international press a Compact Disc Audio Player.
The dye materials developed by Taiyo Yuden made it possible for CD-R discs to be compatible with Audio CD and CD-ROM discs.
The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool ( XACT ), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite.
When the music is stored in an audio file format that is lossless such as FLAC, Monkey's Audio or WMA Lossless, the computer playback of recorded audio can serve as an audiophile-quality source for a hi-fi system.
A few services not essential for server environments are disabled by default for stability reasons, most noticeable are the " Windows Audio " and " Themes " services ; Users have to enable them manually to get sound or the " Luna " look as per Windows XP.
Audio was not neglected either, having recruited Nine Inch Nails frontman Trent Reznor to facilitate unique sound-effects and ambient music for the game.
In 2006, the Interactive Audio Lab at Northwestern University released a game called Karaoke Callout for the Nokia Series 60 phone.
Audio control surfaces often resemble mixing consoles in appearance, and enable a level of hands-on control for changing parameters such as sound levels and effects applied to individual tracks of a multitrack recording or live performance output.
The Open Sound Control ( OSC ) protocol was developed at the Center for New Music and Audio Technologies ( CNMAT ) of the University of California, Berkely, and is supported by software programs such as Reaktor, Max / MSP and Csound, and some newer hardware controllers, including the Lemur Input Device.
Proposed physical layer transports include Ethernet-based protocols such as Audio Video Bridging and Architecture for Control Networks.
MPEG-2 part 3 also defined additional bit rates and sample rates for MPEG-1 Audio Layer I, II and III.
0.736 seconds.