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Sonic and Advance
In 2010, it was confirmed that Dimps, developers of the Sonic Advance and Sonic Rush titles, would be co-developing Sonic the Hedgehog 4 with Sonic Team.
Chao can be taken with the player by downloading the minigame Chao Adventure to their VMU, or in the GameCube version, a Game Boy Advance with Sonic Advance or various other Game Boy Advance Sonic games.
The Game Boy Advance ( GBA ) games Sonic Advance, Sonic Advance 2, and Sonic Pinball Party feature a " Tiny Chao Garden ", similar to the Chao Gardens of Sonic Adventure and Sonic Adventure 2 but with minigames in place of racing and karate competitions.

Sonic and 2
* Space colony ARK, in the video game Sonic Adventure 2
Expanded editions that bear the term " director's cut " in their titles include Worms: The Director's Cut, Resident Evil: Director's Cut, Silent Hill 2: Director's Cut, Sonic Adventure DX: Director's Cut.
The American developers collaborated with Sonic Team in the development of Sonic the Hedgehog 2.
After the completion of Sonic 2, Yuji Naka made the final decision to only allow the Japanese members in the core development team to work on Sonic 3 & Knuckles.
The US branch's first game was the 2001 Dreamcast game Sonic Adventure 2.
In 2002, Sonic Team USA ported Sonic Adventure 2 to the Nintendo GameCube, the first home console Sonic title to appear on a major non-SEGA system following the cancellation of the Dreamcast.
The port was renamed Sonic Adventure 2 Battle, after the added multiplayer mode enhancements.
Sonic Adventure 2 Battle was the only third party game on the GameCube to sell over one million copies in the United States alone.
Members of Sega Studio USA also supervised and designed the concept for Sonic Rivals and Sonic Rivals 2 on the PlayStation Portable although the actual development of the games was done by Backbone Entertainment.
While the original Sonic the Hedgehog was developed in Japan by Sonic Team, Sonic the Hedgehog 2 was developed by Sonic Team in the US with several members of Sega Technical Institute assisting.
Sonic Spinball was also developed by Polygames Interactive Limited released in 1993 for the Mega Drive / Genesis after Sonic the Hedgehog 2 Also STI developed Compile released Dr. Robotnik's Mean Bean Machine for the Mega Drive / Genesis after Sonic Spinball.
A system can achieve a very effective depth of field if layers with rasters are combined ; Sonic the Hedgehog, Sonic The Hedgehog 2, ActRaiser, and Street Fighter II used this effect well.
The video games Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles contain plotlines centered around the " Death Egg ", a space station resembling the Death Star, though altered to feature the face of series villain Doctor Robotnik.

Sonic and was
During this time, he was romantically involved with Kim Gordon, who would later go on to form Sonic Youth.
Key influences include Afrika Bambaataa & Soul Sonic Force's " Planet Rock " ( 1982 ) and Shannon's " Let the Music Play ," the latter of which was a Top 10 Billboard Hot 100 hit as early as 1984.
Nights was developed by Sonic Team, with Yuji Naka as producer and lead programmer, and Naoto ƌshima as the character designer and director.
Following a successful fan campaign by nightsintodreams. com, Nights was integrated into Sonic & Sega All-Stars Racing as the flagman, and Nights and Reala appear as playable characters in Sega Superstars Tennis.
The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly.
The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown.
In 1990, Sega asked to create a game with a character that was popular enough to rival Nintendo's Mario, resulting in the creation of Sonic the Hedgehog.
However, due to most of the Sonic Team staff lacking the ability to speak English, there was trouble with language barriers and differences in approach to game design.
Following the completion of Sonic 3 and Knuckles, Yuji Naka was offered the role of producer at Sega of Japan.
Sonic Team USA was the United States division of Sonic Team located in San Francisco, California.
The newly established Sonic Team USA was so influenced by their new San Francisco location, that the level designers of the game, Takashi Iizuka and Eitaro Toyoda, designed some of the levels, such as the City Escape, Mission Street, Radical Highway, Route 101, and Route 280 levels as references to major San Francisco locations.
Their next project was Sonic Heroes, released in 2003.
The game was notable for including references in the game to past Sonic Team games that some of the members at the studio had worked on.

Sonic and released
He also acted in the movie Sonic Impact, released the same year.
In 2004, Sonic Youth released an album called Hidros 3 ( to Patti Smith ).
Sonic Team oversaw the development of every major Sonic title released on the Sega Mega Drive.
They released three games for the Sega Dreamcast before they were merged with Sonic Team Japan in 2003.
In 1994, less than two years after the release of Super Mario Kart, Sega released Sonic Drift ; a kart racing game featuring characters from the Sonic the Hedgehog series.
# Video game soundtracks are often released after a game's release, usually consisting of the background music from the game's levels, menus, title screens, promo material ( such as entire songs that only segments of which were used in the game ), cut-screens and occasionally sound-effects used in the game ( Examples: Sonic Heroes, The Legend of Zelda: Ocarina of Time )
The album was at best hoped to be a minor success on par with Sonic Youth's Goo, which Geffen had released a year earlier.
The following year, BioWare released Sonic Chronicles: The Dark Brotherhood on the Nintendo DS, its first title for a handheld game console.
* Sonic the Hedgehog, released in 1991, was hailed as a killer app as it revived sales of the ( by then ) three year old Sega Genesis / Mega Drive.
Sonic the Hedgehog 3 and Sonic & Knuckles were originally to be released as one game.
Sonic 3 was released in the US on February 2, 1994, dubbed " Hedgehog Day ", a reference to Groundhog Day.
In Europe, Sonic 3 was released on February 24, 1994.
For Sonic's 20th Anniversary, Sega released Sonic Generations, a game that remade aspects of various past games from the franchise.
As well, SST released some albums by Negativland, Soundgarden, and, for a short period, Sonic Youth.
The last licensed release in the United States was Sonic the Hedgehog, released by Sega in October 25, 1991.

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