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In video games, a first-person perspective is used most often in the first-person shooter genre, such as in Doom, or in simulations ( racing games, flight simulation games, and such ).
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video and games
The lab explores and creates digital entertainment prototypes for film, television, video games, broadband and mobile phones.
Applications could not directly address video memory in this mode without modification, so it was incompatible with most games, although there is no inherent reason why a game could not be written to function in shadow mode.
Notable popular games particularly associated with the Electron include: Crystal Castles ( video game ) | Crystal Castles is an example of a popular arcade game officially ported to the Electron ( US Gold ).
This video card would also support fast scrolling of high resolution color screens for games, because it had the indirection of the character pointers, so it was possible to quickly scroll the high resolution display, ( or use other effects ) by simply manipulating the 1920 / 1024 bytes of text video instead of the 24. 576 bytes of high resolution video memory.
Arcologies also appear in video games, such as SimCity 2000, Escape Velocity Nova, Deus Ex: Invisible War, Call to Power II, Shadowrun, and Mass Effect.
The CPC series was pitched against other home computers primarily used to play video games and enjoyed a strong supply of game software.
* 1980s: Accompanying the spread of the personal computer in family homes (" Famikon "), local shops increasingly began to deal in video games, and major gaming chain stores appeared on the market.
* It was also during the 1990s that the anime craze grew out of video games, and the youth group known as otaku began to pour into Akihabara.
This most commonly refers to matched pairs of handguns but can refer to any other weapon that can be held in one hand such as machine pistols and even melee weapons, although this is more common in role-playing video games.
AMOS was mostly used to make multimedia software, video games ( platformers and graphical adventures ) and educational software.
Many board games are now available as video games, which can include the computer itself as one of several players, or as sole opponent.
* Many video games, including Beavis and Butt-Head, Beavis and Butt-head in Virtual Stupidity, Beavis and Butt-Head: Bunghole in One, Calling All Dorks, Little Thingies, Wiener Takes All, and Beavis and Butt-Head Do U.
Batman has also starred in multiple video games, most of which were adaptations of the various cinematic or animated incarnations of the character.
* Numerous video game consoles are backward compatible and are able to play the games created for predecessor consoles:
It is not uncommon for video games with a large variety of enemies ( especially role-playing video games ) to include a bestiary of sorts.
video and first-person
Counter-Strike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh " Gooseman " Le and Jess " Cliffe " Cliffe.
Doom ( typeset as DOOM in official documents ) is a 1993 science fiction horror-themed first-person shooter video game by id Software.
Heretic is a dark fantasy first-person shooter video game created by Raven Software, published by id Software, and distributed by GT Interactive in 1994.
Hexen: Beyond Heretic ( styled as HeXen: Beyond Heretic ) is a dark fantasy first-person shooter video game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on September 30, 1995.
The experimental first-person adventure video game Dear Esther takes place on an unnamed Hebridean island.
The practice of using graphics engines from video games arose from the animated software introductions of the 1980s demoscene, Disney Interactive Studios ' 1992 video game Stunt Island, and 1990s recordings of gameplay in first-person shooter ( FPS ) video games, such as id Software's Doom and Quake.
Mecha have been featured in video games since the 1980s, particularly in vehicular combat and shooter games, including Sesame Japan's side-scrolling shooter game Vastar in 1983, various Gundam games such as the first-person shooters Mobile Suit Gundam: Last Shooting in 1984 and Z-Gundam: Hot Scramble in 1986, the run and gun shooters Hover Attack in 1984 and Thexder in 1985, and Arsys Software's 3D role-playing shooters WiBArm in 1986 and Star Cruiser in 1988.
Another example of a POV shot is in the movie Doom, which contains a fairly long POV shot which resembles a head-up display in a first-person shooter video game, with the viewer watching through a character who is venturing through hallways shooting and killing aliens.
Quake III Arena ( also known as Quake 3 ; abbreviated as Q3A or Q3 ), is a multiplayer first-person shooter video game.
Rise of the Triad: Dark War ( abbreviated as ROTT ) is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software ( formerly 3D Realms ).
System Shock is a first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems.
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998.
Most developers also specialize in certain types of games, such as role-playing video games or first-person shooters.
In the early 1970s, Sega used a mechanism similar to an ancient zoetrope in order to create electro-mechanical arcade games that would resemble later first-person video games.
The Marathon Trilogy is a science fiction first-person shooter video game series from Bungie, originally released for the Macintosh.
The company Sega later produced gun games which resemble first-person shooter video games, but were in fact electro-mechanical games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen.
Half-Life is a science fiction first-person shooter video game developed by Valve Corporation, the company's debut product and the first in the Half-Life series.
SiN is a first-person shooter video game based on a modified version of the Quake II engine developed by Ritual Entertainment and published by Activision in late 1998.
* Quake, a first-person shooter video game in which the player has to defeat Shub-Niggurath as the final boss
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