Help


[permalink] [id link]
+
Page "Assassin (game)" ¶ 0
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

Players and try
Players generally can choose whether they want their characters to try to continue the war, get back home ( wherever that may be ), join one of the new power groups wherever they are, simply survive as mercenaries or marauders, or some combination.
: Players try to stay located in a specially marked area for the longest amount of time.
Players start in the Outer Region and try to progress inward.
While the symptoms eventually did subside somewhat, the same doctors advised Kariya that it was too risky to try to play again, and Kariya officially announced his retirement from hockey on June 29, 2011 through the NHL Players ' Association.
Players try to travel around the board with their pieces faster than any other player.
* Sticky Tetris: Players must try to clear the bottom line of " Garbage Blocks ".
Players must try to connect falling " Atom Blocks " to the Fusion Blocks.
Players ( usually children ) then try to catch one with their teeth.
* Players are at liberty to try to steal the restart turn after someone has been challenged ( and either caught cheating or has been proved innocent ), by simply trying to bluff through and take a turn as if it was their go.
Players shoot at each other ’ s walls during the Battle phase and try to make it difficult for them to survive the next repair round.
Players try to get rid of their cards as soon as they can by playing them to a layout, which begins with the jacks, and continues upwards in each suit to the ace and downwards to the two.
* Players who are in touch-in-goal and not carrying the ball may not score a try by pressing a loose ball still in play to the ground.
Players often try to ' rub up ' behind the player with the puck to bother them.
Another example of the name being used occurred in Players de Noc's production of " The Full Monty ", about a group of men who try their luck as male strippers.
Players can also try out the recipes featured on the game.
Players try to slide metal-and-plastic pucks, sometimes called weights or shuckles, to come to rest within zones at the other end of the board.
Players who win certain games will be allowed to go up on stage and spin a giant wheel with different amounts of money on it, or try to catch as much money as possible in a wind-tunnel-like structure called the " Money Machine ".
Players send in their best game scores to try to win free T-shirts, originally Super Power Stamps.
By agreement with the National Basketball Players Association, the drafts from 1989 onward have been limited to two rounds, which gives undrafted players the chance to try out for any team.
Players take turns in drawing a word or words ( using a mouse or tablet ) while the other players try to guess.
Players try to kick an inflated ball into a goal to score points.
Players try to obtain " dominance " by controlling the ' Pattern ', which is done by winning the Pattern challenge that is initiated each turn.
Players from the team that has conceded the score do not have to retire behind the try line but must not interfere with any conversion attempt.
Players must try and score whilst stopping the other players from doing the same.

Players and eliminate
Players often decide to vote off weaker rivals, but occasionally opt to eliminate stronger players as well.
Players can also use their knowledge of the camping player's location to simply execute a swift and precise attack ; utilizing the element of surprise and conventional weaponry to eliminate the camping player.
Players alternate asking various yes or no questions to eliminate candidates, such as " Does this person wear glasses?
The owners had appealed the injunction issued last March 31, but the panel said the Players Relations Committee had illegally attempted to eliminate free agency and salary arbitration.
Players can eliminate in-game characters permanently from the virtual world should they choose to do so, and by doing so may actually alter the number and type of quests that become available to them as the game progresses.

Players and each
Players do not play their cards to the centre of the table during the play but instead play them immediately in front of themselves and turn them face down at the end of each trick.
Players begin with two checkers on their 24-point, three checkers on their 8-point, and five checkers each on their 13-point and their 6-point.
Players may wager money against each other ( street craps, also known as shooting dice or rolling dice ) or a bank ( casino craps, also known as table craps ).
Players can make multiple bets for each turn, round, or roll and should become familiar with the craps layout.
Players can also build Wonders of the World in each of the epochs of the game, subject only to obtaining the prerequisite knowledge.
Players sit on double-bladed sledges and use two sticks ; each stick has a blade at one end and small picks at the other.
Players will find a wide variation of keno paytables from casino to casino and a large deviation in the house edge set for each of those paytables.
Players typically interact with each other and the world by typing commands that resemble a natural language.
Players begin by placing a certain number of seeds, prescribed by the variation in use, in each of the pits on the game board.
Players who underbid score only one point for each trick.
Players who underbid or overbid lose the amount of the bid, plus ten points for each trick under or overbid.
Players are limited to some finite number of actions, and in some cases must split their resources between these actions ( so that additional actions make each less effective ).
Players take turns, where each turn consists of drawing a line between two spots ( or from a spot to itself ) and adding a new spot somewhere along the line.
Players score one point for every tile in their word, and for each tile under their word.
Players must learn which attacks and defenses are effective against each other, often by trial and error.
Players may be substituted in and out after goals, during timeouts, at the beginning of each quarter, after ordinary fouls and after injuries.
Players have a health and shield meter, each which is replenished separately.
Players earn one point for voting for the correct definition, and one point for each vote cast for the definition they wrote.
Players received $ 25 for each square claimed, with a bonus for winning the round ( starting at $ 100 and increasing by that amount for each subsequent round ).
Players also earned less in the AF2, with each player making $ 200 per game.
Players are able to fly through hundreds of star systems, which are connected to each other by hyperlinks.
Players are awarded one point for each other player who incorrectly chooses the fake definition they wrote.
Players move their tokens around the game board one square for each point awarded.
Players do not roll for initiative which is common in other combat games, instead, each phase, a vehicle moves a number of inches determined by the vehicle's speed and players may fire weapons on any phase as long as they have line-of-sight with a target of their choosing.

0.566 seconds.